Commit Graph

13 Commits

Author SHA1 Message Date
Rémi Bernon e6603ae4e7 d2d1: Remove unused D3D10 interfaces.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-28 19:43:28 +02:00
Brendan Shanks 940c3b4896 d2d1: Only create shader resource views for drawable bitmaps.
The underlying resource for bitmaps created with
D2D1_BITMAP_OPTIONS_CANNOT_DRAW doesn't necessarily have
D3D10_BIND_SHADER_RESOURCE in its bind flags.

Original patch by Robin Kertels <robin.kertels@gmail.com>

Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-25 21:11:22 +02:00
Alexandre Julliard 239499a56d d2d1: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-30 15:04:06 +02:00
Nikolay Sivov c96eba60e3 d2d1: Simplify target bitmap creation for DC target.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-02 19:38:07 -07:00
Nikolay Sivov 86f1ab36a9 d2d1: Implement d2d_device_context_SetTarget() for bitmap targets.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-30 10:59:35 +02:00
Henri Verbeet ced1590255 d2d1: Introduce a debug helper for D2D1_POINT_2F.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:00 +02:00
Nikolay Sivov 31808b08db d2d1: Implement GetDevice() for device context.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Nikolay Sivov a7d8471638 d2d1: Properly aggregate render target implementations.
In order to expose the ID2D1DeviceContext interface for them.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-12 23:15:24 +02:00
Henri Verbeet 6d8ebf1d1a d2d1: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-30 20:42:06 +01:00
Nikolay Sivov 9fe40c24f8 d2d1: Added a helper to trace D2D1_RECT_F arguments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-11 18:23:39 +02:00
Nikolay Sivov 74ed5c7067 d2d1: Added support for ID2D1GdiInteropRenderTarget interface.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:47:00 +01:00
Nikolay Sivov f4cacf774b d2d1: Initial implementation of HWND render target.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:27 +02:00
Nikolay Sivov 03d301cc74 d2d1: Initial implementation of DC render target.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-14 22:24:31 +09:00