Henri Verbeet
91f5b9a894
d3d10: Add the _D3D10_SHADER_MACRO struct.
2009-02-27 13:15:13 +01:00
Henri Verbeet
e8c308d450
d3d10: Add the D3D10_SHADER flags.
2009-02-27 13:15:10 +01:00
Henri Verbeet
2d870d2ffd
d3d10: Add the ID3D10EffectPass interface.
2009-02-27 13:15:06 +01:00
Alistair Leslie-Hughes
8ffadacb11
mshtml: Add idl for IPersistHistory interface.
2009-02-26 15:13:25 +01:00
Henri Verbeet
737c64d2ce
d3d10: Add a stub ID3D10Effect implementation.
2009-02-26 12:18:41 +01:00
Henri Verbeet
deba63eb08
d3d10: Add the ID3D10EffectPool interface.
2009-02-26 12:18:21 +01:00
Henri Verbeet
e737129b34
d3d10: Add the ID3D10Effect interface.
2009-02-26 12:18:15 +01:00
Henri Verbeet
88f6c5c67b
d3d10: Add the ID3D10EffectTechnique interface.
2009-02-26 12:18:08 +01:00
Henri Verbeet
0a9857f45a
d3d10: Add the ID3D10EffectConstantBuffer interface.
2009-02-26 12:17:43 +01:00
Henri Verbeet
adbe448bac
d3d10: Add the ID3D10EffectVariable interface.
2009-02-25 12:37:06 +01:00
Henri Verbeet
75d2c807d6
d3d10: Add the ID3D10EffectType interface.
2009-02-25 12:37:06 +01:00
Henri Verbeet
7facc6906d
wined3d: Implement IWineD3DDeviceImpl_ClearRendertargetView().
2009-02-25 12:37:06 +01:00
Vincent Povirk
a5c22d0070
include: Add IPersistIDList to headers.
2009-02-24 16:57:29 +01:00
Vincent Povirk
e69c663c66
shell32: Add stub implementation of IShellItem.
2009-02-24 16:57:29 +01:00
Vincent Povirk
66258ccc29
include: Add IShellItem to headers.
2009-02-24 16:57:29 +01:00
Henri Verbeet
eda929d010
dxgi: Create a wined3d swapchain.
2009-02-24 16:57:29 +01:00
Henri Verbeet
c796f76483
wined3d: Add IWineD3DRendertargetView.
2009-02-24 16:57:29 +01:00
Andrew Nguyen
8dc97882f3
hid: Stub HidD_SetFeature.
2009-02-23 15:54:16 +01:00
Andrew Nguyen
45a1f85d15
hid: Stub HidD_GetFeature.
2009-02-23 15:54:01 +01:00
Andrew Nguyen
1f5c71fa48
tapi32: Stub lineAddProviderW.
2009-02-23 15:53:48 +01:00
Andrew Nguyen
f5fc2ca4c5
tapi32: Stub lineGetProviderListW.
2009-02-23 15:53:44 +01:00
Aric Stewart
7d1952b689
msctf: Implement ITfInputProcessorProfiles::EnumLanguageProfiles.
2009-02-23 13:21:07 +01:00
Aric Stewart
606d087199
msctf: Define TF_LANGUAGEPROFILE.
2009-02-23 13:14:23 +01:00
Henri Verbeet
399d992a07
wined3d: Add IWineD3DBuffer, use it in d3d10core.
2009-02-23 12:20:45 +01:00
Henri Verbeet
0048a0373b
d3d10core: Keep a reference to the wined3d device in the d3d10 device.
2009-02-23 12:20:29 +01:00
Andrew Nguyen
0453b03e86
include: Fix mismatched extern declaration in aclui.h.
2009-02-23 12:20:12 +01:00
Aric Stewart
da8cdacf2f
msctf: Define TIP Category values.
2009-02-20 18:46:03 +01:00
Ricardo Filipe
9e8016c3b6
setupapi: Add missing header values for SetupPromptForDisk.
2009-02-20 18:07:41 +01:00
Henri Verbeet
8cefc47d81
wined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-20 11:10:37 +01:00
Alexandre Julliard
d55bdc01d9
tests: When tracing is enabled, output the todo tests too.
2009-02-19 16:17:13 +01:00
Alexandre Julliard
5d513c1b04
include: Avoid redefinition of WIN32 in twain.h.
2009-02-19 15:57:46 +01:00
Juan Lang
d693dfda8c
oleaut32: Constify input parameter to VarR8FromDec.
...
With thanks to Dmitry for spotting this.
2009-02-19 12:51:22 +01:00
Stefan Dösinger
c585b4de99
wined3d: Duplicate GL textures for srgb switching.
...
This reduces the number of srgb switching reloads quite a lot. The only
situation in which a reload is needed is if the rgb copy is modified on the GL
side and the srgb copy is needed.
2009-02-17 12:48:05 +01:00
Rob Shearman
88cb399a28
include: Add WDT_INPROC64_CALL cases to unions in wtypes.idl.
2009-02-17 12:47:50 +01:00
Aric Stewart
101991255b
wininet: Print better stubs for the internet options IE7 uses.
2009-02-12 11:52:47 +01:00
David Adam
ff4a3f3d26
d3dx9_36: Remove a duplicate declaration for D3DXGetFVFVertexSize.
2009-02-12 11:52:39 +01:00
Michael Stefaniuc
7d2b787783
imm32: Make space for a 64bit pointer in the IMM window.
2009-02-12 11:52:31 +01:00
David Adam
ca469499bb
d3dx9_36: Implement D3DXGetFVFVertexSize.
2009-02-11 15:56:02 +01:00
David Adam
e5425fc17b
d3dx9_36: Implement D3DXComputeBoundingSphere.
2009-02-11 15:56:02 +01:00
David Adam
00d14355db
d3dx9_36: Implement D3DXComputeBoundingBox.
2009-02-11 15:56:02 +01:00
Jacek Caban
2e29c7d516
activscp.idl: Added IActiveScriptParseProcedure*64 interfaces and use it on Win64.
2009-02-10 12:31:25 +01:00
Ricardo Filipe
d904d1359a
include: Fix commdlg hook procedures return type.
2009-02-09 17:17:09 +01:00
Paul Vriens
f803e9d316
fusion/tests: Skip tests on .NET 1.1.
2009-02-09 14:37:23 +01:00
Alexandre Julliard
6ae7b1f3e0
include: Moved VWIN32 ioctl definitions out of winioctl.h.
2009-02-09 13:05:12 +01:00
Alexandre Julliard
8bb21b710e
include: Undefine a few Unicode macros that conflict with interface functions.
2009-02-09 13:03:09 +01:00
Michael Stefaniuc
2caf7b8669
include: Change two DWORD to DWORD_PTR in vfw.h to match the DDK.
2009-02-09 12:06:23 +01:00
David Adam
f1bb04ff8a
d3dx8: Implement D3DXComputeBoundingBox.
2009-02-06 14:54:02 +01:00
David Adam
0ccc431a94
d3dx8: Implement D3DXComputeBoundingSphere.
2009-02-06 14:54:02 +01:00
Alexandre Julliard
fb04bcf638
Fix position of CDECL qualifier for functions that return pointers.
2009-02-06 14:54:01 +01:00
Aric Stewart
1adb1d8aea
msctf: Define ITfContextOwnerCompositionSink. This is implemented by a tsf aware application.
2009-02-06 14:50:26 +01:00