d3d10: Add the ID3D10EffectVariable interface.
This commit is contained in:
parent
75d2c807d6
commit
adbe448bac
|
@ -22,6 +22,10 @@
|
|||
|
||||
#include "d3d10.h"
|
||||
|
||||
#define D3D10_EFFECT_VARIABLE_POOLED 0x1
|
||||
#define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
|
||||
#define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
|
||||
|
||||
typedef struct _D3D10_EFFECT_TYPE_DESC
|
||||
{
|
||||
LPCSTR TypeName;
|
||||
|
@ -36,6 +40,16 @@ typedef struct _D3D10_EFFECT_TYPE_DESC
|
|||
UINT Stride;
|
||||
} D3D10_EFFECT_TYPE_DESC;
|
||||
|
||||
typedef struct _D3D10_EFFECT_VARIABLE_DESC
|
||||
{
|
||||
LPCSTR Name;
|
||||
LPCSTR Semantic;
|
||||
UINT Flags;
|
||||
UINT Annotations;
|
||||
UINT BufferOffset;
|
||||
UINT ExplicitBindPoint;
|
||||
} D3D10_EFFECT_VARIABLE_DESC;
|
||||
|
||||
DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
|
||||
|
||||
#define INTERFACE ID3D10EffectType
|
||||
|
@ -51,4 +65,37 @@ DECLARE_INTERFACE(ID3D10EffectType)
|
|||
};
|
||||
#undef INTERFACE
|
||||
|
||||
DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
|
||||
|
||||
#define INTERFACE ID3D10EffectVariable
|
||||
DECLARE_INTERFACE(ID3D10EffectVariable)
|
||||
{
|
||||
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
||||
STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR name) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ LPCSTR name) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR semantic) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
||||
STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
||||
STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
||||
STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#endif /* __WINE_D3D10EFFECT_H */
|
||||
|
|
Loading…
Reference in New Issue