Henri Verbeet
aab72562d5
d3dcompiler: Get rid of a couple of redundant casts.
2013-09-04 11:37:09 +02:00
Henri Verbeet
871967d0fb
d3dx9: Avoid LPVOID.
2013-09-04 11:37:06 +02:00
Henri Verbeet
6325f3ddd8
wined3d: Don't set WINED3DUSAGE_RENDERTARGET on the front buffer.
...
We never render directly to the front buffer, and in case of e.g. a P8 front
buffer, we would fail surface creation if we were to enforce format
restrictions.
2013-09-04 11:37:01 +02:00
Henri Verbeet
99092c2700
wined3d: Avoid a couple of useless glGetUniformLocationARB() calls.
2013-09-04 11:36:58 +02:00
Henri Verbeet
ff6ce4c669
wined3d: Use clamp() instead of max() for calculating the clamped cosine in the ffp lighting calculations.
...
On typical hardware, the clamp() would be an instruction modifier, while the
max() would need an extra instruction.
2013-09-04 11:36:50 +02:00
Nikolay Sivov
725b069e68
shell32: Fix remaining cases of implementation pointer being returned.
2013-09-04 11:36:42 +02:00
Nikolay Sivov
af3a20d2ea
ntdll: Added support for multiple progids in comClass and clrClass elements.
2013-09-04 11:36:32 +02:00
Bruno Jesus
03362e5a3d
ws2_32: Merge protocol.c and socket.c.
2013-09-04 11:35:34 +02:00
Dmitry Timoshkov
e22f8d2fd8
server: Print the debug trace to stderr.
2013-09-04 11:32:53 +02:00
Michael Stefaniuc
30c55f3547
dplayx: Simplify the creation of a IDPLobbySPImpl COM object.
2013-09-04 11:32:41 +02:00
Michael Stefaniuc
56e1e6aa7f
dplayx: Finish the COM cleanup for IDPLobbySP.
2013-09-04 11:32:35 +02:00
Michael Stefaniuc
02ce71edee
dplayx: Merge the extra struct into IDPLobbySPImpl.
2013-09-04 11:32:32 +02:00
Michael Stefaniuc
a966f9740f
dplayx: Remove the unused lock from IDPLobbySPImpl.
2013-09-04 11:32:27 +02:00
Michael Stefaniuc
b11dddf7ca
dplayx: Simplify ref-counting for IDPLobbySP.
2013-09-04 11:32:20 +02:00
Michael Stefaniuc
5da060be77
dplayx: Introduce impl_from_IDPLobbySP().
2013-09-04 11:32:13 +02:00
Michael Stefaniuc
a4589d5673
dplayx: Use consistent naming for the IDPLobbySP members.
2013-09-04 11:32:03 +02:00
Detlef Riekenberg
25bca2ede4
scrrun/tests: Ignore case in path names.
2013-09-03 20:05:12 +02:00
Nikolay Sivov
0de2514f39
shell32: Consistently return interface pointer instead of implementation pointer.
2013-09-03 20:02:55 +02:00
Hans Leidekker
daa0acdbcf
wininet: Fix calculation of content length from chunk size.
2013-09-03 17:00:40 +02:00
Jacek Caban
9db146f544
crypt32: Use CERT_CHAIN_CACHE_ONLY_URL_RETRIEVAL flag for root store certificate's chain validation.
2013-09-03 17:00:33 +02:00
Jacek Caban
b308a5c7ad
atl110: Added new DLL.
2013-09-03 17:00:28 +02:00
Matteo Bruni
686f0a62df
d3dx9/tests: Add some more tests for D3DX[Assemble|Preprocess]ShaderFromFile.
2013-09-03 16:58:39 +02:00
Matteo Bruni
613d27ebeb
d3dx9: Use the ID3DXInclude object to open the initial file in D3DX[Assemble|Compile|Preprocess]ShaderFromFile.
2013-09-03 16:58:37 +02:00
Matteo Bruni
1f6173a69f
d3dx9: Add / improve traces in some shader-related functions.
2013-09-03 16:58:34 +02:00
Matteo Bruni
3f221611f0
d3dcompiler: Skip search of the parent include for the initial file.
2013-09-03 16:58:32 +02:00
Matteo Bruni
bcecdbda88
d3d8/tests: Add cnd instruction test.
2013-09-03 16:58:28 +02:00
Alexandre Julliard
4af4df5af3
ntdll: Add stubs for the SRW lock functions.
2013-09-03 16:58:19 +02:00
Dmitry Timoshkov
c25776a981
ntdll: Avoid a needless goto.
2013-09-03 16:58:19 +02:00
Michael Stefaniuc
f695cb6da1
msxml3: Avoid shadowing a function parameter.
2013-09-03 16:58:19 +02:00
Henri Verbeet
76e35a2939
d3dx9: Avoid LPCVOID.
2013-09-03 16:58:18 +02:00
Henri Verbeet
77ee90b59f
d3dx9: Avoid LPSTR.
2013-09-03 16:58:17 +02:00
Henri Verbeet
0d2d847914
wined3d: Don't clamp texture lookups in the GLSL fixed function fragment pipe.
2013-09-03 16:58:17 +02:00
Henri Verbeet
50e2ee73a4
wined3d: Rename wined3d_fake_gl_ctx to wined3d_caps_gl_ctx.
...
There's nothing particularly fake about the GL context.
2013-09-03 16:58:16 +02:00
Henri Verbeet
36dcb77f6e
wined3d: Get rid of some leftover references to IWineD3D.
2013-09-03 16:58:16 +02:00
Nikolay Sivov
045682a4da
kernel32: Forward ZombifyActCtx() to ntdll.
2013-09-03 16:58:16 +02:00
Nikolay Sivov
8e211065a8
ntdll: Store 'clrClass' as COM class.
2013-09-03 16:58:16 +02:00
Nikolay Sivov
d0deaaa8ce
kernel32/tests: Some tests for clrClass data.
2013-09-03 16:58:16 +02:00
Nikolay Sivov
f0e5fd737d
ntdll: Implement compatible section for 'clrSurrogate'.
2013-09-03 16:58:16 +02:00
Nikolay Sivov
5b38a13167
ntdll: Store clrSurrogate version value, added some tests.
2013-09-03 16:58:15 +02:00
Nikolay Sivov
44d8f6a35a
ntdll: For typelib and COM class sections point global data to module names.
2013-09-03 16:58:15 +02:00
Ken Thomases
675b052572
winemac: When ordering sibling child windows, don't remove and re-add ones already in the right order.
2013-09-03 16:58:15 +02:00
Ken Thomases
987309e528
winemac: Don't use Cocoa parent-child relationship when topmost state is enough to keep owned in front of owner.
...
The Cocoa parent-child relationship has undesirable side effects and bugs. In
the general case, it's the only way to maintain the z-order of owned windows
relative to their owner. But when the owner is non-topmost and an owned
window is topmost, the Cocoa window level will enforce that and we don't
need it.
2013-09-03 16:58:15 +02:00
Michael Stefaniuc
11b21f70ab
avifil32: Move the IAVIStream vtbl to avoid forward declarations.
2013-09-03 10:56:10 +02:00
Michael Stefaniuc
555fbc985c
avifil32: Basic COM cleanup for the IAVIStream iface.
2013-09-03 10:56:05 +02:00
Dmitry Timoshkov
4135900235
kernel32/tests: Add a test to show that WaitCommEvent should fail if there is a pending wait.
2013-09-03 10:55:37 +02:00
Dmitry Timoshkov
663dbd9f1c
kernel32/tests: Add a test to show that WaitCommEvent should succeed after SetCommMask(EV_TXEMPTY)+WriteFile+FlushFileBuffers.
2013-09-03 10:55:35 +02:00
Piotr Caban
156206592a
winedump: Improve TLB string table handling.
2013-09-02 19:59:59 +02:00
Bruno Jesus
ec49a574de
server: Add a request to get socket information.
2013-09-02 19:51:16 +02:00
Bruno Jesus
f5023dda2d
server: Store the protocol while creating the socket.
2013-09-02 19:48:08 +02:00
Michael Müller
3c75989497
d3d9: Add headers for IDirect3DSwapChain9Ex interface.
2013-09-02 19:44:52 +02:00