Francois Gouget
236ae4d2c9
Remove unnecessary sprintf calls.
2003-01-02 17:49:51 +00:00
Chris Morgan
761dc0d626
Use the locale id we created instead of the system or user default,
...
otherwise some tests are broken on systems where things aren't
english/us.
2003-01-02 17:47:22 +00:00
Francois Gouget
3b640ca405
Fix signed/unsigned warnings.
2003-01-02 17:47:01 +00:00
Alexandre Julliard
6ed40bb2af
Pass the correct instance when installing the mouse hook (spotted by
...
Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer
74c3eab255
- actually use the background color when Clear-ing
...
- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer
608da067ac
- factorize Clear method between Viewport and Device
...
- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer
5f78568b53
Support viewports the D3D7 way.
2002-12-24 01:00:45 +00:00
Lionel Ulmer
c40b756021
Added some stencil / D3DDevice7 capabilities.
2002-12-24 00:58:27 +00:00
Lionel Ulmer
90bf1f2ea8
Combine texturing for D3D3 and 7 by thunking 3 to 7.
2002-12-24 00:53:50 +00:00
Francois Gouget
49e119f95f
Move the test strings into their own array and convert them to unicode
...
using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer
800cb96bd7
Dump new D3D7 rendering states.
2002-12-24 00:48:21 +00:00
Lionel Ulmer
8768a6ba27
- factorize the D3D1/2 draw_primitive code with the new strided function
...
- rewrote a little bit this strided function to always use the static
functions
2002-12-24 00:48:03 +00:00
Alexandre Julliard
37516b3621
The name of the driver should be the 16-bit one in case the app tries
...
to load it.
2002-12-24 00:29:40 +00:00
Dimitrie O. Paun
48be9c6e87
Fix definitions for Uuid{To,From}String, RpcStringFree.
2002-12-24 00:26:55 +00:00
Christian Costa
81ac4adbcb
Remove useless FIXMEs since there is nothing to do in BeginScene and
...
EndScene.
2002-12-24 00:25:55 +00:00
Christian Costa
3da729eab6
Update and clean-up draw_primitive_strided_7.
...
Make draw_primitive_7 based on draw_primitive_strided_7.
2002-12-24 00:25:39 +00:00
Lionel Ulmer
3542c9c4d5
- fix mipmap texture creation
...
- some logging improvements
2002-12-23 02:10:31 +00:00
Lionel Ulmer
19ef31e802
- fix small TRACE bug introduced in a previous patch
...
- add WRAPU / WRAPV warning
2002-12-23 02:09:20 +00:00
Alexandre Julliard
69e711ef01
wineps16.dll should be named .drv.
2002-12-23 02:07:20 +00:00
Jeff Smith
b9f0fce668
Correct all instances of mixMessage to mxdMessage.
2002-12-23 02:05:30 +00:00
Lionel Ulmer
f5e1e3beba
Have the 'Lock' warning a bit clearer.
2002-12-23 02:04:12 +00:00
Lionel Ulmer
f876bf6f67
Report that we do not support compressed texture yet.
2002-12-23 02:03:57 +00:00
Lionel Ulmer
c6f5baac23
- fix returning of capabilities in FindDevice
...
- fill properly some caps according to what OpenGL can do
2002-12-23 02:03:38 +00:00
Marcus Meissner
ef2f1b6ec5
VariantChangeTypeEx for VT_ARRAY | type style variants.
2002-12-23 02:03:10 +00:00
Marcus Meissner
7c290abd85
Fixed VarBstrCmp/Cat .spec entries.
...
Started regression test for SafeArray functions.
Fixed SafeArrayAllocDescriptor (check bounds, set cDims).
Fixed VARTYPE_SIZE array entries so it matches native.
2002-12-23 02:02:49 +00:00
Duane Clark
3d2e380244
Report mode padding tweaks.
...
Fix to LISTVIEW_GetSubItemRect.
2002-12-23 02:02:06 +00:00
Alexandre Julliard
3c25c8e933
Get rid of ole.h.
2002-12-23 01:46:34 +00:00
Alexandre Julliard
d2c034a8dc
Removed some remaining references to wine/obj_base.h.
2002-12-23 01:39:35 +00:00
Jason Edmeades
13ee7cd154
Query opengl to ensure it supports multitexture, and honour the number
...
of supported texture units. Especially important for NVidia drivers
which only support 2 texture units.
2002-12-23 01:34:59 +00:00
Lionel Ulmer
4feb257eed
Fix Direct3D2 => Direct3D3 thunk for FindDevice.
2002-12-23 01:34:15 +00:00
Alexandre Julliard
7ea8a0b9be
Handle unknown format chars correctly (spotted by György 'Nog'
...
Jeney) and added test for it.
Removed unneeded _L_ macro.
2002-12-20 00:35:41 +00:00
Alexandre Julliard
87fa2d586d
Fixed a few problems caused by the new objidl.idl.
2002-12-19 22:16:35 +00:00
Greg Turner
55b2bf1d89
- port cabextract to wine
...
- implement cabinet.dll.Extract, urlmon.dll.Extract
- add SP6a registry key to winedefault.reg
2002-12-19 21:16:56 +00:00
Alexandre Julliard
ea2b6df7f6
Avoid some warnings.
2002-12-19 21:15:41 +00:00
Mauro Carvalho Chehab
9a1c52e6f6
Included a specific ABNT-2 scan and vkey tables, and an ABNT-2
...
keyboard with <ALT><GR> key codes.
2002-12-19 21:14:47 +00:00
Francois Gouget
979770b1ca
On Win9x "hi\n" gives us "hi\r\n".
2002-12-19 21:12:48 +00:00
Chris Morgan
8bf2c059bc
Add additional tests for GetTimeFormat() and GetDateFormat().
...
Uncomment wine_todo tests that now succeed with fixes to
GetTime/DateFormat().
2002-12-19 21:12:09 +00:00
Alexandre Julliard
5f31b32946
Use MSVCRT_wchar_t instead of WCHAR so that the implementation matches
...
the prototypes.
2002-12-19 04:21:30 +00:00
Robert Shearman
de35ace58c
Implemented UrlCreateFromPath[AW] and slightly related
...
PathCreateFromFileA.
2002-12-19 04:16:54 +00:00
Chris Morgan
ee8411f4b0
Stub for GetSecurityInfoExW().
2002-12-19 04:15:23 +00:00
Lionel Ulmer
96a24ec8ea
Added surface dumping function for debug.
2002-12-19 04:13:46 +00:00
Martin Fuchs
09746293f3
Implementation of SystemTimeToTzSpecificLocalTime() and
...
TzSpecificLocalTimeToSystemTime().
2002-12-19 04:12:42 +00:00
Rolf Kalbermatter
7df7cdb6e2
Introduced some declarations and resources needed for a more complete
...
implementation of SHFileOperation.
2002-12-19 04:11:22 +00:00
Alexandre Julliard
0ca46dc338
LPCONVCONTEXT should be PCONVCONTEXT (spotted by Dimitrie O. Paun).
...
Same for LPHSZPAIR and LPCONVINFO.
2002-12-19 01:18:49 +00:00
Ove Kaaven
a93a5e9ce0
Moved some definitions from include/wine/obj_moniker.h to
...
dlls/ole32/moniker.h.
2002-12-19 01:09:40 +00:00
Francois Gouget
b611dac7ef
On Win9x netapi32.dll does not export a single API so we do a
...
GetProcAddress for each of them and skip the tests when necessary.
On Win9x GetUserNameW and GetComputerNameW are stubs.
Improve error reporting in access.c.
2002-12-19 01:04:12 +00:00
Francois Gouget
305ead6205
Declare LocalDiscard and GlobalDiscard (used by kernel/tests/alloc.c)
...
Remove the DISCARD_DEFINED #ifdefs.
Remove another double HeapFree (caused an assert when run on NT4),
and a HeapSize on a freed heap (the test failed on Win9x).
Fix the LocalLock/LocalUnlock tests (the memory must be allocated
with LMEM_MOVEABLE otherwise the tests don't make sense).
Remove many unnecessary casts.
Improved error reporting somewhat.
2002-12-19 01:03:48 +00:00
Francois Gouget
4b1479c990
Improve error reporting.
2002-12-18 20:52:00 +00:00
Francois Gouget
52614c62e4
All filenames containing a ":" are invalid on Win9x and 2000 but are
...
valid on NT4 -> remove these tests.
2002-12-18 20:51:48 +00:00
Francois Gouget
4f38047987
#ifdef-out decodeW since it is not used yet.
...
Fix the lpDesktop and lpTitle checks on NT platforms.
2002-12-18 20:51:33 +00:00
Francois Gouget
50c0cdef7e
wsprintfW is not supported on Win9x platforms.
...
wsprintf{A,W}Test should be void.
Improve error reporting.
Remove unnecessary #includes.
2002-12-18 20:51:14 +00:00
Francois Gouget
23aa0f64a2
Fix signed/unsigned warnings.
2002-12-18 20:50:49 +00:00
Ove Kaaven
dcb9240a92
Removed a few more inclusions of deprecated wine/obj_*.h headers.
2002-12-18 20:48:05 +00:00
Alexandre Julliard
2aed5d77ff
Made crtdll a normal user of msvcrt by setting the right include
...
path.
2002-12-18 20:17:51 +00:00
Alexandre Julliard
3f5ff2fba2
Avoid including other headers from the msvcrt headers, duplicate some
...
definitions instead like Windows does.
Always define wchar_t (suggested by Dimitrie O. Paun), and use wchar_t
everywhere instead of WCHAR to avoid depending on Windows headers.
2002-12-18 20:17:20 +00:00
Raphael Junqueira
1df8f18e46
- some fixes in CreateDevice init
...
- vertex shader declaration parser (with output dump) and
interpretation (generate the FVF descriptor for program input)
- vertex shader program parser (with output dump)
- software vertex shader program emulation
2002-12-18 05:05:41 +00:00
Alexandre Julliard
a16ed909c5
Implemented RtlTimeToElapsedTimeFields.
2002-12-18 02:31:33 +00:00
Lionel Ulmer
4943ced93a
Fix in another place in the code computing the memory usage.
2002-12-18 02:23:49 +00:00
Francois Gouget
45d261374c
Use strlen or lstrlenA as appropriate to avoid signed/unsigned
...
warnings.
2002-12-18 02:22:51 +00:00
Alexandre Julliard
9e8e5ff71d
Implemented the Fiber* functions (with the help of Huw Davies).
2002-12-17 21:06:25 +00:00
Alexandre Julliard
3121fdac41
Fixed warnings.
2002-12-17 21:03:33 +00:00
Dimitrie O. Paun
6d267e93f2
Added stubs for {Start,End}{Doc,Page}Printer.
2002-12-17 21:00:38 +00:00
Bill Currie
c78902221f
fdopen: don't rewind the file after creating the FILE* handle. Added
...
unit test for that.
2002-12-17 04:18:07 +00:00
Lionel Ulmer
a62fc661e9
If we support 'non-native' texture format, advertise it.
2002-12-17 04:14:55 +00:00
Jason Edmeades
a4224fe28d
The simple bits of fog.
2002-12-17 04:14:34 +00:00
Patrik Stridvall
5caddc7863
Added stubs for WINTAB{,32}.DLL (used by many important drawing
...
applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman
a80e051a71
Add standard dispatch implementation (CreateStdDispatch).
2002-12-17 01:47:27 +00:00
Uwe Bonnes
bf25cefe7f
NetUserGetInfo: implemented Level 1.
2002-12-17 01:46:40 +00:00
Raphael Junqueira
e31ae92630
- some D3D8 fixes
...
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
the core header)
2002-12-17 01:15:15 +00:00
Rolf Kalbermatter
65a3de5aa3
Change calls to CLSIDFromString to SHCLSIDFromStringW except in
...
SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr
866d79c11f
- actually use PLUID
...
- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer
6ac84072da
- fix bad TRACE
...
- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer
16fcd747af
- revert some optimisations breaking some games
...
- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa
47b6b94e09
Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided.
2002-12-16 23:07:41 +00:00
Lionel Ulmer
ee65d59cf6
Fix a memory leak and optimize a little bit the generic path.
2002-12-16 22:57:39 +00:00
Christian Costa
c301b39005
Improve traces + small fix.
2002-12-16 22:50:30 +00:00
Lionel Ulmer
8377b9d49b
- fix Twist demo
...
- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter
6c79930413
Add config.h/port.h to allow compilation/linking in MSVC.
...
Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney
75edee3d55
- Implement ordinals 167 and 171.
...
- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter
e56d618613
Make some shell32 files compile in MSVC.
2002-12-16 22:40:34 +00:00
Rolf Kalbermatter
42d7d1fafb
Do at least something for SHDragDrop functions although that isn't the
...
complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter
f90209f041
Add debug info for IExtractIconW.
2002-12-16 22:39:42 +00:00
Lionel Ulmer
dfddf92ecf
Supports the ALPHAFUNC and ALPHAREF rendering states.
2002-12-16 22:39:09 +00:00
Francois Gouget
8c777a8c8c
Add the capacity of playing a test tone using the 'play' option.
...
Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Andreas Mohr
3873fb8958
Added some Win3.1 export stubs.
2002-12-16 22:10:10 +00:00
Andreas Mohr
dc85dc0a1b
Implemented VarOr().
2002-12-16 22:08:48 +00:00
Lionel Ulmer
66aa7e03c4
Add support for the TextureAddress render state.
2002-12-16 22:08:24 +00:00
Francois Gouget
8b97a3a391
In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
...
a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech
59227d6b80
Fixed hangup condition at the end of some playback.
2002-12-15 02:59:13 +00:00
Alexandre Julliard
470cbf2757
Added support for defining forward functions as stdcall so that we can
...
get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard
f1b4819ed2
Use import libraries when building tests too. Make sure the .a
...
libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Jukka Heinonen
9d7ff6c85b
Add support for DPMI32. Make winedos16.dll unnecessary.
2002-12-15 01:18:40 +00:00
Lionel Ulmer
91c6f817b9
- rework how texturing is done in the D3D driver
...
- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer
d4fcfa858e
Fix bad logic in == NULL test.
2002-12-15 01:14:21 +00:00
Rolf Kalbermatter
c3c4a41f29
Add support for Unicode IExtractIcon creation in
...
IShellFolder->GetUIObjectOf.
2002-12-15 01:14:04 +00:00
Rolf Kalbermatter
d7d7e3bc33
Fix crash when constructing ANSI interface pointer to IExtractIcon,
...
found by Uwe Bonnes.
Add some traces to the constructors.
2002-12-15 01:13:45 +00:00
Francois Gouget
e4eee61a3d
If unable to set the desired format, OSS_RawOpenDevice should call
...
TRACE, not ERR.
2002-12-15 01:12:47 +00:00
Francois Gouget
e385e5e467
Our resampling algorithm is quite primitive so try simple 8/16
...
mono/stereo conversions first. Only resample if we cannot avoid it.
2002-12-15 01:12:27 +00:00
Francois Gouget
ec55d23568
Use slighly more accurate formula for C816.
...
Wrap a couple of comments to 80 columns.
2002-12-15 01:12:03 +00:00
Francois Gouget
f650222131
If given a bad device id waveOutGetDevCapsA is supposed to return
...
MMSYSERR_BADDEVICEID. Fixes a todo_wine in the winmm test.
2002-12-15 01:11:41 +00:00