Duane Clark
a3b5780491
Need to initialize tracking value on mousedown.
2002-12-17 21:00:11 +00:00
Bill Currie
c78902221f
fdopen: don't rewind the file after creating the FILE* handle. Added
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unit test for that.
2002-12-17 04:18:07 +00:00
Alberto Massari
3d60c63adf
Set the ODS_DISABLED bit when the item is grayed.
2002-12-17 04:16:31 +00:00
Dimitrie O. Paun
70c4fc4109
Better handling of errors while fork/execing.
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Add verbose command line switch.
Add -z defs at link stage, to catch missing symbols.
2002-12-17 04:15:59 +00:00
Dimitrie O. Paun
8efafbdef7
Pass the gui flag to winewrap if we're linking a GUI app.
2002-12-17 04:15:42 +00:00
Bill Medland
370ac5feab
Move CVS docu from User Guide to Devel Guide.
2002-12-17 04:15:20 +00:00
Lionel Ulmer
a62fc661e9
If we support 'non-native' texture format, advertise it.
2002-12-17 04:14:55 +00:00
Jason Edmeades
a4224fe28d
The simple bits of fog.
2002-12-17 04:14:34 +00:00
Patrik Stridvall
5caddc7863
Added stubs for WINTAB{,32}.DLL (used by many important drawing
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applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman
a80e051a71
Add standard dispatch implementation (CreateStdDispatch).
2002-12-17 01:47:27 +00:00
Tony Lambregts
2ff48996a0
Direct the output of the tests to stdout so that Win98 can redirect
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the output to a file.
2002-12-17 01:47:04 +00:00
Uwe Bonnes
bf25cefe7f
NetUserGetInfo: implemented Level 1.
2002-12-17 01:46:40 +00:00
Alexandre Julliard
56710d9ca6
Split DirectX GUIDs to separate files to avoid header conflicts.
2002-12-17 01:16:07 +00:00
Raphael Junqueira
e31ae92630
- some D3D8 fixes
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- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
the core header)
2002-12-17 01:15:15 +00:00
Ove Kaaven
0df7b24b32
Wrote a Wine-compatible unknwn.idl, moving the IUnknown definition
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from wine/obj_base.h to the generated unknwn.h.
2002-12-16 23:49:30 +00:00
Rolf Kalbermatter
65a3de5aa3
Change calls to CLSIDFromString to SHCLSIDFromStringW except in
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SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr
866d79c11f
- actually use PLUID
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- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer
6ac84072da
- fix bad TRACE
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- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer
16fcd747af
- revert some optimisations breaking some games
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- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa
47b6b94e09
Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided.
2002-12-16 23:07:41 +00:00
Lionel Ulmer
ee65d59cf6
Fix a memory leak and optimize a little bit the generic path.
2002-12-16 22:57:39 +00:00
Christian Costa
c301b39005
Improve traces + small fix.
2002-12-16 22:50:30 +00:00
Lionel Ulmer
8377b9d49b
- fix Twist demo
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- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter
6c79930413
Add config.h/port.h to allow compilation/linking in MSVC.
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Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney
75edee3d55
- Implement ordinals 167 and 171.
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- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter
e56d618613
Make some shell32 files compile in MSVC.
2002-12-16 22:40:34 +00:00
Rolf Kalbermatter
42d7d1fafb
Do at least something for SHDragDrop functions although that isn't the
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complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter
f90209f041
Add debug info for IExtractIconW.
2002-12-16 22:39:42 +00:00
Lionel Ulmer
dfddf92ecf
Supports the ALPHAFUNC and ALPHAREF rendering states.
2002-12-16 22:39:09 +00:00
Francois Gouget
841f695959
On Windows windef.h must be included before winbase.h.
2002-12-16 22:12:47 +00:00
Francois Gouget
8c777a8c8c
Add the capacity of playing a test tone using the 'play' option.
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Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Rein Klazes
6f9b686b5a
Fix an A/W structure size bug in DrawCaptionTempW().
2002-12-16 22:12:11 +00:00
Francois Gouget
3efdf38fcd
Add '--' option for passing extra arguments to the test.
2002-12-16 22:11:51 +00:00
Dmitry Timoshkov
e8ccafe4f7
Separate XShm using code.
2002-12-16 22:11:35 +00:00
Eric Pouech
ddaacaa0d8
- links can now spread across several elements
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- link information is now shared between file & presentation
- first try at handling metafiles
2002-12-16 22:11:11 +00:00
Eric Pouech
d1ae001774
Fixed a few issues with the gdb proxy.
2002-12-16 22:10:34 +00:00
Andreas Mohr
3873fb8958
Added some Win3.1 export stubs.
2002-12-16 22:10:10 +00:00
Andreas Mohr
f71ae47f24
- spelling corrections
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- properly document how to set the DOS PATH
2002-12-16 22:09:55 +00:00
Andreas Mohr
dc85dc0a1b
Implemented VarOr().
2002-12-16 22:08:48 +00:00
Lionel Ulmer
66aa7e03c4
Add support for the TextureAddress render state.
2002-12-16 22:08:24 +00:00
Ove Kaaven
998236b7cf
Output raw ICOM-less C/C++ interface definitions by default. Added new
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-b and -B command-line options for compatibility with ICOM macros.
2002-12-15 03:01:20 +00:00
Jeff Smith
c327246af3
Updated winemaker to account for change in wine's linking method.
2002-12-15 03:00:40 +00:00
Francois Gouget
8b97a3a391
In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
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a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech
59227d6b80
Fixed hangup condition at the end of some playback.
2002-12-15 02:59:13 +00:00
Alexandre Julliard
470cbf2757
Added support for defining forward functions as stdcall so that we can
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get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard
f1b4819ed2
Use import libraries when building tests too. Make sure the .a
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libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Alexandre Julliard
f9875bc1ca
Added y.tab.[ch] pseudo-dependencies to fix parallel makes.
2002-12-15 01:19:53 +00:00
Jukka Heinonen
9d7ff6c85b
Add support for DPMI32. Make winedos16.dll unnecessary.
2002-12-15 01:18:40 +00:00
Lionel Ulmer
91c6f817b9
- rework how texturing is done in the D3D driver
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- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Dimitrie O. Paun
cc1577cddc
Teach mingwrap to use winewrap to do the linking, just like gcc uses
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ld to link on Unix. Based loosely on a uClib utility developed by
Manuel Novoa III.
2002-12-15 01:17:10 +00:00