Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Erich E. Hoover
68e3b18533
ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags.
2014-02-11 20:22:30 +01:00
Erich E. Hoover
2cb3aeb7b9
ddraw: Return a DLL in szDriver for GetDeviceIdentifier.
2014-02-11 19:20:33 +01:00
Henri Verbeet
89dedf6408
ddraw: Just set the palette caps in ddraw7_GetCaps().
2013-12-13 12:36:11 +01:00
Henri Verbeet
15c1a26b55
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
Henri Verbeet
a9afc9356e
ddraw: Reject explicitly creating a flippable front buffer.
2013-12-04 11:08:19 +01:00
Henri Verbeet
8a9fdb567e
ddraw: Get rid of the DDSCAPS_BACKBUFFER validation in ddraw_surface_create().
...
All callers except ddraw1_CreateSurface() already have a stricter check
themselves.
2013-12-02 12:12:48 +01:00
Henri Verbeet
69ebf9de54
ddraw: Get rid of CreateSurface().
2013-11-28 11:19:15 +01:00
Henri Verbeet
028960d9d0
ddraw: Make the DDSURFACEDESC2 parameter to ddraw_surface_create_texture() const.
2013-11-28 11:19:13 +01:00
Henri Verbeet
2c109d2df1
ddraw: Move the DDSD_CAPS fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:11 +01:00
Henri Verbeet
06f393dc7d
ddraw: Move the DDSD_LPSURFACE fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:06 +01:00
Henri Verbeet
5889f822f1
ddraw: Move the flippable validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:23 +01:00
Henri Verbeet
3139249a2e
ddraw: Move the primary surface validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:22 +01:00
Henri Verbeet
2105b4493f
ddraw: Create back buffers in ddraw_surface_create_texture().
2013-11-27 11:30:20 +01:00
Henri Verbeet
559229aa10
ddraw: Move the location validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:18 +01:00
Henri Verbeet
4b3db52b53
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
Henri Verbeet
995ff1d3f8
ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:06 +01:00
Henri Verbeet
f0f38d9b8d
ddraw: Move the TEXTUREMANAGE validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:04 +01:00
Henri Verbeet
4d9c3151c3
ddraw: Don't bother setting *surface to NULL in CreateSurface().
...
None of the callers depend on this.
2013-11-26 13:52:02 +01:00
Henri Verbeet
659cd984d5
ddraw: Don't bother unsetting DDSCAPS2_MIPMAPSUBLEVEL in CreateSurface().
...
This is already handled in ddraw_surface_create_texture().
2013-11-26 13:52:00 +01:00
Henri Verbeet
0261c465eb
ddraw: Don't set the pixelformat's dwSize field in CreateSurface().
...
This should be unnecessary.
2013-11-26 13:51:58 +01:00
Henri Verbeet
b62d55d810
ddraw: Don't bother checking for DDSD_CAPS in CreateSurface().
...
We made sure it's always set earlier.
2013-11-25 15:15:54 +01:00
Patrick Rudolph
626a3c6a5f
ddraw: Fill dwNumFourCCCodes in ddraw7_GetCaps.
2013-11-15 19:23:22 +01:00
Henri Verbeet
afc3d2ab70
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
Henri Verbeet
9443c95a89
ddraw: Move the display mode related surface desc fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:17 +01:00
Henri Verbeet
063a6c8d2d
ddraw: Move the mipmap count fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:15 +01:00
Henri Verbeet
9e44fadbfe
ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well.
2013-11-14 16:21:00 +01:00
Henri Verbeet
80055e1fcd
ddraw: Pass the ddraw texture to ddraw_surface_init().
2013-11-14 16:20:58 +01:00
Henri Verbeet
10411fb2a1
ddraw: Move the surface desc fixups from ddraw_surface_init() to ddraw_surface_create_texture().
2013-11-14 16:20:56 +01:00
Henri Verbeet
45d37313b8
ddraw: Set WINED3D_SURFACE_PIN_SYSMEM directly in ddraw_surface_create_texture().
2013-11-14 16:20:49 +01:00
Henri Verbeet
afe5ceb729
ddraw: Create textures for additional surfaces.
2013-11-13 11:27:35 +01:00
Henri Verbeet
6ea9afe701
ddraw: Create textures for "standalone" surfaces.
2013-11-13 11:27:32 +01:00
Henri Verbeet
d6f12fcdc8
ddraw: Create textures for swapchain surfaces.
2013-11-13 11:27:28 +01:00
Henri Verbeet
3d452ed95a
ddraw: Create wined3d textures before ddraw surfaces.
2013-11-12 14:15:17 +01:00
Henri Verbeet
80dbeb9699
ddraw: Introduce a ddraw_texture structure as parent for textures.
2013-11-12 14:15:10 +01:00
Stefan Dösinger
9e0ba3eab0
ddraw: Make default pool resources dynamic.
...
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag
is now redundant.
2013-10-24 19:01:56 +02:00
Stefan Dösinger
db68ffcba1
ddraw: Treat D3DTEXTUREMANAGE like TEXTUREMANAGE.
...
Sim City 4 uses this flag. The main problem I noticed was with
WINED3D_MAP_DISCARD handling introduced for surfaces in patches that
aren't yet in the tree, but the difference already matters for older
cards because of video memory accounting.
2013-10-23 17:02:57 +02:00
Henri Verbeet
df01e8d6cc
ddraw: Fix render target refcount handling.
...
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Henri Verbeet
dbdde3bd4b
ddraw: Take surface usage into account when checking format capabilities in CreateSurface().
2013-09-16 12:51:13 +02:00
Stefan Dösinger
f69ba15a92
ddraw/tests: Test blocked texture creation restrictions.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
b464067313
ddraw: Create a sysmem surface if the format is not supported.
2013-09-06 17:25:08 +02:00
Henri Verbeet
4735690dc2
ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure.
2013-09-06 12:00:22 +02:00
Stefan Dösinger
8da09ba196
ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags.
2013-09-05 17:56:06 +02:00
Stefan Dösinger
769dd6d158
ddraw: Gracefully handle recursive SetCooperativeLevel calls.
2013-09-02 18:07:14 +02:00
Henri Verbeet
43ecaf29c3
wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
2013-08-29 19:56:17 +02:00
Stefan Dösinger
ac871305f8
wined3d: Store the mipmap level in the volume.
2013-08-22 20:15:18 +02:00
Francois Gouget
3cefe77667
ddraw: Remove WINAPI on static functions where not needed.
2013-06-10 11:49:43 +02:00
Henri Verbeet
29c43e2efc
ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat().
2013-06-07 11:58:29 +02:00
Henri Verbeet
d6bc4fe71a
wined3d: Allow surface flags to be passed to texture creation functions.
2013-06-06 11:47:19 +02:00
Stefan Dösinger
410151ca6a
ddraw: Update the SetCooperativeLevel comment.
2013-06-06 10:45:44 +02:00