David Adam
8681d49030
ddraw: Remove useless comments.
2009-04-21 16:30:04 +02:00
Stefan Dösinger
cb1c9dcda9
d3d: Remove the format from index buffers.
2009-04-09 16:28:25 +02:00
Stefan Dösinger
f0efa97413
wined3d: Remove the buffer fvf.
2009-04-09 16:28:10 +02:00
Stefan Dösinger
fd9b574e4e
ddraw: Store the fvf in the ddraw buffer.
...
WineD3D buffer FVFs will go away soon.
2009-04-09 16:27:35 +02:00
Stefan Dösinger
513a493f00
wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-04-08 11:37:29 +02:00
Stefan Dösinger
3ed94329a3
wined3d: Use Map and Unmap for index buffers.
...
Just a change in name to prepare for the next patch
2009-04-08 11:36:18 +02:00
Stefan Dösinger
dc80a3ede5
d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUFFER_DESC.
2009-04-08 11:36:02 +02:00
Henri Verbeet
4194d8040f
ddraw: Filter invalid texture stage states passed by the application.
2009-04-01 14:23:38 +02:00
Henri Verbeet
4434d00f84
wined3d: Unify vertex and texture formats.
...
Some fields should be redundant now, eg. gl_vtx_type and glType. I'll leave
that for a different patch to fix though.
2009-03-27 15:51:25 +01:00
Henri Verbeet
d7c7c76850
wined3d: Use separate structures for ddraw style strided data and wined3d's internal stream info.
2009-03-27 15:51:25 +01:00
Andrew Nguyen
e1a1ae5e1b
ddraw/tests: Skip some cooperative level tests on NT4/Win95.
...
The DirectX SDK reports that cooperative level flags
DDSCL_SETDEVICEWINDOW and DDSCL_SETFOCUSWINDOW are only
available on Windows 98 and higher.
2009-03-23 18:21:06 +01:00
Michael Stefaniuc
58f2a01e23
ddraw/tests: Use ULONG instead of unsigned long.
2009-03-23 12:41:21 +01:00
Paul Vriens
5974ad1200
ddraw/tests: Fix a test failure on VMware and some native boxes.
2009-03-13 14:55:47 +01:00
Paul Vriens
27f52727e4
ddraw/tests: Fix two test failures on W2K/VMware.
2009-03-13 14:53:02 +01:00
Paul Vriens
d5e9c3cf92
ddraw/tests: Fix some test failures on W2K/VMware.
2009-03-12 13:09:53 +01:00
Paul Vriens
ae1802d01b
ddraw/tests: Fix some test failures on W2K/VMware.
2009-03-11 16:03:32 +01:00
Henri Verbeet
aa3027a604
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
...
That still leaves IWineD3DIndexBuffer, but that code is also mostly similar,
except for the conversion code (which will be unused there).
2009-03-06 15:35:58 +01:00
Henri Verbeet
702eeb6b0c
wined3d: Add separate methods for setting the primitive type.
2009-03-05 16:16:25 +01:00
Henri Verbeet
602bb1f551
wined3d: Pass the vertex count rather than the primitive count to wined3d draw methods.
2009-03-05 16:16:24 +01:00
Alexandre Julliard
e047edb080
ddraw/tests: Allow IDirectDrawSurface_AddAttachedSurface failure on Windows.
2009-03-05 12:47:02 +01:00
Christian Costa
f716306f36
ddraw: Implement IDirect3DViewportImpl_NextLight.
2009-03-04 13:03:52 +01:00
David Adam
22bfd1396c
ddraw: Implement ComputeSphereVisibility.
2009-02-26 15:13:25 +01:00
Francois Gouget
77a3cffb1b
ddraw/tests: Use win_skip() to skip over unimplemented functionality.
2009-02-24 16:57:26 +01:00
Henri Verbeet
0048a0373b
d3d10core: Keep a reference to the wined3d device in the d3d10 device.
2009-02-23 12:20:29 +01:00
Henri Verbeet
8cefc47d81
wined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-20 11:10:37 +01:00
Paul Vriens
4542ab35b4
ddraw/tests: Use skip() instead of trace().
2009-02-19 12:54:25 +01:00
Paul Vriens
b63728a850
ddraw/tests: Don't crash on W2K.
2009-02-19 12:54:21 +01:00
Vincent Pelletier
f879176b99
ddraw: Use ddraw_from_d3d7 to make a (IDirectDrawImpl *) from a (IDirect3D7 *).
2009-02-10 12:31:50 +01:00
Alasdair Sinclair
8a46be6cee
ddraw/tests: Fix missing void in empty parameter list.
2009-01-28 12:10:49 +01:00
Francois Gouget
96e81f0698
ddraw: Make some device_parent_*() functions static.
2009-01-26 15:13:26 +01:00
David Adam
62b8b9a8fd
ddraw/tests: Add a few tests for ComputeShereVisibility.
2009-01-26 14:30:17 +01:00
Henri Verbeet
9b5f3ed8f3
ddraw: Rename the main vtables to lpVtbl.
2009-01-22 15:28:22 +01:00
Henri Verbeet
c0e72b0556
ddraw: Get rid of CONVERT and CONVERT_REV.
2009-01-22 12:05:18 +01:00
Henri Verbeet
b09b0fbf95
ddraw: Get rid of ddcomimpl.h.
2009-01-22 12:05:14 +01:00
Henri Verbeet
802f9c7e29
ddraw: Get rid of ICOM_OBJECT.
2009-01-22 12:05:07 +01:00
Henri Verbeet
8c4cc2af46
ddraw: Get rid of ICOM_THIS_FROM.
2009-01-22 12:05:03 +01:00
Henri Verbeet
772e56a2d8
ddraw: Get rid of ICOM_VFIELD_MULTI_NAME and ICOM_VFIELD_OFFSET.
2009-01-21 11:17:41 +01:00
Henri Verbeet
9a0c885e63
ddraw: Get rid of ICOM_INTERFACE.
2009-01-21 11:17:25 +01:00
Henri Verbeet
ad171b143f
ddraw: Get rid of ICOM_INIT_INTERFACE.
2009-01-21 11:16:51 +01:00
Henri Verbeet
4e38c2e943
ddraw: Get rid of ICOM_VFIELD_MULTI.
2009-01-21 11:16:41 +01:00
Henri Verbeet
94c98d0697
ddraw: Get rid of ICOM_VFIELD_MULTI_NAME2.
2009-01-21 11:16:34 +01:00
Henri Verbeet
ba771f0fac
ddraw: Fix Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport().
2009-01-20 12:34:20 +01:00
Henri Verbeet
b2d42ad665
ddraw: Compare the against the correct IID in IDirect3DExecuteBufferImpl_QueryInterface().
2009-01-20 12:34:17 +01:00
Henri Verbeet
2afa23867b
ddraw: Add extern to some global variable declarations.
2009-01-16 13:30:08 +01:00
Henri Verbeet
a966293f59
wined3d: Add an IWineD3DDeviceParent interface.
...
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for dxgi
to pass the appropriate function pointers.
2009-01-16 13:29:32 +01:00
Michael Stefaniuc
5ee7a104c9
ddraw: Remove superfluous pointer casts.
2009-01-14 12:21:02 +01:00
Andrew Talbot
1ac07906ae
ddraw: Fix double unlock of critical section.
2009-01-10 17:43:10 +01:00
Stefan Dösinger
ae4e824423
ddraw[ex]: Show a caps handling difference.
2009-01-09 16:18:12 +01:00
Alexandre Julliard
149259d49f
ddraw: Fix an uninitialized variable warning on non-i386.
2009-01-08 17:30:22 +01:00
Henri Verbeet
cc447eac55
wined3d: Move position_transformed out of u.s in struct WineDirect3DVertexStridedData.
2009-01-08 13:21:31 +01:00