ddraw: Remove useless comments.
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@ -4356,8 +4356,6 @@ Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface,
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* The return value consist of a combination of D3DCLIP_* flags, or it's
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* 0 if the sphere is completely visible(according to the SDK, not checked)
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*
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* Sounds like an overdose of math ;)
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*
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* Version 3 and 7
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*
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* Params:
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@ -4368,7 +4366,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface,
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* ReturnValues: Array to write the results to
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*
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* Returns:
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* D3D_OK because it's a stub
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* D3D_OK
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* (DDERR_INVALIDPARAMS if Centers, Radii or ReturnValues are NULL)
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* (D3DERR_INVALIDMATRIX if the combined world, view and proj matrix
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* is singular)
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