Henri Verbeet
14c0009add
d2d1: Implement d2d_path_geometry_GetFactory().
2015-07-31 12:08:59 +02:00
Henri Verbeet
9745efaf6d
d2d1: Implement d2d_mesh_GetFactory().
2015-07-31 12:08:57 +02:00
Henri Verbeet
c1fc008493
d2d1: Implement d2d_state_block_GetFactory().
2015-07-31 12:08:55 +02:00
Henri Verbeet
7f416ff339
wined3d: Validate "data" in buffer_init().
2015-07-31 12:08:53 +02:00
Henri Verbeet
62454ae71d
wined3d: Validate "data" in wined3d_texture_upload_data().
2015-07-31 12:08:49 +02:00
Sebastian Lackner
e5e05b971b
wintrust: Create a dummy context to force creation of MachineGuid registry key.
2015-07-31 12:08:45 +02:00
Sebastian Lackner
f652283368
opencl: Define CL_USE_DEPRECATED_OPENCL_2_0_APIS to avoid warnings.
2015-07-31 12:08:33 +02:00
Sebastian Lackner
1d2331344f
kernel32/tests: Add tests for JobObjectLimitInformation info classes.
2015-07-31 12:08:16 +02:00
Sebastian Lackner
1050988997
ntdll: Improve stub for NtQueryInformationJobObject.
2015-07-31 12:08:09 +02:00
Piotr Caban
9fd75e8650
ole32/tests: Fix new failures in CoWaitForMultipleHandles tests.
2015-07-31 12:07:41 +02:00
Nikolay Sivov
44c301c584
dwrite: Implement DrawGlyphRun().
2015-07-31 12:07:28 +02:00
Nikolay Sivov
e08b77b0a9
dwrite: Implement CreateAlphaTexture().
2015-07-31 12:07:26 +02:00
Nikolay Sivov
6d1f47902b
dwrite: Translate rendered bitmap bounds to given origin.
2015-07-31 12:07:23 +02:00
Andrew Eikum
929ab3e527
xaudio2_8: Add DLL and implement XAudio2Create.
2015-07-31 12:06:57 +02:00
Józef Kucia
9361832863
d3dx9/tests: Add tests for normals computation.
2015-07-31 12:06:12 +02:00
Józef Kucia
8eca2df900
d3dx9: Implement D3DXComputeNormals().
2015-07-31 12:06:04 +02:00
Józef Kucia
4346b79c2f
d3dx9: Partially implement D3DXComputeTangentFrameEx().
2015-07-31 12:05:57 +02:00
Józef Kucia
55ef5afbda
d3dx9/tests: Use new_test_context() to create device in mesh tests.
2015-07-31 12:05:37 +02:00
Alistair Leslie-Hughes
d55fe1f9ce
d3dx9_36: Add D3DXCreateFragmentLinker, D3DXCreateFragmentLinkerEx stubs.
2015-07-31 12:05:14 +02:00
Alistair Leslie-Hughes
0bd896f0f8
d3dx9_36: Add D3DXTessellateNPatches stub ( try 2).
2015-07-31 12:04:44 +02:00
Stefan Dösinger
571462c633
d3d9/tests: Add a depth bias test.
2015-07-30 23:51:22 +02:00
Stefan Dösinger
34d8b987c4
wined3d: Try to detect the polygon offset scale value.
...
FEAR draws the same geometry twice, the second time using zfunc=equal.
In both cases it sets a huge depth bias of -0.5, presumably to get
better precision for the fragile Z comparison. The GL polygon offset we
set ends up being so large that it pulls the geometry into the negative
Z range. It isn't clipped (or no longer, older NV drivers probably had a
separate bug there), but the Z value gets clamped to 0.0 in the first
draw and doesn't match the incoming Z in the second draw.
2015-07-30 23:50:57 +02:00
Andrew Eikum
f529a5aaae
x3daudio1_7: Stub X3DAudioInitialize.
2015-07-30 23:50:44 +02:00
Piotr Caban
fbf7046ae8
ole32: Don't pump all messages in CoWaitForMultipleHandles in threads without apartment window.
2015-07-30 23:50:43 +02:00
Aaryaman Vasishta
59e41ab912
d3drm/tests: Add version specific tests for CreateDeviceFrom* methods.
2015-07-30 23:50:43 +02:00
Piotr Caban
888ffb1134
user32: Test GetIconInfo on other process cursor.
2015-07-30 23:48:39 +02:00
Henri Verbeet
68ce000df7
d2d1: Implement d2d_stroke_style_GetFactory().
2015-07-30 11:39:57 +02:00
Henri Verbeet
e5c793e637
d2d1: Don't pass NULL resource data to ID3D10Device_CreateTexture2D().
2015-07-30 11:39:55 +02:00
Henri Verbeet
4371946d94
d2d1: Fix the TRACE in d2d_bitmap_Release().
2015-07-30 11:39:53 +02:00
Henri Verbeet
c2135dd498
d2d1: Properly handle D2D1_ALPHA_MODE_PREMULTIPLIED on render targets.
2015-07-30 11:39:51 +02:00
Henri Verbeet
52c412492f
d2d1: Bitmap values are always premultiplied in practice.
...
Since creating bitmaps with D2D1_ALPHA_MODE_UNKNOWN or
D2D1_ALPHA_MODE_STRAIGHT is not possible, and D2D1_ALPHA_MODE_IGNORE
behaves as if alpha == 1.0f.
2015-07-30 11:39:46 +02:00
Sebastian Lackner
905bf79337
server: Store correct entry point for first thread.
2015-07-30 11:37:15 +02:00
Sebastian Lackner
6e66c12c68
ntdll: Validate SecurityCookie pointer before accessing cookie value.
2015-07-30 11:36:21 +02:00
Sebastian Lackner
4bcdbe0982
vcomp/tests: Print the correct variable in ok() message.
2015-07-30 11:35:54 +02:00
Sebastian Lackner
5bd9d58016
ntdll: Mark newly spawned worker threads as busy.
2015-07-29 22:23:56 +02:00
Dmitry Timoshkov
ab92627e19
setupapi: SetupDiCreateDeviceInfoListEx returns INVALID_HANDLE_VALUE on error.
2015-07-29 21:44:04 +02:00
Dmitry Timoshkov
afa912b4f2
setupapi: SetupDiGetClassDevsEx returns INVALID_HANDLE_VALUE on error.
2015-07-29 21:44:04 +02:00
Dmitry Timoshkov
14650b939c
setupapi: Avoid shadowing devInst variable.
2015-07-29 21:44:04 +02:00
Martin Storsjo
2a904d3bb3
ntdll: Handle partial image load config structs.
2015-07-29 21:44:03 +02:00
Daniel Lehman
a7c7bc9180
msvcr110: Add Concurrency::details::_GetConcurrency.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
22f0611cf9
ntdll/tests: Add tests for ThreadQuerySetWin32StartAddress info class.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
845164004b
ntdll: Implement ThreadQuerySetWin32StartAddress info class in NtQueryInformationThread.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
6ab494ceb5
ntdll: Implement ThreadQuerySetWin32StartAddress info class in NtSetInformationThread.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
6156cf3134
server: Use a separate wineserver call to fetch thread times.
2015-07-29 21:44:03 +02:00
Bruno Jesus
b6a095b900
ws2_32: Map IPPROTO_IPV6 protocol option.
2015-07-29 21:44:03 +02:00
Hans Leidekker
deaf036992
wbemprox: Implement Win32_DesktopMonitor.PixelsPerXLogicalInch.
2015-07-29 21:44:02 +02:00
Hans Leidekker
ccb19eed69
winspool: Don't fail on empty server name in AddPrinterW.
2015-07-29 21:44:02 +02:00
Hans Leidekker
f7538bfe47
wininet: Add a stub implementation of INTERNET_OPTION_SUPPRESS_BEHAVIOR.
2015-07-29 21:44:02 +02:00
Hans Leidekker
1a78666654
user32: Add a stub implementation of IsWindowRedirectedForPrint.
2015-07-29 21:44:02 +02:00
Henri Verbeet
230785dc32
d2d1: Force alpha to 1.0f for clears.
2015-07-29 21:44:02 +02:00