x3daudio1_7: Stub X3DAudioInitialize.
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@ -21,6 +21,10 @@
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(x3daudio);
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
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{
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switch (reason)
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@ -34,3 +38,9 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
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return TRUE;
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}
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HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound, void *handle)
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{
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FIXME("0x%x, %f, %p: Stub!\n", chanmask, speedofsound, handle);
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return S_OK;
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}
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@ -1,2 +1,2 @@
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@ stub X3DAudioCalculate
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@ stub X3DAudioInitialize
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@ cdecl X3DAudioInitialize(long float ptr)
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