Michael Stefaniuc
|
35b24f1ab5
|
gameux: Simplify the check for an empty string (PVS-Studio).
|
2014-11-12 23:33:09 +09:00 |
Nikolay Sivov
|
febb3974b5
|
gameux: Use CLSIDFromString() instead of shell32 equivalent.
|
2014-10-06 17:34:23 +02:00 |
Nikolay Sivov
|
d721eee1dd
|
gameux: Cleanup failure handling when processing main definition element, use better naming.
|
2014-10-06 17:34:05 +02:00 |
Thomas Faber
|
20dcd96de3
|
gameux/tests: Avoid a variable-length array.
|
2014-03-25 13:55:44 +01:00 |
Frédéric Delanoy
|
0f2bed51bd
|
Assorted spelling fixes.
|
2014-02-10 15:47:29 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Alexandre Julliard
|
d08ff3ff19
|
makefiles: Use a single variable for all types of idl files.
|
2013-12-31 18:15:17 +01:00 |
Alexandre Julliard
|
566d3418af
|
makedep: Add a separate pragma flag for typelibs that need registration.
|
2013-12-26 13:32:49 +01:00 |
Alexandre Julliard
|
f8421142e7
|
makefiles: Add makedep pragmas for typelib idl files.
|
2013-11-05 20:38:18 +01:00 |
Alexandre Julliard
|
55e44092bd
|
makefiles: Remove useless definitions of COM_NO_WINDOWS_H.
|
2013-10-14 16:05:31 +02:00 |
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
Nikolay Sivov
|
0bbd6cb050
|
gameux: Fix release/free of uninitialized pointers (Coverity).
|
2013-04-08 11:37:14 +02:00 |
André Hentschel
|
97dbccf5f2
|
gameux: Avoid double free (coverity).
|
2012-10-25 11:47:05 +02:00 |
Marcus Meissner
|
c7355f7921
|
gameux: Move SysFreeString to success branches (Coverity).
|
2012-09-03 15:48:22 +02:00 |
Nikolay Sivov
|
fa4148d2ae
|
gameux: Call interface methods properly.
|
2012-08-20 10:58:50 +02:00 |
Francois Gouget
|
fac36c55e9
|
Assorted typo, spelling, wording and case fixes.
|
2012-05-15 16:26:43 +02:00 |
Michael Stefaniuc
|
e5db5b8dfd
|
gameux: Print the debug string and not the pointer to it.
|
2012-03-26 18:15:20 +02:00 |
Frédéric Delanoy
|
46229acde9
|
gameux: Do not use RegCloseKey on invalid/uninitialized registry key handle (Coverity).
|
2011-12-01 14:59:46 +01:00 |
Frédéric Delanoy
|
5a04819709
|
gameux: Remove duplicate "if" condition.
|
2011-11-30 11:44:20 +01:00 |
Henri Verbeet
|
a4ee6226ae
|
gameux: Don't shadow hr in GAMEUX_RegisterGame().
|
2011-10-14 13:12:27 +02:00 |
Henri Verbeet
|
7679d96c86
|
gameux/tests: Run the game explorer tests in a multithreaded apartment as well.
|
2011-10-11 19:43:31 +02:00 |
Henri Verbeet
|
95ede76673
|
gameux: Parse GDFs in a separate thread.
The res protocol handler dislikes running from a multithreaded apartment.
|
2011-10-11 19:43:26 +02:00 |
Michael Stefaniuc
|
f93252aa9a
|
gameux: Don't compare with TRUE.
|
2011-10-03 09:43:24 -05:00 |
Marcus Meissner
|
4f704760e1
|
gameux: Initialize a variable (Coverity).
|
2011-08-30 17:27:12 +02:00 |
Francois Gouget
|
c992ca277d
|
Assorted spelling fixes.
|
2011-08-24 19:07:46 +02:00 |
Michael Stefaniuc
|
ce9546f268
|
gameux: COM cleanup in gamestatistics.c.
|
2011-08-22 16:14:34 +02:00 |
Michael Stefaniuc
|
75ba717967
|
gameux: COM cleanup in gameexplorer.c.
|
2011-08-22 16:14:34 +02:00 |
Frédéric Delanoy
|
760faf01a9
|
tests: Assorted spelling fixes.
|
2011-08-04 18:27:37 +02:00 |
Frédéric Delanoy
|
b5a33dab88
|
dlls: Assorted spelling fixes.
|
2011-08-02 20:47:51 +02:00 |
Alexandre Julliard
|
b56dc9a6f7
|
winecrt0: Remove the clsid parameter in __wine_(un)register_resources.
|
2011-08-02 20:47:49 +02:00 |
Alexandre Julliard
|
c091a3fc83
|
makefiles: Remove some redundant registration scripts.
|
2011-08-02 20:47:48 +02:00 |
Alexandre Julliard
|
729afa6adc
|
makefiles: Generate resource files for typelibs.
|
2011-08-02 10:11:10 +02:00 |
Michael Stefaniuc
|
b48f7bec0d
|
gameux: COM cleanup for the IClassFactory iface.
|
2011-07-21 17:00:55 +02:00 |
Marcus Meissner
|
4e4aeeadaf
|
gameux: Revert NULL ptr check and deref (Coverity).
|
2011-06-27 13:27:51 -05:00 |
Marcus Meissner
|
01d5832f1e
|
gameux: Mark internal symbols with hidden visibility.
|
2011-05-18 10:58:32 +02:00 |
Huw Davies
|
173f8d23b8
|
gameux: Zero initialize the fixed length arrays.
|
2011-05-06 16:41:51 +02:00 |
Francois Gouget
|
18ea0aef9c
|
gameux: Remove WINAPI on static functions where not needed.
|
2011-04-28 17:59:14 +02:00 |
Francois Gouget
|
dad6598599
|
gameux: Make some functions static.
|
2011-04-22 10:45:16 +02:00 |
André Hentschel
|
3e411a2d9c
|
gameux: Only trace on success (clang).
|
2011-01-25 12:37:51 +01:00 |
Andrew Nguyen
|
e6da2aec8f
|
gameux: Free the allocated GameStatisticsImpl object on failure in GameStatisticsMgrImpl::GetGameStatistics.
Spotted with Valgrind.
|
2011-01-17 14:29:20 +01:00 |
Andrew Nguyen
|
3e2bf8adb0
|
gameux: Initialize registry path pointer to NULL in GAMEUX_getAppIdFromGDFPath.
|
2011-01-17 14:29:20 +01:00 |
André Hentschel
|
a22b2c5686
|
gameux: Fix another test failure on Wine wow64.
|
2010-12-24 12:05:06 +01:00 |
Alexandre Julliard
|
f6b6c7bade
|
include: Correctly define the msxml typelib by directly including xmldom.idl and xmldso.idl.
|
2010-12-21 12:17:11 +01:00 |
André Hentschel
|
9eda42fe94
|
gameux: Fix Path for the statistics.
|
2010-12-20 12:47:41 +01:00 |
André Hentschel
|
9b97fa1a60
|
gameux: Fix test failures on Wine wow64.
|
2010-12-20 12:47:41 +01:00 |
Alexandre Julliard
|
71dbeb2ebe
|
gameux: Convert dll registration to the IRegistrar mechanism.
|
2010-12-09 11:40:13 +01:00 |
Alexandre Julliard
|
092af1be37
|
gameux: Add a typelib resource.
|
2010-12-09 11:40:12 +01:00 |
Alexandre Julliard
|
5f49129e03
|
resources: Define a generic mechanism for adding extra values to the common version block.
|
2010-12-03 14:53:59 +01:00 |
Alexandre Julliard
|
19b251885c
|
gameux: Avoid sizeof in traces.
|
2010-11-17 15:07:56 +01:00 |