gameux: Don't shadow hr in GAMEUX_RegisterGame().

This commit is contained in:
Henri Verbeet 2011-10-13 21:43:05 +02:00 committed by Alexandre Julliard
parent deb195869c
commit a4ee6226ae
1 changed files with 0 additions and 1 deletions

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@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath,
{
struct parse_gdf_thread_param thread_param;
HANDLE thread;
HRESULT hr;
DWORD ret;
thread_param.GameData = &GameData;