gameux: Don't shadow hr in GAMEUX_RegisterGame().
This commit is contained in:
parent
deb195869c
commit
a4ee6226ae
|
@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath,
|
|||
{
|
||||
struct parse_gdf_thread_param thread_param;
|
||||
HANDLE thread;
|
||||
HRESULT hr;
|
||||
DWORD ret;
|
||||
|
||||
thread_param.GameData = &GameData;
|
||||
|
|
Loading…
Reference in New Issue