gameux: Fix Path for the statistics.
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@ -323,7 +323,7 @@ static HRESULT GAMEUX_buildStatisticsFilePath(
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static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
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'\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
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'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
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't','i','c','s',0};
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't','i','c','s','\\',0};
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static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
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HRESULT hr;
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@ -128,7 +128,7 @@ static HRESULT _buildStatisticsFilePath(LPCGUID guidApplicationId, LPWSTR *lpSta
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static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
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'\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
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'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
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't','i','c','s',0};
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't','i','c','s','\\',0};
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static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
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static const DWORD dwGuidLength = 49;
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