gameux: Call interface methods properly.
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@ -376,7 +376,7 @@ static HRESULT GAMEUX_ParseGameDefinition(
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IXMLDOMElement_Release(nextElement);
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}
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IXMLDOMElement_Release(nextNode);
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IXMLDOMNode_Release(nextNode);
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}
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}
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while(hr == S_OK);
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@ -261,7 +261,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
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SysFreeString(V_BSTR(&vValue));
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if(SUCCEEDED(hr))
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hr = IXMLDOMElement_appendChild(categoryNode, statisticsNode, &statisticsNode);
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hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, &statisticsNode);
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IXMLDOMElement_Release(statisticsElement);
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IXMLDOMNode_Release(statisticsNode);
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