Shuai Meng
77fe488a86
vbscript: Implemented Sin.
2014-08-19 17:06:58 +02:00
Shuai Meng
f97491cfed
vbscript: Implemented Cos.
2014-08-19 17:06:52 +02:00
Shuai Meng
85dfafa3e7
vbscript: Implemented Sqr.
2014-08-19 17:06:45 +02:00
Jacek Caban
9f06f24f0a
d3d10_1.idl: Added _D3D10_1_CONSTANTS guard.
2014-08-19 16:11:18 +02:00
Zhenbo Li
87e1172953
mshtml: Added IHTMLStyle::backgroundAttachment property implementation.
2014-08-19 14:52:25 +02:00
Zhenbo Li
90014d154f
mshtml: Added IHTMLStyle2::tableLayout property implementation.
2014-08-19 14:52:01 +02:00
André Hentschel
2b9cade4b8
wpcap: Implement pcap_get_airpcap_handle.
2014-08-19 14:51:22 +02:00
André Hentschel
e5e8760591
wpcap: Implement pcap_set_datalink.
2014-08-19 14:51:03 +02:00
André Hentschel
e227f7d84d
wpcap: Implement pcap_datalink_val_to_description.
2014-08-19 14:50:57 +02:00
André Hentschel
d6c4ed0878
wpcap: Implement pcap_list_datalinks.
2014-08-19 14:50:52 +02:00
André Hentschel
ea18520e6c
wpcap: Implement pcap_datalink_name_to_val.
2014-08-19 14:50:45 +02:00
André Hentschel
235bbd0f30
wpcap: Implement pcap_close.
2014-08-19 14:50:37 +02:00
André Hentschel
6284a3e202
wpcap: Implement pcap_datalink_val_to_name.
2014-08-19 14:50:31 +02:00
Stefan Dösinger
9bb5b00dd5
ddraw: Do not set lpSurface in GetSurfaceDesc.
...
This reverts a5c484cbf3
. The test included
in a5c484cb
is wrong and contains a typo that leads to incorrect
assumptions. The Dungeon Keeper 2 crash that was the reason for patch
a5c484cb
is fixed properly by the previous patch.
2014-08-19 14:50:17 +02:00
Stefan Dösinger
61ee3323ad
ddraw: Clear application-passed lpSurface pointers.
2014-08-19 14:50:12 +02:00
Piotr Caban
fc6ec997e2
oleaut32: Add support for VAR_TIMEVALUEONLY and VAR_DATEVALUEONLY flags in VarDateFromUdateEx.
2014-08-19 14:49:44 +02:00
Henri Verbeet
f753ff90be
wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen().
...
Introducing rendertarget views will (eventually) allow rendering to 3D
textures and buffers.
2014-08-19 14:49:39 +02:00
Henri Verbeet
694cdcc41c
wined3d: Move the "map_binding" field from struct wined3d_surface to struct wined3d_resource.
...
Like "draw_binding".
2014-08-19 14:49:36 +02:00
Henri Verbeet
ed230a426a
wined3d: Explicitly destroy the surface in texture2d_sub_resource_cleanup().
...
Like volumes. We can do this now because we no longer have standalone
surfaces.
2014-08-19 14:49:32 +02:00
Henri Verbeet
64a1fde181
wined3d: Explicitly destroy the volume in texture3d_sub_resource_cleanup().
...
The texture always has the only reference to its subresources. This also means
we never have to set the container to NULL.
2014-08-19 14:49:30 +02:00
Henri Verbeet
df59ac1d0c
wined3d: Recognize some more AMD cards.
2014-08-19 14:49:24 +02:00
Nikolay Sivov
08058c793f
wrc: Remove some always-true conditions (PVS-Studio).
2014-08-19 14:49:22 +02:00
Nikolay Sivov
7596dc6331
dwrite: Use layout pointer as an argument instead of neutral list.
2014-08-19 14:48:41 +02:00
Francois Gouget
0f3728a692
shell32: Add a trailing '\n' to a FIXME().
2014-08-19 14:48:29 +02:00
Francois Gouget
c1d592876a
shell32/tests: Add a trailing '\n' to a couple of win_skip() calls.
2014-08-19 14:48:27 +02:00
Francois Gouget
3745640790
rsaenh/tests: Add a trailing '\n' to some ok() calls.
2014-08-19 14:48:23 +02:00
Vincent Povirk
1986e496c7
mscoree: Factor out common code for calling .NET methods.
2014-08-18 21:33:05 +02:00
Vincent Povirk
88dfdded62
mscoree: Implement corruntimehost_CreateDomainSetup.
2014-08-18 21:33:02 +02:00
Jacek Caban
7c7a594692
mshtml: Fixed handling NULL argument in IHTMLElement::contains implementation.
2014-08-18 21:32:56 +02:00
Zhenbo Li
d5d728706b
mshtml: Added IHTMLInputElement_get_form method implementation.
2014-08-18 13:32:05 +02:00
Zhenbo Li
c2ac0f506b
mshtml: Added IHTMLInputElement::readOnly property.
2014-08-18 13:31:57 +02:00
Zhenbo Li
6079c56133
mshtml: Added IHTMLImgElement::align property implementation.
2014-08-18 13:31:51 +02:00
Zhenbo Li
e12cb546f6
mshtml: Added IHTMLInputElement::size property implementation.
2014-08-18 13:31:44 +02:00
Zhenbo Li
5ee21f9a52
mshtml: Added IHTMLImgElement::isMap property implementation.
2014-08-18 13:31:34 +02:00
Zhenbo Li
06c66876f3
mshtml: Added IHTMLTableCell::align property implementation.
2014-08-18 13:31:16 +02:00
Zhenbo Li
03b377f3e7
mshtml: Added IHTMLTable::frame property implementation.
2014-08-18 13:31:14 +02:00
Zhenbo Li
bc582f09ff
mshtml: Added IHTMLTable::insertRow/deleteRow methods implementation.
2014-08-18 13:29:59 +02:00
Zhenbo Li
9ee4b8b078
mshtml/tests: Fix test_tr_modify().
2014-08-18 13:28:53 +02:00
André Hentschel
2789538bd5
wpcap: Implement pcap_breakloop.
2014-08-18 13:26:04 +02:00
André Hentschel
d45f9144a1
wpcap: Implement pcap_loop.
2014-08-18 13:25:51 +02:00
André Hentschel
927f8bee46
wpcap: Implement pcap_dispatch.
2014-08-18 13:25:28 +02:00
André Hentschel
eaad4fea89
wpcap: Implement pcap_snapshot.
2014-08-18 13:21:49 +02:00
André Hentschel
03d067183f
wpcap: Implement pcap_freecode.
2014-08-18 13:21:42 +02:00
André Hentschel
c180d522ae
wpcap: Trace strings when possible.
2014-08-18 13:21:33 +02:00
André Hentschel
d1e780f2d2
wpcap: Fix spec file to not print empty buffers.
2014-08-18 13:21:15 +02:00
Henri Verbeet
7cdaece711
wined3d: Store the amount of video memory as a UINT64.
2014-08-18 12:47:13 +02:00
Henri Verbeet
888b278096
d3d9: wined3d_device_get_available_texture_mem() returns a UINT.
2014-08-18 12:47:10 +02:00
Henri Verbeet
8fe8495908
d3d8: wined3d_device_get_available_texture_mem() returns a UINT.
2014-08-18 12:47:07 +02:00
Henri Verbeet
1fb7ccdc13
ddraw: Clamp video memory to UINT_MAX in ddraw7_GetAvailableVidMem().
2014-08-18 12:47:04 +02:00
Henri Verbeet
d1d48d3194
d3d9: The "forwardReference" field in struct d3d9_surface is always a texture, if set.
2014-08-18 12:47:01 +02:00