Commit Graph

33487 Commits

Author SHA1 Message Date
Joel Parker 2319999a05 Remove redundant semicolons for ANSI compatibility. 2007-01-17 11:58:15 +01:00
Anatoly Lyutin 6ee85a61f2 wineconsole: Add support for non-latin symbols with curses. 2007-01-17 11:43:32 +01:00
Christoph Frick ffdea40f2c dinput: No longer check for value exceeding have(min|max) in map_axis. 2007-01-17 11:41:52 +01:00
Christoph Frick f0b45141c2 dinput: Add a config for the axes. 2007-01-17 11:41:07 +01:00
Christoph Frick 0855a6be4c dinput: Move the config for the buttons from the JoyDev into the JoystickImpl. 2007-01-17 11:40:52 +01:00
Christoph Frick 424d302115 dinput: Use a struct ObjProps for the config of the device. 2007-01-17 11:40:42 +01:00
Christoph Frick 22a6983a96 dinput: Rename 'axe' to 'axis'. 2007-01-17 11:40:29 +01:00
Frank Richter 867ebe4da0 dbghelp: Search for .gnu_debuglink file. 2007-01-17 11:40:10 +01:00
Rob Shearman 1ec14b0b25 wininet: Fix HTTP_EncodeBasicAuth by passing an out buffer to the second set of character set conversion calls. 2007-01-17 11:24:09 +01:00
Stefan Dösinger 354fdae524 wined3d: Implement per stream offsets. 2007-01-17 11:24:04 +01:00
Stefan Dösinger 1d3abdeeaa wined3d: Store the stream number in the strided structure. 2007-01-17 11:23:54 +01:00
Stefan Dösinger 71f923a6d2 wined3d: Improve drawStridedSlow a bit. 2007-01-17 11:23:41 +01:00
Alasdair Sinclair 8137c094fd msvcrt: If we're at EOF in the buffer and we have pattern %n in format string we should not count the EOF in the total. 2007-01-17 11:23:34 +01:00
Andrew Talbot 9d70a6ee2c netapi32: Declare a variable static. 2007-01-17 11:23:18 +01:00
Detlef Riekenberg 44570c118c localspl: Implement PortIsValid for XcvDataPort. 2007-01-17 11:21:35 +01:00
Detlef Riekenberg 3777163202 localspl: Implement XcvDataPort. 2007-01-17 11:19:41 +01:00
Detlef Riekenberg ece92cc438 localspl: Implement XcvOpenPort and XcvClosePort. 2007-01-17 11:18:39 +01:00
Detlef Riekenberg 9a3f4546b7 localspl/tests: Add test for XcvDataPort_PortIsValid. 2007-01-17 11:16:53 +01:00
Detlef Riekenberg 7ea06b59e9 localspl/tests: Extend test for XcvDataPort_MonitorUI. 2007-01-17 11:16:14 +01:00
Mikołaj Zalewski 292cb4d2ac comctl32: toolbar: Fix the TB_SETBITMAPSIZE for width or height zero (with testcase). 2007-01-16 16:54:25 +01:00
James Hawkins 6cc4510b71 advapi32: Add tests for RegQueryValue. 2007-01-16 16:54:17 +01:00
James Hawkins c8eb807639 oleaut32: Initialize nrofnames to keep from freeing unused memory in the error case. 2007-01-16 16:54:14 +01:00
H. Verbeet e3cc00cf47 wined3d: Add a glsl_src_param_t type, pass it to shader_glsl_add_src_param() instead of three separate character arrays. 2007-01-16 16:14:21 +01:00
H. Verbeet 04e6250c87 wined3d: Add a glsl_dst_param_t type, pass it to shader_glsl_add_dst_param() instead of three separate character arrays. 2007-01-16 16:13:58 +01:00
H. Verbeet 6f3fae4e04 wined3d: Simplify shader_glsl_get_write_mask(). 2007-01-16 16:13:29 +01:00
H. Verbeet c6bccc9278 wined3d: Simplify shader_glsl_get_swizzle(). 2007-01-16 16:13:19 +01:00
H. Verbeet 48f82d3f5e wined3d: Fix pshader_glsl_tex() and pshader_glsl_texcoord(). 2007-01-16 16:13:10 +01:00
H. Verbeet c3bfef8d7e wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_callnz(). 2007-01-16 16:12:46 +01:00
H. Verbeet 50e0deafca wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc(). 2007-01-16 16:12:37 +01:00
H. Verbeet f593cd0de8 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_ifc(). 2007-01-16 16:12:26 +01:00
H. Verbeet a89edf1be9 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_if(). 2007-01-16 16:12:18 +01:00
H. Verbeet 9f22df26ef wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_rep(). 2007-01-16 16:12:11 +01:00
H. Verbeet 2cb49c67db wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_loop().
Fix the comment.
2007-01-16 16:12:02 +01:00
H. Verbeet cf1a3cc81a wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3vspec().
Use shader_glsl_get_sample_function().
Use the GLSL builtin reflect() function.
2007-01-16 16:11:45 +01:00
H. Verbeet f0fb61daed wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3spec().
Use shader_glsl_get_sample_function().
2007-01-16 16:11:26 +01:00
H. Verbeet ba1740909e wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3(). 2007-01-16 16:11:13 +01:00
H. Verbeet b26fae9a25 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3tex().
Use shader_glsl_get_sample_function().
2007-01-16 16:11:02 +01:00
H. Verbeet 950783d4fd wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2tex(). 2007-01-16 16:10:43 +01:00
H. Verbeet 92ab90eee8 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3pad(). 2007-01-16 16:10:34 +01:00
H. Verbeet 459e0bf633 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2pad(). 2007-01-16 16:10:23 +01:00
H. Verbeet 04144983eb wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2depth(). 2007-01-16 16:10:17 +01:00
H. Verbeet 1947b27380 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3(). 2007-01-16 16:10:07 +01:00
H. Verbeet 3cd84d9ab6 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3tex(). 2007-01-16 16:10:01 +01:00
H. Verbeet 0fcb682af6 wined3d: Rewrite pshader_glsl_texreg2rgb to properly take the write mask into account.
Use shader_glsl_get_sample_function() rather than having the instruction handler figure it out itself.
Get rid of shader_glsl_add_dst_old().
2007-01-16 16:09:50 +01:00
H. Verbeet 67e203215f wined3d: Split out getting the sample function and coordinate mask from shader_glsl_sample(). 2007-01-16 16:09:23 +01:00
H. Verbeet 54137bacfa wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2gb(). 2007-01-16 16:09:09 +01:00
H. Verbeet 8325937ded wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2ar.
Use the correct source swizzle.
2007-01-16 16:08:58 +01:00
H. Verbeet 7d07f31045 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_dst(). 2007-01-16 16:08:35 +01:00
H. Verbeet 146093af33 wined3d: Rewrite shader_glsl_rcp() to properly take the write mask into account. 2007-01-16 16:08:19 +01:00
H. Verbeet 9857158a99 wined3d: Rewrite shader_glsl_expp() to properly take the write mask into account. 2007-01-16 16:08:08 +01:00