Henri Verbeet
fa4d5b6151
d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-01 22:24:49 +01:00
Henri Verbeet
d9f4390488
d2d1: Use d2d_array_reserve() in d2d_clip_stack_push().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-31 17:54:55 +01:00
Henri Verbeet
fdaa6d8e2a
d2d1: Introduce a helper function to allocate arrays.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-31 17:54:55 +01:00
Henri Verbeet
6d8ebf1d1a
d2d1: Use the global memory allocation helpers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-30 20:42:06 +01:00
Henri Verbeet
24dc5c7409
d2d1: Implement radial gradient brushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:51 +02:00
Henri Verbeet
4482324455
d2d1: Implement d2d_radial_gradient_brush_GetCenter().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:46 +02:00
Henri Verbeet
7c430c5ce0
d2d1: Implement d2d_d3d_render_target_CreateRadialGradientBrush().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
e29e627064
d2d1: Implement linear gradient brushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
24814f8f4a
d2d1: Create shader resource views for gradient stop collections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
119f84099b
d2d1: Use the "world" position instead of the render target position in the pixel shader.
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This slightly simplifies the implementation of bitmap brushes, since the
render target transformation no longer needs to be undone. More importantly,
it does the same for gradient brushes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:04:39 +02:00
Henri Verbeet
f55960576d
d2d1: Unify the outline and fill pixel shaders.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:04:37 +02:00
Henri Verbeet
2fafd92d88
d2d1: Unify the various brush pixel shaders.
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Branches inside shaders aren't free, but in the long term avoiding switching
between shaders is probably worth it for D2D. As an added benefit, this makes
bitmap brushes and opacity brushes work with bezier geometry.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:03:09 +02:00
Nikolay Sivov
38d314ba92
d2d1: Use 8bpp text bitmaps for grayscale mode.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-05 17:52:16 +02:00
Nikolay Sivov
0a315ba065
d2d1: Fix rounding when setting scissor rectangle.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-30 16:28:56 +02:00
Nikolay Sivov
7316c96239
d2d1: Pass inline object effect through rendering context.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-24 17:46:20 +02:00
Nikolay Sivov
b9a03b70af
d2d1: Fix trace message typo.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-08 20:13:56 +09:00
Nikolay Sivov
977f8cc64d
d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
c2257c072b
d2d1: Enforce text antialias mode vs text rendering mode consistency.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
1ec12ec7c5
d2d1: Pass current text antialias mode down to IDWriteGlyphRunAnalysis.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
9fe40c24f8
d2d1: Added a helper to trace D2D1_RECT_F arguments.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-11 18:23:39 +02:00
Michael Stefaniuc
6f22d67077
d2d1: Make use of the available ARRAY_SIZE macro.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-10 20:51:10 +02:00
Henri Verbeet
2485305b55
d2d1: Implement d2d_rectangle_geometry_GetBounds().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:17 +02:00
Henri Verbeet
bc47dc3f41
d2d1: Implement d2d_layer_GetSize().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:15 +02:00
Henri Verbeet
6d638b9e28
d2d1: Implement d2d_d3d_render_target_CreateLayer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:13 +02:00
Henri Verbeet
ee4280ef6c
d2d1: Take the render target transform into account when evaluating flatness in vs_code_bezier_outline[].
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-31 20:51:45 +02:00
Henri Verbeet
bd2141e521
d2d1: Implement initial support for quadratic bezier outlines.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-22 13:45:08 +02:00
Nikolay Sivov
b7125b6790
d2d1: Use render target transform in bitmap text rendering mode.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-04 14:54:50 +02:00
Nikolay Sivov
bfb953894e
d2d1: Support strikethrough in DrawText()/DrawTextLayout().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:56:41 +01:00
Nikolay Sivov
d51c60e11d
d2d1: Use DrawLine() to draw underlines.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:17 +01:00
Henri Verbeet
0be8d44665
d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:55 +01:00
Nikolay Sivov
74ed5c7067
d2d1: Added support for ID2D1GdiInteropRenderTarget interface.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:47:00 +01:00
Henri Verbeet
a525b69781
d2d1: Properly invert join directions when needed.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-13 18:50:10 +01:00
Henri Verbeet
39406039c0
d2d1: Implement initial support for line joins.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Henri Verbeet
f3563f4e62
d2d1: Add an initial d2d_d3d_render_target_DrawGeometry() implementation.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Nikolay Sivov
621675e8f8
d2d1: Check for NULL pointer when releasing previous render target view.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:13 +01:00
Henri Verbeet
74735f327c
d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:05 +01:00
Henri Verbeet
91baf67e4a
d2d1: Store separate bezier vertices.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:03 +01:00
Henri Verbeet
ad40557103
d2d1: Introduce a separate structure for fill specific geometry fields.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:01 +01:00
Nikolay Sivov
7159479e11
d2d1: Implement DrawLine() over DrawGeometry() for a linear path.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:52 +01:00
Nikolay Sivov
cec2be48c6
d2d1: Added support for D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-08 16:58:14 +01:00
Andrew Eikum
2e08bc0ffc
d2d1: Implement d2d_path_geometry_FillContainsPoint().
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Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-26 15:35:58 +02:00
Nikolay Sivov
e9da184bbd
d2d1: Initial implementation of bitmap render target.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-20 06:17:39 -07:00
Nikolay Sivov
1f50b75b78
d2d1: Make some of drawing calls a wrappers over DrawGeometry().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-11 16:51:35 +02:00
Nikolay Sivov
31b162b37d
d2d1: Support shared bitmaps created from dxgi surface.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-11 16:51:35 +02:00
Nikolay Sivov
f4cacf774b
d2d1: Initial implementation of HWND render target.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:27 +02:00
Nikolay Sivov
03d301cc74
d2d1: Initial implementation of DC render target.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-14 22:24:31 +09:00
Nikolay Sivov
3d222560b2
d2d1: Move mesh creation to mesh.c.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:48:56 +09:00
Nikolay Sivov
27d5d4caf2
d2d1: Move brush creation helpers to common location.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:48:54 +09:00
Nikolay Sivov
c1ea9df0a0
d2d1: Move bitmap creation helpers to common location.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 21:35:47 +09:00
Nikolay Sivov
9cc6a6e5d6
d2d1: Don't use render target pointer directly in bitmap initialization helpers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-29 19:32:15 +09:00