Commit Graph

77315 Commits

Author SHA1 Message Date
Hans Leidekker 6f552fd2f7 msi: Avoid sprintf for simple concatenations. 2011-03-30 13:28:05 +02:00
Hans Leidekker 881ff642a2 msi: Make sure to access the 64-bit portion of the registry where needed on Wow64. 2011-03-30 13:28:05 +02:00
Hans Leidekker a0a7a7fc3d msi/tests: Remove unneeded Wow64 checks. 2011-03-30 13:28:05 +02:00
Hans Leidekker f3f25af900 msi: Implement MsiGetFileSignatureInformationA/W. 2011-03-30 13:28:05 +02:00
Hans Leidekker 8d58ddfe12 msi: Accept whitespace-only property values on the command line. 2011-03-30 13:28:05 +02:00
Hans Leidekker e4d19fc47b msi: Explicitly pass product code and platform to MSIREG_OpenUninstallKey and MSIREG_DeleteUninstallKey. 2011-03-30 13:28:05 +02:00
Hans Leidekker 6ad992c407 msi: Allocate the user token dynamically. 2011-03-30 13:28:05 +02:00
Hans Leidekker 419496d0c8 msi/tests: Allocate the user token dynamically and unify implementations. 2011-03-30 13:28:05 +02:00
Hans Leidekker c505c0fe98 msi/tests: Get rid of workarounds for win9x test failures. 2011-03-30 13:28:05 +02:00
Hans Leidekker e82a4896f3 msi: Ignore invalid upgrade codes in the PublishProduct action. 2011-03-30 13:28:05 +02:00
Hans Leidekker 8800772f2d mscms: Trace the CMM id as a string. 2011-03-30 13:28:05 +02:00
Hans Leidekker 5dbf6359d2 wine.inf: Pretend that the .NET 4.0 Client and Full profiles are installed. 2011-03-30 13:28:05 +02:00
Jörg Höhle 8d387f06eb user32/tests: Add a few IsWindow checks. 2011-03-30 13:28:04 +02:00
Jörg Höhle e0dcc2cd7d winmm: PlaySound concurrency cleanup. 2011-03-30 13:28:04 +02:00
Jörg Höhle a0dbd846c6 winmm: Get rid of psStopEvent which was never used like an event. 2011-03-30 13:28:04 +02:00
Jörg Höhle ca37dbcfe6 winmm: Abort PlaySound in case of audio error. 2011-03-30 13:28:04 +02:00
Jörg Höhle 15ad749ece Revert "winmm: Fix PlaySound so it doesn't block when another sound is already playing.".
This reverts commit f44bc89bc4.
Let the player thread call waveOutReset itself instead.
2011-03-30 13:28:04 +02:00
Alexandre Julliard 2f368cfad2 user32: Reset the cursor clip rectangle before moving a window. 2011-03-30 13:28:04 +02:00
Alexandre Julliard 2b96875b6a server: Reset the cursor clip rectangle when the foreground thread changes. 2011-03-30 13:28:04 +02:00
Matteo Bruni 716df1c2d2 winex11.drv: Make wglMakeCurrent return the correct error when the drawable is invalid. 2011-03-30 13:28:04 +02:00
Matteo Bruni 77679c4e9c winex11.drv: Don't modify current state if glXMakeCurrent fails. 2011-03-30 13:28:04 +02:00
Matteo Bruni 6af0bef46a opengl32/tests: Test using a GL context after the drawable is destroyed. 2011-03-30 13:28:04 +02:00
Vincent Povirk ca5b5d2a05 gdiplus: Fall back to Liberation Serif if Times New Roman is missing. 2011-03-30 13:28:04 +02:00
David Hedberg ac2063a418 comdlg32: Implement Advise/Unadvise for the Item Dialog. 2011-03-30 12:28:49 +02:00
David Hedberg b5a1c89f6a comdlg32: Implement some folder and file selection functions for the Item Dialog. 2011-03-30 12:28:32 +02:00
David Hedberg fc771c9f38 comdlg32: Implement SetFileTypes and GetFileTypeIndex/SetFileTypeIndex for the Item Dialog. 2011-03-30 12:28:17 +02:00
David Hedberg f9a95150f3 comdlg32: Implement SetOptions/GetOptions for the Item Dialog. 2011-03-30 12:28:03 +02:00
David Hedberg fb391afaef comdlg32/tests: Add initial tests for the Item Dialog. 2011-03-30 12:27:54 +02:00
David Hedberg 18b1f5ca47 comdlg32: Add implementation of DllRegisterServer/DllUnregisterServer. 2011-03-30 12:27:35 +02:00
Piotr Caban 49250bec7c ntdll: Don't call compare function on memory not provided by user in qsort. 2011-03-30 12:20:47 +02:00
Henri Verbeet 99bed5d41d wined3d: Get rid of IWineD3DPixelShaderImpl. 2011-03-30 12:18:20 +02:00
Henri Verbeet 4674b94d23 wined3d: Get rid of struct wined3d_geometryshader. 2011-03-30 12:18:14 +02:00
Henri Verbeet dab01d435e wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
Henri Verbeet 3d4fe0b750 wined3d: Get rid of IWineD3DPixelShader. 2011-03-30 12:18:03 +02:00
Henri Verbeet 9ea2ee5f4e wined3d: Get rid of IWineD3DGeometryShader. 2011-03-30 12:17:56 +02:00
Henri Verbeet 49725ba583 wined3d: Get rid of IWineD3DVertexShader. 2011-03-30 12:17:51 +02:00
Henri Verbeet c9ba0949c2 Revert "wined3d: Prevent crash when blit_priv is NULL.".
This reverts commit 37aadc9e37.
This patch was superseded by b2132202c7.
2011-03-30 12:17:44 +02:00
Vincent Povirk 0adc1b60d8 winejack.drv: Fix build. 2011-03-30 12:17:35 +02:00
Rico Schüller 9ea9a053b9 d3dx9/tests: Add ID3DXEffectCompiler test. 2011-03-29 18:05:57 +02:00
Rico Schüller f1bfecd616 d3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect::GetDevice() tests. 2011-03-29 18:05:53 +02:00
Rico Schüller dccbfe32ad d3dx9: ID3DXEffect::QueryInterface() does not support IID_ID3DXBaseEffect. 2011-03-29 18:05:47 +02:00
Rico Schüller adbfae9b2a d3dx9: Implement ID3DXEffect::GetDevice(). 2011-03-29 18:05:42 +02:00
Rico Schüller 96192306a0 d3dx9: Implement ID3DXEffect::GetPool(). 2011-03-29 18:05:38 +02:00
Rico Schüller 27209e6097 d3dx9: Fix some style issues. 2011-03-29 18:05:34 +02:00
Rico Schüller 2f3e9673a1 d3dx9: Add ID3DXEffectCompiler interface. 2011-03-29 18:05:29 +02:00
Rico Schüller 0dff8dd3ce d3dx9: Forward ID3DXEffect to ID3DXBaseEffect. 2011-03-29 18:05:18 +02:00
Rico Schüller aaa06cfba4 d3dx9: Add ID3DXBaseEffect interface. 2011-03-29 18:02:03 +02:00
Rico Schüller 2b877d7586 include: Fix ID3DXEffectCompiler interface. 2011-03-29 17:48:57 +02:00
Rico Schüller 68f11dabd7 d3dx9/tests: Add refcount test for the device. 2011-03-29 17:48:42 +02:00
Rico Schüller eb1faf6155 d3dx9: Handle pool and device in ID3DXEffect. 2011-03-29 17:48:37 +02:00