winmm: PlaySound concurrency cleanup.
This commit is contained in:
parent
a0dbd846c6
commit
e0dcc2cd7d
|
@ -44,7 +44,6 @@ typedef struct tagWINE_PLAYSOUND
|
|||
LPCWSTR pszSound;
|
||||
HMODULE hMod;
|
||||
DWORD fdwSound;
|
||||
HANDLE hThread;
|
||||
struct tagWINE_PLAYSOUND* lpNext;
|
||||
} WINE_PLAYSOUND;
|
||||
|
||||
|
@ -215,7 +214,6 @@ static void PlaySound_Free(WINE_PLAYSOUND* wps)
|
|||
if (PlaySoundList == NULL) SetEvent(psLastEvent);
|
||||
LeaveCriticalSection(&WINMM_cs);
|
||||
if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound);
|
||||
if (wps->hThread) CloseHandle(wps->hThread);
|
||||
HeapFree(GetProcessHeap(), 0, wps);
|
||||
}
|
||||
|
||||
|
@ -258,7 +256,8 @@ static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
|
|||
|
||||
return wps;
|
||||
oom_error:
|
||||
PlaySound_Free(wps);
|
||||
if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound);
|
||||
HeapFree(GetProcessHeap(), 0, wps);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -377,6 +376,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
|
|||
(LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
|
||||
|
||||
lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
|
||||
if (!lpWaveFormat)
|
||||
goto errCleanUp;
|
||||
if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(PCMWAVEFORMAT))
|
||||
goto errCleanUp;
|
||||
|
||||
|
@ -398,6 +399,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
|
|||
(LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
|
||||
|
||||
s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
if (!s.hEvent)
|
||||
goto errCleanUp;
|
||||
|
||||
if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD_PTR)PlaySound_Callback,
|
||||
(DWORD_PTR)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
|
||||
|
@ -407,6 +410,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
|
|||
bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) *
|
||||
lpWaveFormat->nBlockAlign;
|
||||
waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize);
|
||||
if (!waveHdr)
|
||||
goto errCleanUp;
|
||||
waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR);
|
||||
waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize;
|
||||
waveHdr[0].dwUser = waveHdr[1].dwUser = 0L;
|
||||
|
@ -458,10 +463,10 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
|
|||
|
||||
errCleanUp:
|
||||
TRACE("Done playing=%s => %s!\n", debugstr_w(wps->pszSound), bRet ? "ok" : "ko");
|
||||
CloseHandle(s.hEvent);
|
||||
HeapFree(GetProcessHeap(), 0, waveHdr);
|
||||
HeapFree(GetProcessHeap(), 0, lpWaveFormat);
|
||||
if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
|
||||
CloseHandle(s.hEvent);
|
||||
HeapFree(GetProcessHeap(), 0, waveHdr);
|
||||
if (hmmio) mmioClose(hmmio, 0);
|
||||
|
||||
PlaySound_Free(wps);
|
||||
|
@ -509,16 +514,15 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
|
|||
PlaySoundList = wps;
|
||||
LeaveCriticalSection(&WINMM_cs);
|
||||
|
||||
if (!pszSound || (fdwSound & SND_PURGE)) return TRUE;
|
||||
if (!wps) return TRUE;
|
||||
|
||||
if (fdwSound & SND_ASYNC)
|
||||
{
|
||||
DWORD id;
|
||||
HANDLE handle;
|
||||
wps->bLoop = (fdwSound & SND_LOOP) ? TRUE : FALSE;
|
||||
if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, &id)) != 0) {
|
||||
wps->hThread = handle;
|
||||
if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, NULL)) != 0) {
|
||||
SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
|
||||
CloseHandle(handle);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue