Alexandre Julliard
|
8700c4341b
|
server: Get rid of the server-side file descriptor cache management.
|
2006-11-02 20:52:05 +01:00 |
Alexandre Julliard
|
28418cc919
|
ntdll: Maintain a file descriptor cache on the client side.
|
2006-11-02 20:48:19 +01:00 |
Alexandre Julliard
|
30b878b3b6
|
server: Compute the removable device flag on the server side.
|
2006-11-01 13:28:05 +01:00 |
Ivan Gyurdiev
|
4934b7ae79
|
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
|
2006-10-31 12:11:09 +01:00 |
Ivan Gyurdiev
|
50130fdfdb
|
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
|
2006-10-31 12:11:01 +01:00 |
Ivan Gyurdiev
|
4c723a7662
|
wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace.
|
2006-10-31 12:10:31 +01:00 |
Ivan Gyurdiev
|
f71edf223f
|
wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D namespace.
|
2006-10-31 12:10:12 +01:00 |
Ivan Gyurdiev
|
b1df1d8320
|
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
|
2006-10-31 12:09:46 +01:00 |
Ivan Gyurdiev
|
de108f65e1
|
wined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
|
2006-10-31 12:09:15 +01:00 |
Ivan Gyurdiev
|
875a1eb02d
|
wined3d: Add D3DFVF codes to the WINED3D namespace.
|
2006-10-31 12:09:06 +01:00 |
Ivan Gyurdiev
|
908853f63d
|
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D namespace.
|
2006-10-30 12:06:17 +01:00 |
Ivan Gyurdiev
|
206d248e48
|
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
|
2006-10-30 12:06:10 +01:00 |
Ivan Gyurdiev
|
2b6deb8637
|
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
|
2006-10-30 12:06:03 +01:00 |
Ivan Gyurdiev
|
f5cc612842
|
wined3d: Add D3DFILLMODE to the WINED3D namespace.
|
2006-10-30 12:05:55 +01:00 |
Ivan Gyurdiev
|
02fb9f6f41
|
wined3d: Add D3DCULL to the WINED3D namespace.
|
2006-10-30 12:05:48 +01:00 |
Ivan Gyurdiev
|
16767d21e1
|
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
|
2006-10-30 12:05:36 +01:00 |
Ivan Gyurdiev
|
042fa7be8b
|
wined3d: Add D3DBLENDOP to the WINED3D namespace.
|
2006-10-30 12:05:31 +01:00 |
Ivan Gyurdiev
|
4eced8ea24
|
wined3d: Add D3DFOGMODE to the WINED3D namespace.
|
2006-10-30 12:05:24 +01:00 |
Alexandre Julliard
|
6afcf77889
|
wined3d: The WineD3D_GLContext structure doesn't need to be exported.
|
2006-10-27 14:42:17 +02:00 |
Alexandre Julliard
|
00ddebfafa
|
wined3d: Fix a memory leak (spotted by Eric Pouech).
|
2006-10-27 14:41:25 +02:00 |
Ivan Gyurdiev
|
5f79e80827
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
Ivan Gyurdiev
|
10cbffb335
|
wined3d: Add D3DBLEND to the WINED3D namespace.
|
2006-10-24 20:06:38 +02:00 |
Ivan Gyurdiev
|
4f611bc0e0
|
wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
|
2006-10-24 20:06:30 +02:00 |
Ivan Gyurdiev
|
997e670e12
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
Alexandre Julliard
|
85f518ac6b
|
server: A window timer id should be an unsigned long.
|
2006-10-16 17:03:44 +02:00 |
Stefan Dösinger
|
1e6a38967c
|
d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Michael Stefaniuc
|
15765dd953
|
The Data1 member of the GUID struct needs to be an unsigned int too for Win64 compatibility.
|
2006-10-16 10:53:04 +02:00 |
Ivan Gyurdiev
|
9846602412
|
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D namespace.
|
2006-10-13 11:15:31 +02:00 |
Ivan Gyurdiev
|
4745e602d2
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
|
532fe7a1cf
|
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
|
2006-10-12 12:38:02 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
732e0e908b
|
wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
|
2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
Ivan Gyurdiev
|
e8137632c7
|
wined3d: Move D3DSP DCL-related structures into WINED3D namespace.
|
2006-10-10 13:37:35 +02:00 |
Stefan Dösinger
|
3529560cd7
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
2bcacf22d3
|
wined3d: Add IWineD3DSurface::UpdateOverlay.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
05ff0d0f64
|
wined3d: Add DDOVERLAYFX struct.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
080e4f56cf
|
wined3d: Add UpdatOverlayZOrder.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
f6647486cf
|
wined3d: Add IWineD3DSurface::GetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
0f3995d21a
|
wined3d: Add IWineD3DSurface::SetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Roderick Colenbrander
|
8be92001e6
|
x11drv: Fix building issue.
|
2006-10-06 12:32:44 +02:00 |
Alexandre Julliard
|
2f80fcd88d
|
server: Changed the get_next_hook request to allow retrieving the current hook too.
|
2006-10-05 14:05:48 +02:00 |
Alexandre Julliard
|
533f519950
|
user32: Store the prev_unicode hook flag on the client side.
|
2006-10-05 14:04:25 +02:00 |
Alexandre Julliard
|
81c1472449
|
user32: The per-window user data must be a DWORD_PTR.
|
2006-10-04 21:49:11 +02:00 |
Alexandre Julliard
|
e0dcf4fddb
|
server: Rearrange a few fields to avoid wasting padding space on 64 bits.
|
2006-10-04 21:41:32 +02:00 |
Alexandre Julliard
|
3ad9798263
|
server: Pass the data for message callbacks as vararg from the client side.
|
2006-10-04 20:25:42 +02:00 |
Alexandre Julliard
|
29a3ce9f3a
|
server: Return the data for callback results in the varargs part of the get_message request.
|
2006-10-04 16:29:45 +02:00 |
Alexandre Julliard
|
59dc456822
|
server: Return the data for winevent hooks in the varargs part of the get_message request.
|
2006-10-04 16:04:53 +02:00 |
Eric Pouech
|
8cb932ea89
|
ntdll: Implemented AmILastThread information class for NtQueryInformationThread.
|
2006-10-03 20:20:13 +02:00 |
Michael Stefaniuc
|
705b5a00c5
|
debug.h, test.h: Temporary add ifdefs around some printfs to avoid format.
|
2006-09-29 16:09:14 +02:00 |
H. Verbeet
|
193f6bbd92
|
wined3d: Add support for native NPOT textures.
|
2006-09-27 09:48:11 +02:00 |
Roderick Colenbrander
|
4b55964a26
|
wined3d: Add the missing gamma cap.
|
2006-09-26 11:39:29 +02:00 |
Roderick Colenbrander
|
7c86d91bb9
|
wined3d: glBlend* fixes.
|
2006-09-25 17:56:04 +02:00 |
Michael Stefaniuc
|
4a0234e4bf
|
include: Make the return type of mmioSendMessage16 in the function declaration match that of the function definition.
|
2006-09-21 11:26:30 +02:00 |
Alexandre Julliard
|
530e765035
|
include: Exception filters should return LONG, not DWORD.
Also move UnhandledExceptionFilter definitions to winbase.h since they
are there in the latest SDK.
|
2006-09-20 11:26:59 +02:00 |
Alexandre Julliard
|
fc4cd637d9
|
tests: Moved some compatibility defines to wine/test.h.
|
2006-09-13 11:01:39 +02:00 |
Roderick Colenbrander
|
12dbce5c93
|
winex11.drv: Move WGL extension code to winex11.drv.
|
2006-09-12 14:35:31 +02:00 |
Stefan Dösinger
|
6286c4e70d
|
ddraw: Pass the fullscreen flag to wined3d.
|
2006-09-10 10:18:45 +02:00 |
Ivan Gyurdiev
|
2e1cf4d948
|
wined3d: Add support for R32F and R16F texture formats.
|
2006-09-07 13:48:32 +02:00 |
Andrew Talbot
|
a5bf67ef9b
|
kernel: Constify some formal parameters.
|
2006-09-07 12:00:46 +02:00 |
Ivan Gyurdiev
|
bda6d092a5
|
wined3d: Add support for A16B16G16R16F and A32B32G32R32F texture formats.
|
2006-08-28 11:46:20 +02:00 |
Roderick Colenbrander
|
de97fa7a3b
|
wined3d: Better GPU detection.
|
2006-08-21 12:21:19 +02:00 |
Roderick Colenbrander
|
c2b6cc9dc4
|
wined3d: Fix GLSL regression / draw buffers support.
|
2006-08-09 20:35:59 +02:00 |
Alexandre Julliard
|
672bfc2d62
|
server: Make the message extra info 64 bits on Win64.
|
2006-08-09 17:10:14 +02:00 |
Alexandre Julliard
|
d3b3096756
|
server: Split the queuing of hardware messages into a separate send_hardware_message request.
|
2006-08-09 16:45:26 +02:00 |
Roderick Colenbrander
|
194cdfa4b0
|
wined3d: Shader cap fixes.
|
2006-08-08 19:35:24 +02:00 |
H. Verbeet
|
3d2ae69102
|
wined3d: Allow async occlusion queries.
|
2006-08-07 19:59:49 +02:00 |
H. Verbeet
|
02a8f74490
|
wined3d: Add a couple of traces to the vertexdeclaration creation code.
|
2006-08-07 19:42:31 +02:00 |
Roderick Colenbrander
|
bd6f0b23d6
|
wined3d: General constant caps fix.
|
2006-08-07 13:52:03 +02:00 |
Tijl Coosemans
|
fc8172f7ee
|
loader/pthread: Added pthread_attr_get_np support.
|
2006-08-07 13:51:50 +02:00 |
H. Verbeet
|
ef87a40c72
|
wined3d: Delay vertex shader compilation until the shader is first used.
|
2006-08-07 13:12:10 +02:00 |
Roderick Colenbrander
|
3d9e96f3bc
|
wined3d: Volume textures fix.
|
2006-08-05 11:26:25 +02:00 |
Alexandre Julliard
|
2c2299685f
|
user: Implementation of Get/SetWindowLongPtr for 64-bit platforms.
Also use the same code for Get/SetWindowWord.
Based on a patch by Ge van Geldorp.
|
2006-08-02 21:59:00 +02:00 |
H. Verbeet
|
d5238cfb38
|
wined3d: Split the GLSL check in a check for GLSL vertex shaders and one for GLSL fragment shaders.
|
2006-07-31 10:53:05 +02:00 |
Jason Green
|
2e52b36bb3
|
wined3d: Declare a 1D sampler for TEXDP3TEX (GLSL).
|
2006-07-29 11:50:02 +02:00 |
Jason Green
|
d353ab7879
|
wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces.
|
2006-07-29 11:49:51 +02:00 |
Stefan Dösinger
|
06106e2810
|
ddraw: Support using an application-provided surface pointer.
|
2006-07-26 15:17:59 +02:00 |
Alexandre Julliard
|
c627601c3b
|
server: Convert the server start time to the abs_time_t type.
|
2006-07-26 14:50:55 +02:00 |
Alexandre Julliard
|
3095a48d6f
|
server: Convert thread creation/exit times to the abs_time_t type.
|
2006-07-26 14:49:55 +02:00 |
Alexandre Julliard
|
ce40ef18df
|
server: Rename the wait_input_idle request to better reflect what it does.
Also get rid of the unused timeout field.
|
2006-07-26 11:48:25 +02:00 |
Alexandre Julliard
|
0f273c17ff
|
server: Added data_size_t type to represent sizes in the server protocol.
Make it an unsigned int to save some space on Win64, if we need to
transfer more than 4Gb over the server pipe something is seriously
wrong.
|
2006-07-26 11:11:03 +02:00 |
H. Verbeet
|
536638918d
|
wined3d: Add real occlusion query support.
|
2006-07-25 11:22:00 +02:00 |
Jason Green
|
ac8f2c033c
|
wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
Added debug function for WINED3DTRANSFORMSTATETYPE and changed all
references from D3DTS_* to WINED3DTS_*.
|
2006-07-24 19:55:27 +02:00 |
Alexandre Julliard
|
0b39d1a89e
|
libwine: Added a function to enumerate the reserved mmap areas.
|
2006-07-24 13:59:10 +02:00 |
Stefan Siebert
|
026dd2d88a
|
ntdll: Implementation of process CreationTime and ExitTime.
|
2006-07-21 13:27:16 +02:00 |
Mike McCormack
|
546916f401
|
include: Semicolons after cpp_quote are a syntax error in midl.
|
2006-07-20 12:12:17 +02:00 |
H. Verbeet
|
a8f2c1075a
|
wined3d: Compilation fixes.
|
2006-07-20 12:11:06 +02:00 |
Alexandre Julliard
|
c316f0e47f
|
server: Simplify process creation.
Pass the socket for the new process from the parent through the
environment.
Perform initialisations during the new_process request.
|
2006-07-19 14:00:10 +02:00 |
Jason Green
|
718716b77a
|
wined3d: Make the number of floating point shader constants dynamic.
|
2006-07-19 09:54:30 +02:00 |
Stefan Dösinger
|
bffe5a6922
|
ddraw/wined3d: Remove texture format enumeration functions.
|
2006-07-18 11:25:22 +02:00 |
Robert Shearman
|
9318cb0fbc
|
rpcrt4: Handle more structure padding values.
|
2006-07-18 11:12:47 +02:00 |