Henri Verbeet
64d41b3dec
wined3d: Try harder to reuse the current context.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
d7fd641482
wined3d: Pass a wined3d_context_gl structure to wined3d_query_create_buffer_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
2e49b85f97
wined3d: Pass a wined3d_context_gl structure to nvts_activate_dimensions().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
14f1cc73e7
wined3d: Pass a wined3d_context_gl structure to glsl_blitter_get_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
48d710dce9
wined3d: Pass a wined3d_context_gl structure to set_glsl_shader_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
4ed190e8ac
wined3d: Also try to create a depth/stencil buffer for WINED3D_NO3D devices in swapchain_init().
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If requested. It will fail as it should, but the client library should never
request it. I.e., the additional check is redundant.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:52 +02:00
Henri Verbeet
3d8c15dc85
wined3d: Pass a wined3d_context_gl structure to set_glsl_compute_shader_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:52 +02:00
Henri Verbeet
7d8ad2e8d8
wined3d: Pass a wined3d_context_gl structure to find_glsl_compute_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:42 +02:00
Henri Verbeet
dbb0139e3e
wined3d: Pass a wined3d_context_gl structure to shader_glsl_compile_compute_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:39 +02:00
Henri Verbeet
d86f6a4ab7
wined3d: Pass a wined3d_context_gl structure to shader_glsl_find_ffp_fragment_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:36 +02:00
Henri Verbeet
1ba7247a4f
wined3d: Unhook swapchains in swapchain_cleanup().
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So that the hook is properly removed on failure in wined3d_swapchain_create().
This is a somewhat theoretical though, since in practice
WINED3D_SWAPCHAIN_HOOK and WINED3D_SWAPCHAIN_IMPLICIT are never used together.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 08:00:03 +02:00
Henri Verbeet
3a2a176a7b
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_ffp_fragment_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 08:00:01 +02:00
Henri Verbeet
9d7ca718e0
wined3d: Pass a wined3d_context_gl structure to find_glsl_geometry_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:59 +02:00
Henri Verbeet
32dbfda4d5
wined3d: Pass a wined3d_context_gl structure to find_glsl_domain_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:57 +02:00
Henri Verbeet
62d6520fa6
wined3d: Pass a wined3d_context_gl structure to find_glsl_hull_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:55 +02:00
Henri Verbeet
e867d986d5
wined3d: Pass a wined3d_context_gl structure to find_glsl_vshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:42 +02:00
Henri Verbeet
6bf34c8366
wined3d: Pass a wined3d_context_gl structure to find_glsl_pshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:40 +02:00
Henri Verbeet
3d765ae072
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_compute_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:37 +02:00
Henri Verbeet
9eb34e4f74
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_geometry_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:35 +02:00
Henri Verbeet
08033be01b
wined3d: Use Windows 7 as fallback driver version in wined3d_driver_info_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-28 08:11:26 +02:00
Henri Verbeet
03a06f4ef2
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_domain_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-28 08:11:24 +02:00
Henri Verbeet
eaf48206c1
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_hull_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-28 08:11:22 +02:00
Henri Verbeet
c85df2edc6
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_vshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-28 08:11:20 +02:00
Henri Verbeet
c65d522f91
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_pshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-28 08:11:15 +02:00
Henri Verbeet
6d417f7890
wined3d: Explicitly handle Windows 2 & 3 in wined3d_driver_info_init().
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By returning Windows 9x driver versions.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-27 19:37:05 +02:00
Henri Verbeet
62179b511f
wined3d: Pass a wined3d_context_gl structure to shader_generate_glsl_declarations().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-27 19:37:03 +02:00
Henri Verbeet
7710f67354
wined3d: Pass a wined3d_context_gl structure to shader_glsl_clip_plane_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-27 19:37:01 +02:00
Henri Verbeet
e9dc1dfc2f
wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_fog_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-27 19:36:59 +02:00
Henri Verbeet
45c3c20dbf
wined3d: Pass a wined3d_context_gl structure to shader_glsl_pointsize_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-27 19:36:57 +02:00
Henri Verbeet
0bcb2de66a
wined3d: Handle Windows 8.1 in wined3d_driver_info_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-26 23:08:56 +02:00
Henri Verbeet
68c665576b
wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_light_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-26 23:08:56 +02:00
Henri Verbeet
e0ff34913e
wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_lightambient_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-26 23:08:56 +02:00
Henri Verbeet
7fc2b67228
wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_material_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-26 23:08:56 +02:00
Henri Verbeet
43daf74786
wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_texmatrix_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-26 23:08:56 +02:00
Zebediah Figura
d601fd9234
wined3d: Store the cursor texture in a local variable in swapchain_gl_present().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47392
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 19:21:28 +02:00
Jactry Zeng
c5577721b9
wined3d: Drop support for WINED3DFMT_D32_UNORM.
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:56 +02:00
Henri Verbeet
1f8a3b04b9
wined3d: Move texture2d_load_renderbuffer() to texture.c.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:21 +02:00
Henri Verbeet
973d96eb7e
wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_normalmatrix_uniform().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:18 +02:00
Henri Verbeet
3484871f2c
wined3d: Pass a wined3d_context_gl structure to shader_glsl_init_transform_feedback().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:16 +02:00
Henri Verbeet
84f8bf2400
wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_program_resources().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:14 +02:00
Henri Verbeet
633cd82a3d
wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_destroy_buffer_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:08 +02:00
Henri Verbeet
7fae37c0e1
wined3d: Move texture2d_load_drawable() to texture.c.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-24 10:08:27 +02:00
Henri Verbeet
5239000a9e
wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_create_buffer_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-24 10:08:24 +02:00
Henri Verbeet
1381d179f9
wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_bind().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-24 10:08:22 +02:00
Henri Verbeet
8c231b018b
wined3d: Pass a wined3d_context_gl structure to find_arb_vs_compile_args().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-24 10:08:20 +02:00
Henri Verbeet
620bb84551
wined3d: Pass a wined3d_context_gl structure to find_arb_ps_compile_args().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-24 10:08:17 +02:00
Zebediah Figura
0922237c83
wined3d: Use a backup device context for swapchains created on the desktop window.
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This patch was written by "naur".
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=18490
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 22:51:55 +02:00
Henri Verbeet
3595c42a62
wined3d: Merge the wined3d_texture_gl texture ops implementations.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 08:05:52 +02:00
Henri Verbeet
17d159e3ca
wined3d: Pass a wined3d_context_gl structure to find_arb_pshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 08:05:50 +02:00
Henri Verbeet
28d61adf5e
wined3d: Pass a wined3d_context_gl structure to shader_arb_load_constants_internal().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 08:05:48 +02:00