wined3d: Handle Windows 8.1 in wined3d_driver_info_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -115,11 +115,13 @@ ULONG CDECL wined3d_decref(struct wined3d *wined3d)
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* The driver version has the form "x.y.z.w".
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*
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* "x" is the Windows version the driver is meant for:
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* 4 -> 95/98/NT4
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* 5 -> 2000
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* 6 -> 2000/XP
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* 7 -> Vista
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* 8 -> Win 7
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* 4 -> 95/98/NT4
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* 5 -> 2000
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* 6 -> 2000/XP
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* 7 -> Vista
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* 8 -> Windows 7
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* 9 -> Windows 8
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* 10 -> Windows 10
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*
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* "y" is the maximum Direct3D version the driver supports.
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* y -> d3d version mapping:
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@ -589,7 +591,7 @@ void wined3d_driver_info_init(struct wined3d_driver_info *driver_info,
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}
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else
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{
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if (os_version.dwMinorVersion > 2)
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if (os_version.dwMinorVersion > 3)
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{
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FIXME("Unhandled OS version %u.%u, reporting Win 8.\n",
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os_version.dwMajorVersion, os_version.dwMinorVersion);
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