Commit Graph

34000 Commits

Author SHA1 Message Date
Stefan Dösinger 93cd7ef7ff wined3d: Correctly load vertex attributes with a stride of 0. 2007-02-14 20:46:02 +01:00
Stefan Dösinger aec06f60e7 wined3d: Do not leave SetStreamSource early. 2007-02-14 20:45:54 +01:00
Stefan Dösinger e6fedfca7a wined3d: Do not release the local vertex buffer copy. 2007-02-14 20:45:44 +01:00
Stefan Dösinger 40c85a60b7 wined3d: SetStreamSource does not modify stream flags. 2007-02-14 20:45:32 +01:00
Stefan Dösinger d73c71ad8d wined3d: Load single attribute setter functions. 2007-02-14 20:45:24 +01:00
Stefan Dösinger 174b6321eb wined3d: Move lights to the state table. 2007-02-14 20:45:15 +01:00
Stefan Dösinger acadf3f241 wined3d: Replace the light chain with a hashmap. 2007-02-14 20:44:58 +01:00
Alexandre Julliard 5fce682f41 winex11.drv: Added a check for the ATI driver corrupting %fs.
Based on a patch by Lei Zhang.
2007-02-14 18:18:07 +01:00
Alexandre Julliard 9d2d5eae2d shell32: Don't wrap SHELL_ConfirmIDs in an assert. Fixed return value. 2007-02-14 14:43:50 +01:00
Alexandre Julliard a43cb2807a d3d8: Avoid a size_t printf format warning. 2007-02-14 14:43:14 +01:00
Shanren Zhou 613998d4f6 comctl32: Add header tests. 2007-02-14 14:42:40 +01:00
Jacek Caban bdf2bf93a8 mshtml: Make load_gecko thread safe. 2007-02-14 14:42:34 +01:00
Hwang YunSong(황윤성) 92f675749f shell32: Updated Korean resource. 2007-02-14 14:42:24 +01:00
Andrew Talbot 908903b7f1 version: Constify a formal parameter of VerQueryValue{A|W}(). 2007-02-14 14:42:09 +01:00
Mike McCormack d50c62884a msi: Find pending custom actions by GUID. 2007-02-14 14:42:02 +01:00
Marcus Meissner da7c2f5f36 bin2res: Use fstat, handle errors. 2007-02-14 14:41:57 +01:00
Lei Zhang 9a3a144896 tools/wineshelllink: Create links with WINEPREFIX. 2007-02-14 14:12:04 +01:00
Dmitry Timoshkov f407e9a05d user32: Avoid sending unwanted DM_GETDEFID/DM_SETDEFID messages. 2007-02-14 14:06:27 +01:00
H. Verbeet 157205c085 d3d8: Don't store the d3d8 declaration in the wined3d object. 2007-02-14 13:56:50 +01:00
H. Verbeet efed9aea1f d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8. 2007-02-14 13:54:55 +01:00
H. Verbeet dea795f7ac d3d9: Don't store the d3d9 declaration in the wined3d object. 2007-02-14 13:54:42 +01:00
H. Verbeet 32e5cac2be wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl. 2007-02-14 13:54:29 +01:00
H. Verbeet 5ad6766c85 d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader. 2007-02-14 13:54:17 +01:00
H. Verbeet a0b417725a d3d8: Add an IDirect3DVertexDeclaration8 class to hold the wined3d vertex declaration. 2007-02-14 13:50:57 +01:00
H. Verbeet 8f0884066f wined3d: Add WINED3DDECLUSAGE, use it. 2007-02-14 13:50:22 +01:00
H. Verbeet 942bef9e86 wined3d: Get rid of WINED3DSHADERDECLUSAGE. 2007-02-14 13:50:09 +01:00
H. Verbeet 2d9540cab7 wined3d: Don't use WINED3DSHADERDECLUSAGE_PSIZE / WINED3DSHADERDECLUSAGE_FOG. 2007-02-14 13:50:01 +01:00
Alexandre Julliard a71a22c579 cabinet: Fixed fd leak in case of error. 2007-02-14 13:12:32 +01:00
Damjan Jovanovic 7ecc283bd9 msvcrt: Implemented stat64, wstat64 and fstat64.
Change all other variations of stat use the stat64 family, since it is
the most general.
2007-02-14 12:31:14 +01:00
Damjan Jovanovic cbb6da2d70 msvcrt: Added declarations for functions and structures related to stat64. 2007-02-14 12:30:58 +01:00
Alexandre Julliard 6f7f2bf882 gdi32: Fixed typo in AngleArc. 2007-02-14 12:30:43 +01:00
Chris Robinson 2250c2898f quartz: Loop through the rest of the possible filters even when a connection fails. 2007-02-14 12:30:13 +01:00
Chris Robinson 2d592427e5 wine.inf: Add quartz.dll to the list of installed fake DLLs. 2007-02-14 12:30:08 +01:00
Chris Robinson 134d8a026a quartz: Remove 1GB AVI size limitation. 2007-02-14 12:30:02 +01:00
Chris Robinson 0885141c64 quartz: Properly handle input parameters in FileSource_GetCurFile. 2007-02-14 12:29:57 +01:00
Stefan Dösinger b90a665d20 wined3d: Do not allocate compressed surfaces with glTexImage2D. 2007-02-14 12:29:42 +01:00
Stefan Dösinger ae3327334d wined3d: Swap the SFLAG_DIBSECTION flag when swaping hdc and memory. 2007-02-14 12:29:29 +01:00
Stefan Dösinger 0ddd236480 wined3d: Check error conditions before creating the object. 2007-02-14 12:29:19 +01:00
Stefan Dösinger 403b5ecf60 wined3d: Partial render target locking. 2007-02-14 12:29:11 +01:00
Stefan Dösinger b48dfb3c54 wined3d: Always use np2 repacking if no native np2 support is available. 2007-02-14 12:29:01 +01:00
Stefan Dösinger 21172f1dec wined3d: Improve render target locking. 2007-02-14 12:28:39 +01:00
Stefan Dösinger c3f0eb489b wined3d: Remove pow2Size from the surfaces. 2007-02-14 12:28:19 +01:00
Stefan Dösinger e16d08f011 wined3d: Show fullscreen rendering windows. 2007-02-14 12:28:04 +01:00
Stefan Dösinger f196680c59 wined3d: GetRenderTargetData can call BltFast. 2007-02-14 12:27:37 +01:00
Stefan Dösinger 8cae0e4d07 wined3d: Dirtify the render targets, not the primary swapchain on draws. 2007-02-14 12:27:23 +01:00
Felix Nawothnig 8784d47cba comctl32: Remove redundant NULL checks before Free() calls. 2007-02-14 12:22:39 +01:00
Felix Nawothnig 43c0ce1638 comctl32: Add tests for Alloc() and friends. 2007-02-14 12:22:09 +01:00
Felix Nawothnig feb4abf118 comctl32: Rename 'string' test to 'misc'. 2007-02-14 12:21:57 +01:00
H. Verbeet 2a309f503d wined3d: Cleanup the pixelshader() state handler a little bit. 2007-02-14 12:21:46 +01:00
H. Verbeet 1636bc1aec wined3d: Always select the correct shader pair in the vertexdeclaration() state handler. 2007-02-14 12:21:41 +01:00