Commit Graph

1628 Commits

Author SHA1 Message Date
Zhiyi Zhang b911e56045 wined3d: Restore display modes for all outputs when doing mode restoration.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-03 21:47:27 +01:00
Zhiyi Zhang e166f6d07e d3d8/tests: Test display mode restoration.
Mostly to test that when doing mode restoration, all display outputs get restored to their display
settings in the registry, not just one output gets restored.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-30 22:14:11 +01:00
Zhiyi Zhang 5715b77e87 d3d8/tests: Restore display modes at the end of test_wndproc().
test_wndproc() makes a series of ChangeDisplaySettings() calls that could make the current display
mode no longer match the registry display mode. Restore display modes at the end of test_wndproc()
so that other tests are not affected.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-30 22:14:11 +01:00
Zhiyi Zhang 9288f31015 dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:21:33 +02:00
Zhiyi Zhang d3e088cc00 wined3d: Specify a wined3d output for swapchain creation.
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter
specified in the device creation parameters regardless of the device
window position when creating a swapchain. Whereas DXGI uses the device
window position to determine which DXGI output to use.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Zhiyi Zhang 97fce0b3af d3d8: Store a struct d3d8 in struct d3d8_device.
So that d3d_parent->wined3d_outputs can be directly accessed in device.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Zhiyi Zhang 6ca5dbf599 d3d8/tests: Add more get display mode tests.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-11 21:24:58 +02:00
Zhiyi Zhang a4850ffc09 d3d8/tests: Test window position.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-11 21:24:58 +02:00
Chip Davis 42e932e63f wined3d: Remove WINED3D_RS_EDGEANTIALIAS.
Handle this render state similarly to D3DRS_ZFUNC, by mapping it in the
client DLLs.

As far as I can tell, save for the fact that it's only supposed to apply
to lines forming a convex outline, it's roughly equivalent to
D3DRS_ANTIALIASEDLINEENABLE. We definitely handled it the same way.

Curiously, even though we supported the render state, we didn't set the
corresponding capability bit. Do that now.

Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-17 19:40:26 +02:00
Zhiyi Zhang f91dd56ccd wined3d: Do not clip the cursor after changing display modes.
DirectDraw should clip the cursor to the primary monitor only when the
cooperative level is DDSCL_EXCLUSIVE. For Direct3D 8, 9 and DXGI,
changing display modes shouldn't clip the cursor as tests showed.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-09 21:04:04 +02:00
Zhiyi Zhang ed45092f85 d3d8/tests: Test cursor clipping.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-07 20:55:48 +02:00
Chip Davis 36cd136a6b d3d8: Explicitly cast FourCC formats in d3dformat_from_wined3dformat() and wined3dformat_from_d3dformat().
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis 3b5ae3c5fa d3d8: Introduce a helper to convert d3d8 primitive types to wined3d types.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:34 +02:00
Chip Davis 37e8cf5d45 d3d8: Introduce a helper to convert d3d8 render states to wined3d states.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:32 +02:00
Chip Davis 20a7056db1 d3d8: Introduce a helper to convert d3d8 transform states to wined3d states.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:28 +02:00
Chip Davis 9937a26b1a d3d8: Introduce a helper to convert d3d8 device types to wined3d types.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:26 +02:00
Chip Davis 43104e37ad d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:24 +02:00
Chip Davis 153e39fc98 d3d8/tests: Avoid abs() on unsigned values in compare_mode().
Mostly because Clang complains.

Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:47 +02:00
Zhiyi Zhang 49bf4a8707 wined3d: Move cursor size check against display mode out of wined3d_device_set_cursor_properties().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:16 +02:00
Zhiyi Zhang 47f3afb971 wined3d: Check cursor sizes are powers of two.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:13 +02:00
Zhiyi Zhang a37b901699 d3d8/tests: Add cursor size tests.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:07 +02:00
Zhiyi Zhang 0bd130f213 d3d8/tests: Fix possible test failures.
expect_messages points to a local variable. When it goes out of scope, it
reads into random memory, causing failures.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:01 +02:00
Chip Davis 67af6800a2 d3d8/tests: Introduce compare_uint().
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-30 23:10:07 +02:00
Zhiyi Zhang b07e8b3edb wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-25 20:33:56 +01:00
Zhiyi Zhang dc9cd0e0fb d3d8/tests: Test detaching adapters.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 20:42:49 +01:00
Zhiyi Zhang c8889fb9fb d3d8: Report d3d8 adapter ordinal in d3d8_device_GetCreationParameters().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-23 21:30:27 +01:00
Zhiyi Zhang 5dae33dc3c wined3d: Refactor wined3d_get_output_desc() to wined3d_output_get_desc().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 20:24:56 +01:00
Serge Gautherie d0fd12b909 include: Remove now useless forced WINVER defines.
Signed-off-by: Serge Gautherie <winehq-git_serge_180711@gautherie.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 13:15:16 +01:00
Zhiyi Zhang 05dd1e1804 d3d8/tests: Fix a test failure with Win10 WARP.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:52:51 +01:00
Zhiyi Zhang e106a460f5 d3d8/tests: Test device caps on multiple adapters.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:52:46 +01:00
Zhiyi Zhang 9ffd2e1f23 d3d8/tests: Support creating a device with the specified adapter.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-17 16:04:49 +01:00
Zhiyi Zhang 2e6dc57f31 d3d8: Report d3d8 adapter ordinal in device caps.
d3d8 adapters are actually outputs in wined3d.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:31:07 +01:00
Zhiyi Zhang e6368b9c10 wined3d: Pass a struct wined3d_adapter pointer to wined3d_get_device_caps().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:30:58 +01:00
Zhiyi Zhang f2a850c844 wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:13 +01:00
Zhiyi Zhang beb4668d58 wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_multisample_type().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:09 +01:00
Zhiyi Zhang 591068cec0 wined3d: Refactor wined3d_get_adapter_identifier() to wined3d_adapter_get_identifier().
wined3d_adapter_get_identifier() uses a struct wined3d_adapter pointer
as parameter.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:05 +01:00
Zhiyi Zhang a8072e0841 wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:00 +01:00
Zhiyi Zhang 2d1786c55a wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_depth_stencil_match().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:53 +01:00
Zhiyi Zhang f9701d3777 wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_type().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:53 +01:00
Zhiyi Zhang aa177f6afc wined3d: Refactor wined3d_get_adapter_display_mode() to wined3d_output_get_display_mode().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:54:06 +01:00
Matteo Bruni 9d764892ee d3d8: Range-check GetPixelShaderConstant() indices to the d3d8 limit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:53:04 +01:00
Matteo Bruni 417c36ccb7 d3d8: Store primary stateblock state pointer in the device.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:53:00 +01:00
Rémi Bernon fa48909657 d3d8/tests: Add test_window_style results for w1064v1809.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:51:55 +01:00
Zhiyi Zhang 1bb5c9187c wined3d: Refactor wined3d_get_adapter_mode_count() to wined3d_output_get_mode_count().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:37 +01:00
Zhiyi Zhang a0dbb1e469 wined3d: Refactor wined3d_enum_adapter_modes() to wined3d_output_get_mode().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:33 +01:00
Henri Verbeet 7622d97f78 d3d8: Avoid checking the stage index in d3d8_device_GetTextureStageState() (Coverity).
The correct limit for d3d8 would be WINED3D_MAX_TEXTURES, since that's the
size of the "texture_states" array. However, the original code didn't check
the stage index at all, so simply remove it.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:40 +01:00
Zhiyi Zhang 2e848c18d9 d3d8: Enumerate wined3d outputs in d3d8_init().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:28 +01:00
Zhiyi Zhang 2f9037c75d wined3d: Introduce wined3d_adapter_get_output_count().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:21 +01:00
Matteo Bruni 565f7b4494 d3d8: Fix texture stage index checks.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Zebediah Figura 6384f4c4e7 d3d8: Stop setting the device state in d3d8_device_SetLight() and d3d8_device_LightEnable().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-26 22:33:11 +01:00