Stefan Dösinger
d93e161b1f
d3d: Move clippers from DDraw to wined3d.
2007-05-08 18:27:44 +02:00
Detlef Riekenberg
00028b0c37
ddraw/tests: Fix typos in messages.
2007-05-08 13:25:55 +02:00
Stefan Dösinger
00e37a81b2
ddraw: Primary surfaces always have screen size.
2007-05-07 21:43:09 +02:00
Stefan Dösinger
742260d418
ddraw: Adjust the d3d viewport when changing the back buffer.
...
WineD3D sets up the viewport according to the front buffer, so this
needs to be changed to the values of the render target passed when the
d3d7 device is created and this device turns out not to be the known
front or back buffer.
2007-05-07 21:42:59 +02:00
Stefan Dösinger
2ecacc619f
ddraw: Fix reported caps on compressed surfaces.
...
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget
26553b6c1d
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-05-07 14:30:14 +02:00
H. Verbeet
0b9808761f
ddraw: Add a surface locking test.
2007-05-04 13:41:37 +02:00
H. Verbeet
7b48db196f
d3d: Fix the surface locking rectangle validation.
2007-05-04 13:41:13 +02:00
Stefan Dösinger
6acc0a151d
ddraw: Forward all 4 world matrices to wined3d.
2007-05-03 14:24:26 +02:00
Stefan Dösinger
d913744f1e
d3d: Calculate the size of WINED3DFVF_XYZBx FVFs.
2007-05-03 14:24:16 +02:00
Stefan Dösinger
ffae39c3f3
ddraw: Update the wined3d depth stencil on device creation, render.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
378005442e
ddraw: Cube map structure test.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
cdaf29f64e
ddraw: Cube texture support.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
94b3fddec8
d3d: Pass the cube face to Create*Texture's surface creation callback.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
7ca369d9b6
ddraw: Store a WineD3DBaseTexture instead of a WineD3DTexture.
2007-05-01 11:42:24 +02:00
Andrew Talbot
0629946e65
ddraw: Exclude unused headers.
2007-05-01 11:42:24 +02:00
Francois Gouget
5a8fc34033
Assorted spelling fixes.
2007-04-30 12:35:11 +02:00
Stefan Dösinger
a61e58dbf4
ddraw: Add a test for surface attachments.
2007-04-30 12:22:14 +02:00
Stefan Dösinger
9e3e799ca3
ddraw: Complex surfaces form a tree.
2007-04-30 12:22:06 +02:00
Stefan Dösinger
87544190a5
ddraw: Move the additional surface creation into a seperate function.
2007-04-30 12:21:21 +02:00
Stefan Dösinger
d30c25be83
ddraw: Do not access the surface connection structure directly in SetPalette.
2007-04-30 12:21:09 +02:00
Stefan Dösinger
b4d48c7fce
ddraw: Search for d3d primary a bit differently.
2007-04-30 12:20:56 +02:00
Stefan Dösinger
88af9702f1
ddraw: Use EnumAttachedSurfaces for SetColorKey.
2007-04-27 11:43:45 +02:00
Stefan Dösinger
a46012eff2
ddraw: Search for texture sublevels with GetAttachedSurface.
2007-04-27 11:43:36 +02:00
Stefan Dösinger
c2ffffe1ff
ddraw: Use EnumAttachedSurfaces to search for a render target.
2007-04-27 11:43:27 +02:00
Stefan Dösinger
86eb79b0c9
ddraw: Add a test for EnumSurfaces.
2007-04-27 11:43:17 +02:00
Stefan Dösinger
460f71dcf8
d3d: Fix ProcessVertices.
...
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger
0386eed91f
ddraw: Get rid of FVFs.
...
Remove all IWineD3DDevice::SetFVF calls and instead create converted
vertex declarations and use them. The idea is to remove the FVF paths
from wined3d to simplify the code, and optimize the vertex declaration
codepath.
2007-04-26 14:54:17 +02:00
Andrew Talbot
e4253fd8b9
ddraw: Constify some variables.
2007-04-23 14:42:06 +02:00
Stefan Dösinger
725057da47
d3d: Remove dependency on ddraw.h header.
2007-04-16 13:20:15 +02:00
Stefan Dösinger
8a5b6df483
d3d: Enumerate palettized formats for ddraw.
2007-04-16 12:12:34 +02:00
Stefan Dösinger
290f2eb146
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
...
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger
1d4a4b75bc
ddraw: When changing the back buffers also update the render target.
2007-03-29 21:00:25 +02:00
Francois Gouget
d9e8a0f63e
Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll.
2007-03-28 12:36:13 +02:00
Andrew Talbot
4eb936db33
ddraw: Replace inline static with static inline.
2007-03-20 13:00:45 +01:00
A C Hurst
8f14d4639d
wined3d: Fix struct size calculation in EnumTextureFormats.
2007-03-19 12:23:29 +01:00
Stefan Dösinger
022e884342
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-19 12:17:18 +01:00
Stefan Dösinger
4b445124d3
direct3d: Add a fixed function fog test.
2007-03-15 12:14:50 +01:00
Stefan Huehner
51a7ca3440
Change some functions arguments from () -> (void).
2007-03-12 12:25:31 +01:00
Francois Gouget
4a1435aa79
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-03-05 12:13:20 +01:00
Stefan Dösinger
4a16dbbbec
wined3d: More Clear fixes.
...
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget
a98b9d76c6
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-02-26 17:34:06 +01:00
Francois Gouget
dbbef46e5a
ddraw/tests: There is no unnamed union in D3DLIGHT7.
2007-02-26 17:34:04 +01:00
Stefan Dösinger
efc03f0a34
wined3d: Index buffer fixes.
2007-02-21 10:57:08 +01:00
Stefan Dösinger
76b7cac7af
wined3d: Light parameter fixes.
2007-02-21 10:55:31 +01:00
Francois Gouget
93494f2ac0
Assorted spelling fixes.
2007-02-20 20:30:51 +01:00
Stefan Dösinger
bbcf98209c
wined3d: No bounds checking is done on sampler / texture numbers.
2007-02-20 11:49:42 +01:00
Stefan Dösinger
27113156d9
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-20 11:47:46 +01:00
Stefan Dösinger
cd3bc1d17d
ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface.
2007-02-19 13:09:30 +01:00
Stefan Dösinger
1036ca0df6
ddraw: Creating surfaces with old interfaces doesn't addref.
2007-02-19 13:09:18 +01:00
Stefan Dösinger
68e7ed2c90
ddraw: Fix a leak in a test.
2007-02-19 13:09:04 +01:00
Stefan Dösinger
ae91cfe380
ddraw: SetClipper refcounting fix.
2007-02-19 13:08:55 +01:00
Stefan Dösinger
266fc77cf0
wined3d: Lighting is calculated for vertices without normals.
...
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00
Stefan Dösinger
03bc11fa16
wined3d: Visual test framework.
2007-02-19 13:07:44 +01:00
H. Verbeet
a4bc52a89c
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
2007-02-16 12:31:03 +01:00
Stefan Dösinger
3b3e865366
ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter.
2007-02-15 16:55:52 +01:00
Stefan Dösinger
c3d3dcec81
ddraw: Handle mipmapped TEXTUREMIN render states.
2007-02-15 16:55:45 +01:00
Stefan Dösinger
7c40f9aaa2
ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states.
2007-02-15 16:55:33 +01:00
Stefan Dösinger
8b8e30b1e1
ddraw, wined3d: Color keying tests and fixes.
2007-02-15 11:37:00 +01:00
Stefan Dösinger
388499ff28
wined3d: More fullscreen window fixes.
2007-02-14 20:46:51 +01:00
Stefan Dösinger
67b1f4a7e9
wined3d: BeginScene and EndScene tests and fixes.
2007-02-12 12:08:34 +01:00
H. Verbeet
6112522122
wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl.
2007-01-19 12:28:58 +01:00
Francois Gouget
d4ca34dd9b
d3d: Fix the D3DFMT_XXX constant declarations.
2007-01-18 12:05:05 +01:00
Stefan Dösinger
1d3abdeeaa
wined3d: Store the stream number in the strided structure.
2007-01-17 11:23:54 +01:00
Stefan Dösinger
3d14118fb7
ddraw: Get some texture stage states from their equivalent sampler states.
2007-01-10 22:01:31 +01:00
Michael Stefaniuc
33af3c5c83
janitorial: Use the C standard for multiline strings.
2007-01-10 12:28:19 +01:00
Stefan Dösinger
4e8e47fc6c
ddraw: Forward the DDSCAPS2_TEXTUREMANAGE flag to wined3d.
2007-01-08 20:59:29 +01:00
Stefan Dösinger
3581d8e8d8
wined3d: Do not keep internal references on vertex buffers.
2007-01-08 20:59:06 +01:00
Andrew Talbot
386fdd81e9
ddraw: Declare some functions static.
2007-01-04 21:14:08 +01:00
Andrew Talbot
7c95df77ae
ddraw: Declare some functions static.
2007-01-04 09:55:15 +01:00
Stefan Dösinger
71631f7638
wined3d: Use the baseVertexIndex in the stateblock.
2007-01-03 11:02:51 +01:00
Christoph Bumiller
b1cc8bec82
ddraw: Fix the AddViewport thunk.
2007-01-03 11:01:12 +01:00
Alexandre Julliard
656fc93815
Use GetDC instead of CreateDC where possible.
2007-01-02 17:16:36 +01:00
Michael Stefaniuc
c7e00c9f49
janitorial: In multiline strings there is no need for '\' at the end of the lines.
2006-12-27 13:10:13 +01:00
Günther Brammer
8485eb02dc
ddraw: Add a test for IDirectDrawSurface_SetColorKey.
2006-12-21 11:25:05 +01:00
Markus Amsler
5e0fc62135
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
2006-12-18 12:07:26 +01:00
Ulrich Czekalla
325f666fc5
ddraw: IDirectDraw3 should use its own ref count variable.
2006-12-16 17:01:52 +01:00
Ulrich Czekalla
f26cb44c73
ddraw: Initialize the IDirectDraw3 vtable.
2006-12-16 17:01:46 +01:00
Vitaliy Margolen
2a63a03eb1
wined3d: When changing display modes clip cursor to the requested display size.
2006-12-15 13:44:36 +01:00
Dmitry Timoshkov
8836dea139
ddraw: Fix warnings.
2006-12-15 12:19:05 +01:00
Stefan Dösinger
46028b0832
wined3d: D3DRS_ZVISIBLE is not supposed to return an error.
2006-12-15 12:18:36 +01:00
Stefan Dösinger
2fe8a41cb8
ddraw: Add a TRACE to GetPixelFormat.
2006-12-15 12:18:31 +01:00
Ulrich Czekalla
398886799e
ddraw: Add IDirectDraw3 interface.
2006-12-14 20:33:49 +01:00
Günther Brammer
3c5b9557b5
ddraw: Fix IDirectDrawSurfaceImpl_SetColorKey to also change surface_desc.
2006-12-14 20:32:39 +01:00
Marcus Meissner
f0280cbd1e
made functions and variables static in some testcases.
2006-12-11 12:18:29 +01:00
Markus Amsler
3fd04308ab
d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice.
2006-12-06 12:39:30 +01:00
Markus Amsler
a60d4b2d2f
d3d: Pass the superior creating object down to the callback functions.
2006-12-04 12:40:38 +01:00
Markus Amsler
e2881758a1
ddraw: Call wined3d's SetTextureStageState not the one of d3d7.
2006-12-01 12:27:04 +01:00
Markus Amsler
f8e7ddd798
Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
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This reverts commit 478a414e58
.
2006-11-30 16:04:00 +01:00
Markus Amsler
5bec2f57a1
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
...
This reverts commit 274df6ef88
.
2006-11-30 16:04:00 +01:00
Markus Amsler
274df6ef88
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
2006-11-22 11:40:31 +01:00
Markus Amsler
478a414e58
d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
2006-11-22 11:39:52 +01:00
Francois Gouget
30e44c85c8
Assorted spelling fixes.
2006-11-07 15:25:24 +01:00
Andrey Turkin
3bc442dc8c
ddraw: Add missing dereference operators.
2006-10-26 13:04:52 +02:00
Stefan Dösinger
9329efa88e
ddraw: Forward the depth stencil buffer to wined3d.
2006-10-25 20:20:59 +02:00
Ivan Gyurdiev
4f611bc0e0
wined3d: Add D3DTA masks to the WINED3D namespace.
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Also fix usage of D3DTSS/D3DTA in ddraw.
2006-10-24 20:06:30 +02:00
Stefan Dösinger
116236f18c
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG].
2006-10-16 17:05:36 +02:00
Stefan Dösinger
1d65ade5fa
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V].
2006-10-16 17:05:31 +02:00
Stefan Dösinger
e92d7cbf2b
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE.
2006-10-16 12:12:58 +02:00
Stefan Dösinger
1c86290bd5
ddraw: Use real handles for state blocks.
2006-10-16 12:07:30 +02:00