Nikolay Sivov
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f79c4d6fa2
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comctl32/syslink: Call default procedure directly when needed.
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2011-04-27 11:54:49 +02:00 |
Nikolay Sivov
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f6b3376ec7
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comctl32/tests: Remove practically unused parameters from test functions.
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2011-04-27 11:54:47 +02:00 |
Michael Stefaniuc
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31057e4b75
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msxml3: COM cleanup in domdoc.c.
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2011-04-27 11:53:12 +02:00 |
Michael Stefaniuc
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1da5c9d17f
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shell32/tests: COM cleanup in shlfolder.c.
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2011-04-27 11:53:06 +02:00 |
André Hentschel
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ac3ed42601
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winedbg: Copy the x86 implementation of fetch_integer for ARM.
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2011-04-27 11:52:43 +02:00 |
André Hentschel
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b7ea0cb084
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winedbg: Fill the dbg_internal_var array for ARM.
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2011-04-27 11:52:29 +02:00 |
Marcus Meissner
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1ef0fca796
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msxml3: Mark internal symbols as hidden.
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2011-04-27 11:52:03 +02:00 |
Marcus Meissner
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4485696248
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shell32: Mark internal symbols as hidden.
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2011-04-27 11:52:00 +02:00 |
Henri Verbeet
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34ba20fe35
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wined3d: Merge the IWineD3DSurface::Unmap() implementations.
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2011-04-27 11:50:53 +02:00 |
Henri Verbeet
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825341e7c2
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wined3d: Merge the IWineD3DSurface::Map() implementations.
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2011-04-27 11:50:48 +02:00 |
Henri Verbeet
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a2ef014342
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wined3d: Merge the IWineD3DSurface::Release() implementations.
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2011-04-27 11:50:41 +02:00 |
Henri Verbeet
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d9ace3c9f7
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wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette().
For offscreen surfaces this might actually remove the texture we just loaded.
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2011-04-27 11:50:35 +02:00 |
Henri Verbeet
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a05841bd1a
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wined3d: Rename "pCaps" to "caps".
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2011-04-27 11:50:29 +02:00 |
Marcus Meissner
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a247c7fd49
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sane.ds: Mark internal functions as hidden.
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2011-04-27 11:50:20 +02:00 |
Marcus Meissner
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2c1d581ced
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twain_32: Mark some functions static and other internal ones hidden.
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2011-04-27 11:50:08 +02:00 |
André Hentschel
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dae65898e2
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dbghelp: Implement sparc_map_dwarf_register.
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2011-04-27 11:49:53 +02:00 |
Dylan Smith
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46a96b139e
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d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
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2011-04-27 11:49:36 +02:00 |
Dylan Smith
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c8a8bc3a62
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d3dx9: Implement ID3DXMesh::GenerateAdjacency.
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2011-04-27 11:49:15 +02:00 |
Dylan Smith
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e4fd5d0a60
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d3dx9: Support the option flags for D3DXCreateMesh.
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2011-04-27 11:49:08 +02:00 |
Aurimas Fišeras
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cff8753d26
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po: Update Lithuanian translation.
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2011-04-26 18:07:39 +02:00 |
Marcus Meissner
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0ecf958e72
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gphoto2.ds: Mark internal symbols as hidden.
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2011-04-26 16:18:24 +02:00 |
Matteo Bruni
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e1ac6078b5
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d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
Spotted by Gerald Pfeifer and Nicolas Le Cam.
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2011-04-26 16:18:08 +02:00 |
Matteo Bruni
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b17fd2a3af
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d3dx9: Print a FIXME when encountering an unknown surface format.
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2011-04-26 16:18:03 +02:00 |
Maarten Lankhorst
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c385a93505
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winealsa: Zero buffer, only write data if needed.
|
2011-04-26 16:18:00 +02:00 |
Stefan Dösinger
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e140077cc7
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d3d8: Add more tests for NULL render targets.
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2011-04-26 16:17:45 +02:00 |
Stefan Dösinger
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463162b414
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d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
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2011-04-26 16:17:43 +02:00 |
Alexandre Julliard
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0036e438db
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dinput: Pass mouse messages through if the request to clip the cursor is rejected.
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2011-04-26 16:04:23 +02:00 |
Alexandre Julliard
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c52f415415
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dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode.
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2011-04-26 16:04:00 +02:00 |
Alexandre Julliard
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5f2daff124
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dinput: Add a helper function for mouse warping.
|
2011-04-26 15:31:32 +02:00 |
Alexandre Julliard
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8578f9c375
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dinput: Get rid of some redundant coordinate mappings.
|
2011-04-26 15:31:31 +02:00 |
Alexandre Julliard
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897fdfd423
|
winex11: Refuse to clip cursor to a 1x1 window if we don't have XInput2 support.
|
2011-04-26 15:31:30 +02:00 |
Austin English
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dede8eba9f
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ole2.dll16: Add a stub for ReleaseStgMedium.
|
2011-04-26 15:31:29 +02:00 |
John Fremlin
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66c42df02e
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oleau32: Stop incorrectly parsing dates in bogus YDM order in European locales.
|
2011-04-26 15:31:28 +02:00 |
Rico Schüller
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a5fbbbe4a9
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d3dx9: Fix flags for annotation structures.
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2011-04-26 15:31:28 +02:00 |
Rico Schüller
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03204e99b7
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d3dx9: Improve get_parameter_by_name().
|
2011-04-26 15:31:27 +02:00 |
Rico Schüller
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dbfc4dfc8d
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d3dx9: Improve ID3DXBaseEffect::GetParameter().
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2011-04-26 15:31:27 +02:00 |
Marcus Meissner
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e1fcd78928
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secur32: Mark internal symbols with hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
|
c2f2f1911c
|
jscript: Mark internal symbols as having hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
|
58040f9508
|
rpcrt4: Mark internal symbols with hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
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0615969f2b
|
dsound: Mark internal symbols as having hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
|
32e05d7b61
|
comdlg32: Mark internal symbols as having hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
|
3ed1339219
|
gdiplus: Mark internal symbols as having hidden visibility.
|
2011-04-26 15:31:27 +02:00 |
Marcus Meissner
|
2ac87cb695
|
wininet: Mark internal symbols as hidden visibility.
|
2011-04-26 15:31:26 +02:00 |
Marcus Meissner
|
3587158631
|
urlmon: Mark internal functions as hidden.
|
2011-04-26 15:31:26 +02:00 |
Nicolas Le Cam
|
64111e2518
|
winspool.drv: Fix uninitialized variable warning.
|
2011-04-26 10:52:57 +02:00 |
Nicolas Le Cam
|
d4e7dacfc1
|
mshtml: Fix uninitialized variable warning.
|
2011-04-26 10:49:49 +02:00 |
Nicolas Le Cam
|
f54042df66
|
msctf/tests: Fix uninitialized variable warning.
|
2011-04-26 10:49:47 +02:00 |
Henri Verbeet
|
3f0120241b
|
wined3d: Enable SM3 if ARB_shader_texture_lod is supported.
|
2011-04-26 10:46:52 +02:00 |
Henri Verbeet
|
9d0e17e9ea
|
wined3d: Either set SM3 for both vertex and fragment shaders or for neither.
|
2011-04-26 10:46:45 +02:00 |
Henri Verbeet
|
f63a84be61
|
wined3d: Merge surface_base.c into surface.c.
|
2011-04-26 10:46:40 +02:00 |