Philip Nilsson
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6de5bdb0f7
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d3dx9: Use UINT instead of unsigned int where appropriate.
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2008-07-25 14:09:15 +02:00 |
Philip Nilsson
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d36df763c7
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d3dx9: Implement D3DXPlaneTransformArray.
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2008-07-25 14:09:15 +02:00 |
Luis Busquets
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e42d932c85
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d3dx9: Add a test for D3DXGetShaderVersion().
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2008-07-21 12:57:36 +02:00 |
Luis Busquets
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fb70f818b7
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d3dx9: Implement D3DXGetShaderVersion().
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2008-07-21 12:57:24 +02:00 |
Luis Busquets
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9e2b04893c
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d3dx9: Add a test for D3DXGetShaderSize().
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2008-07-16 19:56:24 +02:00 |
Luis Busquets
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9a93a49174
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d3dx9: Implement D3DXGetShaderSize().
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2008-07-16 19:56:19 +02:00 |
Louis Lenders
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efb90c7fee
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d3dx9_*: Add version resources.
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2008-06-23 19:58:04 +02:00 |
Philip Nilsson
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b67290b99a
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d3dx9/tests: Test the D3DXVec*Array functions.
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2008-03-21 12:52:54 +01:00 |
Philip Nilsson
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0457333f55
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d3dx9: Implement the D3DXVec*Array functions.
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2008-03-21 12:52:19 +01:00 |
Francois Gouget
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304b415284
|
Assorted spelling fixes.
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2008-03-19 11:21:27 +01:00 |
Tony Wasserka
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e84b8b23f8
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d3dx9: Add stubs for the ID3DXFont functions.
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2008-03-15 11:06:13 +01:00 |
Alexandre Julliard
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41f36c49e0
|
makefiles: Support non-standard import lib names in the global dll rules.
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2008-03-06 11:54:03 +01:00 |
Tony Wasserka
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459b92a009
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d3dx9: Implement D3DXDebugMute.
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2008-03-05 19:26:28 +01:00 |
Rob Shearman
|
48000893f9
|
makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual
DLL makefiles.
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2008-03-04 20:55:01 +01:00 |
Tony Wasserka
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0b5ae28061
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d3dx9_36: Create d3dx9 importlib.
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2008-03-04 20:51:12 +01:00 |
Tony Wasserka
|
4f148c28a1
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d3dx9: Implement D3DXCheckVersion.
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2008-03-04 20:50:11 +01:00 |
Tony Wasserka
|
7dec20d84a
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d3dx9: Implement D3DXGetDriverLevel.
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2008-02-19 14:39:56 +01:00 |
Tony Wasserka
|
87fefc7ef4
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d3dx9: Start implementation of d3dx9_36.
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2008-01-16 12:45:17 +01:00 |