Dmitry Timoshkov
|
49f1600b3f
|
gdi32: When compiling with PSDK headers request latest DEVMODE definition.
|
2007-12-19 12:19:49 +01:00 |
Stefan Dösinger
|
b95f30134b
|
wined3d: Implement texture -> swapchain blits with stretch_rect_fbo.
|
2007-12-19 12:19:43 +01:00 |
Stefan Dösinger
|
37e872e901
|
wined3d: Some improvements for SFLAG_CONVERTED checking.
We can check this flag before setting up the gl lock, and add the
surface format to the FIXME.
|
2007-12-19 12:19:39 +01:00 |
Stefan Dösinger
|
7a1d35e513
|
wined3d: Emulate half float vertices if GL_NV_half_float is not there.
|
2007-12-19 12:19:27 +01:00 |
Stefan Dösinger
|
7e9af243d1
|
wined3d: Implement blits from the active render target to swapchains.
|
2007-12-19 12:19:12 +01:00 |
Michael Stefaniuc
|
6b21feaec3
|
gdi32: There is no need to cast NULL to a function pointer.
|
2007-12-19 12:19:03 +01:00 |
Michael Stefaniuc
|
8537c46c93
|
secur32/tests: InitFunctionPtrs() needs to use the global crypt32dll variable.
|
2007-12-19 12:19:00 +01:00 |
James Hawkins
|
b774ffe1d2
|
msi: Free the ordering information.
|
2007-12-19 12:18:54 +01:00 |
Andrew Talbot
|
650b273361
|
kernel32: Remove unneeded casts.
|
2007-12-19 12:18:48 +01:00 |
Kirill K. Smirnov
|
c9700896fe
|
kernel32: ReadConsoleW should wait for at least one character before returning.
|
2007-12-18 19:48:36 +01:00 |
Huw Davies
|
979a43e49d
|
inetcomm: Unquote parameter values.
|
2007-12-18 19:48:25 +01:00 |
Huw Davies
|
e446351d4c
|
inetcomm: Implement IMimeBody_GetParameters.
|
2007-12-18 19:48:22 +01:00 |
Rob Shearman
|
1cb7df8a98
|
rpcrt4: Implement I_RpcGetCurrentCallHandle.
|
2007-12-18 19:48:19 +01:00 |
Rob Shearman
|
1421c1a447
|
mscoree: Add a stub for GetVersionFromProcess.
|
2007-12-18 19:48:16 +01:00 |
Rico Schüller
|
d8570f7aae
|
kernel32: Fix typo.
|
2007-12-18 19:48:13 +01:00 |
Rico Schüller
|
98093a6edd
|
comdlg32: Fix typo.
|
2007-12-18 19:48:02 +01:00 |
Alexandre Julliard
|
e94e942618
|
user32: Set the WSF_VISIBLE flag on the main window station.
|
2007-12-18 19:47:31 +01:00 |
Alexandre Julliard
|
6f5131e47f
|
ntoskrnl.exe: Allow returning data in ioctls along with a positive non-zero status.
|
2007-12-18 19:46:39 +01:00 |
Alexandre Julliard
|
7ac931acf2
|
ntoskrnl.exe: Added implementation for IoCreateDriver and IoDeleteDriver.
|
2007-12-18 19:46:06 +01:00 |
Alexandre Julliard
|
c69468ddcc
|
server: Fix possible NULL dereference.
|
2007-12-18 19:44:00 +01:00 |
Andrey Turkin
|
3afbee5218
|
server: Store I/O completion information in async structure.
This is to allow completions to be sent on handle close. Also this can
be helpful for AcceptEx/TransmitFile implementation.
|
2007-12-18 14:25:43 +01:00 |
Kirill K. Smirnov
|
01380b0554
|
ws2_32: Fix flags conversion in getnameinfo() function.
|
2007-12-18 14:23:23 +01:00 |
Francois Gouget
|
d701ee22f3
|
configure: Work around an Xcode 3.0 bug when detecting the libGL library.
|
2007-12-18 14:18:10 +01:00 |
Francois Gouget
|
f1c27eda6b
|
Assorted spelling fixes.
|
2007-12-18 14:16:11 +01:00 |
David Adam
|
796b2dd0a5
|
d3dx8: Implement D3DXCreateMatrixStack.
|
2007-12-18 14:16:00 +01:00 |
David Adam
|
3175d58ffe
|
d3dx8: Add basic functions and stubs for MatrixStack.
|
2007-12-18 14:15:14 +01:00 |
David Adam
|
303b1a110d
|
d3dx8: Rename d3dx_core_private.h to d3dx8_private.h.
|
2007-12-18 14:11:23 +01:00 |
David Adam
|
9558fd0f32
|
d3dx8: Add definition for MatrixStack.
|
2007-12-18 14:10:17 +01:00 |
Stefan Dösinger
|
83c0b13c5b
|
wined3d: Split up the render target -> render target blit.
|
2007-12-18 14:08:28 +01:00 |
Stefan Dösinger
|
df77e28854
|
wined3d: Implement D3DFMT_G16R16.
|
2007-12-18 14:08:18 +01:00 |
Stefan Dösinger
|
70868dfa61
|
kernel32: Add a test for BindIoCompletionCallback.
|
2007-12-18 14:07:48 +01:00 |
Stefan Dösinger
|
88f746ab0e
|
wined3d: Filter out some shader compilation spam.
|
2007-12-18 14:07:12 +01:00 |
Kirill K. Smirnov
|
6e76cc7622
|
server: Properly notify renderer while activating another screen buffer.
|
2007-12-18 13:30:46 +01:00 |
Dmitry Timoshkov
|
beb2dfec2c
|
gdi32: Add a GdiConvertToDevmodeW test, make it pass under Wine.
|
2007-12-18 13:30:42 +01:00 |
Huw Davies
|
2f83e46015
|
inetcomm: Fix spelling typo.
|
2007-12-18 13:30:17 +01:00 |
Huw Davies
|
5df59e29c9
|
inetcomm: Add IMimeAllocator implementation.
|
2007-12-18 13:30:14 +01:00 |
Huw Davies
|
cbf096329c
|
include: Add IMimeAllocator.
|
2007-12-18 13:30:05 +01:00 |
Stefan Dösinger
|
2eab3d5c11
|
wined3d: Ignore tesselated and unused streams when comparing attribs.
|
2007-12-18 13:23:16 +01:00 |
Stefan Dösinger
|
8e036d6487
|
wined3d: Correct a pixel shader version comparison.
|
2007-12-18 13:23:09 +01:00 |
Stefan Dösinger
|
cd858dfa22
|
wined3d: Disable the SWAPEFFECT_DISCARD clear.
|
2007-12-18 13:23:00 +01:00 |
Stefan Dösinger
|
de6aba11d4
|
d3d9: Add a note about a breakage in the refrast.
|
2007-12-18 13:22:27 +01:00 |
Stefan Dösinger
|
110facbac4
|
d3d9: Remove a few more incorrect D3DLOCK_DISCARDs.
|
2007-12-18 13:22:22 +01:00 |
Peter Beutner
|
b4a0d47809
|
d3d9: Add stub for Direct3DShaderValidatorCreate9().
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
96d6a25fa1
|
dinput: Make _dump_cooperativelevel_DI() and _dump_EnumDevices_dwFlags() more self-contained.
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
745bd4f233
|
oleaut32/tests: Avoid SHDeleteKeyW() because shlwapi.dll is missing on Windows 95.
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
ca3606f393
|
shell32/tests: Use GetProcAddress() on SHFileOperationW() because it is missing on Windows 95.
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
46735ae431
|
shell32/tests: Use GetProcAddress() on Shell_NotifyIconW() because it is missing on Windows 95.
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
d22568d094
|
shell32/tests: Use GetProcAddress() on SHGetPathFromIDListW() because it is missing on Windows 95.
|
2007-12-18 12:32:56 +01:00 |
Francois Gouget
|
3874c55cc4
|
shell32/tests: Copy the PathRemoveBackslashA() and PathAddBackslashW() implementations because shlwapi.dll is missing on Windows 95.
|
2007-12-18 12:32:55 +01:00 |
Francois Gouget
|
000fd0edc5
|
shell32/tests: Avoid SHDeleteKeyA() because shlwapi.dll is missing on Windows 95.
|
2007-12-18 12:32:55 +01:00 |