Rico Schüller
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404de72fe0
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d3dx9: Rename some variables.
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2011-03-30 14:56:43 +02:00 |
Rico Schüller
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62c1fb0941
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d3dx9: Remove typedef from ID3DXBufferImpl.
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2011-03-30 14:56:40 +02:00 |
Rico Schüller
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98001ca8c8
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d3dx9: Use variable instead of type in HeapAlloc.
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2011-03-30 14:56:36 +02:00 |
Rico Schüller
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41e34d77c5
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d3dx9: Don't zero memory when it will be overridden.
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2011-03-30 14:56:33 +02:00 |
Hans Leidekker
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6f552fd2f7
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msi: Avoid sprintf for simple concatenations.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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881ff642a2
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msi: Make sure to access the 64-bit portion of the registry where needed on Wow64.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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a0a7a7fc3d
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msi/tests: Remove unneeded Wow64 checks.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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f3f25af900
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msi: Implement MsiGetFileSignatureInformationA/W.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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8d58ddfe12
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msi: Accept whitespace-only property values on the command line.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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e4d19fc47b
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msi: Explicitly pass product code and platform to MSIREG_OpenUninstallKey and MSIREG_DeleteUninstallKey.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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6ad992c407
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msi: Allocate the user token dynamically.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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419496d0c8
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msi/tests: Allocate the user token dynamically and unify implementations.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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c505c0fe98
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msi/tests: Get rid of workarounds for win9x test failures.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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e82a4896f3
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msi: Ignore invalid upgrade codes in the PublishProduct action.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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8800772f2d
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mscms: Trace the CMM id as a string.
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2011-03-30 13:28:05 +02:00 |
Hans Leidekker
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5dbf6359d2
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wine.inf: Pretend that the .NET 4.0 Client and Full profiles are installed.
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2011-03-30 13:28:05 +02:00 |
Jörg Höhle
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8d387f06eb
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user32/tests: Add a few IsWindow checks.
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2011-03-30 13:28:04 +02:00 |
Jörg Höhle
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e0dcc2cd7d
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winmm: PlaySound concurrency cleanup.
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2011-03-30 13:28:04 +02:00 |
Jörg Höhle
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a0dbd846c6
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winmm: Get rid of psStopEvent which was never used like an event.
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2011-03-30 13:28:04 +02:00 |
Jörg Höhle
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ca37dbcfe6
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winmm: Abort PlaySound in case of audio error.
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2011-03-30 13:28:04 +02:00 |
Jörg Höhle
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15ad749ece
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Revert "winmm: Fix PlaySound so it doesn't block when another sound is already playing.".
This reverts commit f44bc89bc4 .
Let the player thread call waveOutReset itself instead.
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2011-03-30 13:28:04 +02:00 |
Alexandre Julliard
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2f368cfad2
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user32: Reset the cursor clip rectangle before moving a window.
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2011-03-30 13:28:04 +02:00 |
Alexandre Julliard
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2b96875b6a
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server: Reset the cursor clip rectangle when the foreground thread changes.
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2011-03-30 13:28:04 +02:00 |
Matteo Bruni
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716df1c2d2
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winex11.drv: Make wglMakeCurrent return the correct error when the drawable is invalid.
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2011-03-30 13:28:04 +02:00 |
Matteo Bruni
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77679c4e9c
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winex11.drv: Don't modify current state if glXMakeCurrent fails.
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2011-03-30 13:28:04 +02:00 |
Matteo Bruni
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6af0bef46a
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opengl32/tests: Test using a GL context after the drawable is destroyed.
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2011-03-30 13:28:04 +02:00 |
Vincent Povirk
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ca5b5d2a05
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gdiplus: Fall back to Liberation Serif if Times New Roman is missing.
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2011-03-30 13:28:04 +02:00 |
David Hedberg
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ac2063a418
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comdlg32: Implement Advise/Unadvise for the Item Dialog.
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2011-03-30 12:28:49 +02:00 |
David Hedberg
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b5a1c89f6a
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comdlg32: Implement some folder and file selection functions for the Item Dialog.
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2011-03-30 12:28:32 +02:00 |
David Hedberg
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fc771c9f38
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comdlg32: Implement SetFileTypes and GetFileTypeIndex/SetFileTypeIndex for the Item Dialog.
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2011-03-30 12:28:17 +02:00 |
David Hedberg
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f9a95150f3
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comdlg32: Implement SetOptions/GetOptions for the Item Dialog.
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2011-03-30 12:28:03 +02:00 |
David Hedberg
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fb391afaef
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comdlg32/tests: Add initial tests for the Item Dialog.
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2011-03-30 12:27:54 +02:00 |
David Hedberg
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18b1f5ca47
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comdlg32: Add implementation of DllRegisterServer/DllUnregisterServer.
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2011-03-30 12:27:35 +02:00 |
Piotr Caban
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49250bec7c
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ntdll: Don't call compare function on memory not provided by user in qsort.
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2011-03-30 12:20:47 +02:00 |
Henri Verbeet
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99bed5d41d
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wined3d: Get rid of IWineD3DPixelShaderImpl.
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2011-03-30 12:18:20 +02:00 |
Henri Verbeet
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4674b94d23
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wined3d: Get rid of struct wined3d_geometryshader.
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2011-03-30 12:18:14 +02:00 |
Henri Verbeet
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dab01d435e
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wined3d: Get rid of IWineD3DVertexShaderImpl.
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2011-03-30 12:18:09 +02:00 |
Henri Verbeet
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3d4fe0b750
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wined3d: Get rid of IWineD3DPixelShader.
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2011-03-30 12:18:03 +02:00 |
Henri Verbeet
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9ea2ee5f4e
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wined3d: Get rid of IWineD3DGeometryShader.
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2011-03-30 12:17:56 +02:00 |
Henri Verbeet
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49725ba583
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wined3d: Get rid of IWineD3DVertexShader.
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2011-03-30 12:17:51 +02:00 |
Henri Verbeet
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c9ba0949c2
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Revert "wined3d: Prevent crash when blit_priv is NULL.".
This reverts commit 37aadc9e37 .
This patch was superseded by b2132202c7 .
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2011-03-30 12:17:44 +02:00 |
Vincent Povirk
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0adc1b60d8
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winejack.drv: Fix build.
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2011-03-30 12:17:35 +02:00 |
Rico Schüller
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9ea9a053b9
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d3dx9/tests: Add ID3DXEffectCompiler test.
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2011-03-29 18:05:57 +02:00 |
Rico Schüller
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f1bfecd616
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d3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect::GetDevice() tests.
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2011-03-29 18:05:53 +02:00 |
Rico Schüller
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dccbfe32ad
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d3dx9: ID3DXEffect::QueryInterface() does not support IID_ID3DXBaseEffect.
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2011-03-29 18:05:47 +02:00 |
Rico Schüller
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adbfae9b2a
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d3dx9: Implement ID3DXEffect::GetDevice().
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2011-03-29 18:05:42 +02:00 |
Rico Schüller
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96192306a0
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d3dx9: Implement ID3DXEffect::GetPool().
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2011-03-29 18:05:38 +02:00 |
Rico Schüller
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27209e6097
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d3dx9: Fix some style issues.
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2011-03-29 18:05:34 +02:00 |
Rico Schüller
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2f3e9673a1
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d3dx9: Add ID3DXEffectCompiler interface.
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2011-03-29 18:05:29 +02:00 |
Rico Schüller
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0dff8dd3ce
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d3dx9: Forward ID3DXEffect to ID3DXBaseEffect.
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2011-03-29 18:05:18 +02:00 |