Eric Pouech
7bba86db28
d3d10/tests: Build without -DWINE_NO_LONG_TYPES.
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Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-08 20:24:15 +01:00
Alexandre Julliard
f0cd33c69e
include: Add support for defining Win32 types as 'long' where possible.
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Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
Nikolay Sivov
61d5e8fd1c
d3d10/tests: Add a test with fx_4_1 binary.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 11:11:41 +01:00
Fabian Maurer
e2d7f37814
d3d10/tests: Avoid "misleading indentation" warnings.
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Signed-off-by: Fabian Maurer <dark.shadow4@web.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-26 21:53:35 +01:00
Nikolay Sivov
f0cb616fd9
d3d10/effect: Fix index access in GetBlendState().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:31:17 +01:00
Nikolay Sivov
bf89b610d3
d3d10/effect: Fix index access in GetDepthStencilState().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:31:11 +01:00
Nikolay Sivov
2149beff79
d3d10/effect: Fix index access in GetRasterizerState().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:31:08 +01:00
Nikolay Sivov
9fc481c3e2
d3d10/effect: Fix index access in GetSampler().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:31:06 +01:00
Nikolay Sivov
3ec149232c
d3d10/effect: Fix iteration in GetBackingStore() for rasterizer states.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:31:02 +01:00
Nikolay Sivov
5639edd26e
d3d10/effect: Fix iteration in GetBackingStore() for depth stencil states.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 13:30:57 +01:00
Nikolay Sivov
50830170eb
d3d10/effect: Fix iteration in GetBackingStore() for blend states.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-20 18:16:27 +01:00
Nikolay Sivov
1f7b3283aa
d3d10/effect: Fix iteration in GetBackingStore() for sampler states.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-20 18:16:18 +01:00
Alex Henrie
e17ad3d6cb
d3d10/tests: Increase size of array expected_i_a in test_scalar_array_methods (cppcheck).
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This array is accessed at index 5 on line 5138.
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-10 11:25:49 +01:00
Nikolay Sivov
27584c1449
d3d10/effect: Use first element when index expression evaluates to out of bounds value.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-02 20:21:00 +01:00
Nikolay Sivov
0f95263086
d3d10/effect: Parse through value expressions.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-23 21:02:13 +01:00
Nikolay Sivov
a4fe643920
d3d10/effect: Add initial support for indexing expressions.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-15 21:48:35 +01:00
Nikolay Sivov
15a3da17a7
d3d10/effect: Implement numeric pass properties updates.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-02 21:53:30 +01:00
Nikolay Sivov
75eee80705
d3d10/effect: Handle NULL blend state assignments.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-02 21:53:30 +01:00
Nikolay Sivov
62ae5db722
d3d10/effect: Handle NULL depth stencil state assignments.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-02 21:53:30 +01:00
Nikolay Sivov
150796cc07
d3d10/effect: Handle D3D10_SVT_UINT type when returning numeric values.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-02 21:53:30 +01:00
Nikolay Sivov
3f598171be
d3d10/effect: Implement GetRawValue().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:45 +02:00
Nikolay Sivov
6839d8cba3
d3d10/effect: Implement default values handling.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:43 +02:00
Nikolay Sivov
3a975ebcd7
d3d10/tests: Extend default values test.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:40 +02:00
Nikolay Sivov
48759a68bb
d3d10/effect: Implement GetConstantBuffer().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:36 +02:00
Nikolay Sivov
59b01089a2
d3d10/effect: Fix buffer offsets for members and array elements.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:28 +02:00
Nikolay Sivov
7c7a14bfc2
d3d10/tests: Use IsValid() instead of null checks.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 20:57:05 +02:00
Nikolay Sivov
7b6918f680
d3d10/effect: Use correct vertex shader element when returning input signature.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 20:57:00 +02:00
Nikolay Sivov
69ae2cc7e7
d3d10/effect: Use SamplerState.Texture when setting shader resources.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 20:56:53 +02:00
Nikolay Sivov
64df3c61a5
d3d10/effect: Pick up resources from elements when shader variable arrays are used.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 20:56:39 +02:00
Nikolay Sivov
99376ade2a
d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-13 21:57:11 +02:00
Nikolay Sivov
e37f781cc2
d3d10/effect: Handle static variable assignments for object fields in state objects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-13 21:57:11 +02:00
Nikolay Sivov
b56ed5f03f
d3d10/tests: Add some tests for annotations.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-13 21:57:11 +02:00
Nikolay Sivov
63ee26f298
d3d10/effect: Use shader variable directly from pass structure on Apply().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-13 21:57:11 +02:00
Nikolay Sivov
e893e6e27b
d3d10/effect: Set state block masks for state variables.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-07 21:22:32 +02:00
Nikolay Sivov
0c5c8fd84d
d3d10/effect: Explicitly store rasterizer state variable.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-07 21:22:24 +02:00
Nikolay Sivov
c85e46b102
d3d10/effect: Set shader masks in ComputeStateBlockMask() for passes.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-07 21:22:18 +02:00
Nikolay Sivov
a3942ae20e
d3d10/effect: Use effect variable pointers to store per-pass shader objects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-07 21:22:15 +02:00
Nikolay Sivov
955071291c
d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 11:31:47 +02:00
Nikolay Sivov
ea24e203da
d3d10/effect: Set corresponding flag for pooled variables.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-02 00:41:14 +02:00
Nikolay Sivov
d11195067f
d3d10/effect: Fix handling samplers array binding.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-02 00:41:11 +02:00
Nikolay Sivov
c716aa4802
d3d10/effect: Go through both local and shared variables when looking for shader resources.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:25:09 +02:00
Nikolay Sivov
7fe8e49f33
d3d10/effect: Go through both local and shared buffers when looking for shader resources.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:25:06 +02:00
Nikolay Sivov
5227259043
d3d10/tests: Regenerate state group test effect with newer compiler.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 17:40:14 +02:00
Nikolay Sivov
2cc6b3092d
d3d10/effect: Implement IsOptimized().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 17:40:14 +02:00
Nikolay Sivov
099aa57f23
d3d10/effect: Validate shared constant buffer types against the pool.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 17:40:14 +02:00
Nikolay Sivov
3d1e7b0ed8
d3d10/effect: Validate shared object types against the pool.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 17:40:14 +02:00
Nikolay Sivov
f3f2fec52d
d3d10/effect: Forward to pool effect in GetConstantBufferByName().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-23 18:21:06 +02:00
Nikolay Sivov
fab2d7d8a3
d3d10/effect: Forward to pool effect in GetConstantBufferByIndex().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-23 18:21:04 +02:00
Nikolay Sivov
19517f8685
d3d10/effect: Forward to pool effect in GetVariableBySemantic().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-23 18:21:01 +02:00
Nikolay Sivov
d3b18bea30
d3d10/effect: Forward to pool effect in GetVariableByIndex().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-23 18:20:59 +02:00