d3d10/effect: Fix index access in GetRasterizerState().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -9013,17 +9013,15 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_rasterizer_variable_GetRasterizerS
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TRACE("iface %p, index %u, rasterizer_state %p.\n", iface, index, rasterizer_state);
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if (v->type->element_count)
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v = impl_from_ID3D10EffectVariable(iface->lpVtbl->GetElement(iface, index));
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else if (index)
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return E_FAIL;
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if (v->type->basetype != D3D10_SVT_RASTERIZER)
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if (!iface->lpVtbl->IsValid(iface))
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{
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WARN("Variable is not a rasterizer state.\n");
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WARN("Invalid variable.\n");
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return E_FAIL;
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}
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if (!(v = d3d10_get_state_variable(v, index, &v->effect->rs_states)))
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return E_FAIL;
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if ((*rasterizer_state = v->u.state.object.rasterizer))
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ID3D10RasterizerState_AddRef(*rasterizer_state);
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@ -4578,8 +4578,19 @@ static void test_effect_state_groups(void)
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ok(rast_desc.MultisampleEnable, "Got unexpected MultisampleEnable %#x.\n", rast_desc.MultisampleEnable);
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ok(rast_desc.AntialiasedLineEnable, "Got unexpected AntialiasedLineEnable %#x.\n",
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rast_desc.AntialiasedLineEnable);
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hr = r->lpVtbl->GetRasterizerState(r, 0, &rast_state);
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ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
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ID3D10RasterizerState_GetDesc(rast_state, &rast_desc);
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ok(rast_desc.CullMode == D3D10_CULL_FRONT, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
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ID3D10RasterizerState_Release(rast_state);
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r->lpVtbl->GetBackingStore(r, 1, &rast_desc);
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ok(rast_desc.CullMode == D3D10_CULL_BACK, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
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hr = r->lpVtbl->GetRasterizerState(r, 1, &rast_state);
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ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
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ID3D10RasterizerState_GetDesc(rast_state, &rast_desc);
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ok(rast_desc.CullMode == D3D10_CULL_BACK, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
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ID3D10RasterizerState_Release(rast_state);
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technique = effect->lpVtbl->GetTechniqueByName(effect, "tech0");
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ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
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