d3d10/tests: Use IsValid() instead of null checks.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4499,9 +4499,9 @@ static void test_effect_state_groups(void)
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rast_desc.AntialiasedLineEnable);
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technique = effect->lpVtbl->GetTechniqueByName(effect, "tech0");
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ok(!!technique, "Failed to get technique.\n");
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ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
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pass = technique->lpVtbl->GetPassByName(technique, "pass0");
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ok(!!pass, "Failed to get pass.\n");
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ok(pass->lpVtbl->IsValid(pass), "Expected valid pass.\n");
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hr = pass->lpVtbl->GetDesc(pass, &pass_desc);
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ok(SUCCEEDED(hr), "Failed to get pass desc, hr %#x.\n", hr);
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ok(!strcmp(pass_desc.Name, "pass0"), "Got unexpected Name \"%s\".\n", pass_desc.Name);
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@ -4789,9 +4789,9 @@ static void test_effect_state_group_defaults(void)
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rast_desc.AntialiasedLineEnable);
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technique = effect->lpVtbl->GetTechniqueByName(effect, "tech0");
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ok(!!technique, "Failed to get technique.\n");
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ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
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pass = technique->lpVtbl->GetPassByName(technique, "pass0");
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ok(!!pass, "Failed to get pass.\n");
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ok(pass->lpVtbl->IsValid(pass), "Failed to get pass.\n");
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hr = pass->lpVtbl->GetDesc(pass, &pass_desc);
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ok(SUCCEEDED(hr), "Failed to get pass desc, hr %#x.\n", hr);
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ok(!strcmp(pass_desc.Name, "pass0"), "Got unexpected Name \"%s\".\n", pass_desc.Name);
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@ -6155,9 +6155,9 @@ static void test_effect_resource_variable(void)
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/* Apply the pass to bind the resource to the shader. */
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technique = effect->lpVtbl->GetTechniqueByName(effect, "rsrc_test");
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ok(!!technique, "Got unexpected technique %p.\n", technique);
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ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
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pass = technique->lpVtbl->GetPassByName(technique, "p0");
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ok(!!pass, "Got unexpected pass %p.\n", pass);
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ok(pass->lpVtbl->IsValid(pass), "Expected valid pass.\n");
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hr = pass->lpVtbl->GetDesc(pass, &pass_desc);
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ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
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ok(!!pass_desc.pIAInputSignature, "Unexpected input signature.\n");
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@ -6227,9 +6227,9 @@ static void test_effect_resource_variable(void)
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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technique = effect->lpVtbl->GetTechniqueByName(effect, "rsrc_test");
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ok(!!technique, "Got unexpected technique %p.\n", technique);
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ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
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pass = technique->lpVtbl->GetPassByName(technique, "p0");
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ok(!!pass, "Got unexpected pass %p.\n", pass);
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ok(pass->lpVtbl->IsValid(pass), "Expected valid pass.\n");
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var = effect->lpVtbl->GetVariableByName(effect, "s");
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ok(var->lpVtbl->IsValid(var), "Expected valid variable.\n");
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