d3d10/effect: Forward to pool effect in GetVariableByIndex().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2021-09-21 08:22:16 +03:00 committed by Alexandre Julliard
parent 23c6e537c2
commit d3b18bea30
2 changed files with 18 additions and 23 deletions

View File

@ -3223,14 +3223,14 @@ static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetCon
static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableByIndex(ID3D10Effect *iface, UINT index)
{
struct d3d10_effect *This = impl_from_ID3D10Effect(iface);
struct d3d10_effect *effect = impl_from_ID3D10Effect(iface);
unsigned int i;
TRACE("iface %p, index %u\n", iface, index);
for (i = 0; i < This->local_buffer_count; ++i)
for (i = 0; i < effect->local_buffer_count; ++i)
{
struct d3d10_effect_variable *l = &This->local_buffers[i];
struct d3d10_effect_variable *l = &effect->local_buffers[i];
if (index < l->type->member_count)
{
@ -3242,13 +3242,17 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableB
index -= l->type->member_count;
}
if (index < This->local_variable_count)
if (index < effect->local_variable_count)
{
struct d3d10_effect_variable *v = &This->local_variables[index];
struct d3d10_effect_variable *v = &effect->local_variables[index];
TRACE("Returning variable %p.\n", v);
return &v->ID3D10EffectVariable_iface;
}
index -= effect->local_variable_count;
if (effect->pool)
return effect->pool->lpVtbl->GetVariableByIndex(effect->pool, index);
WARN("Invalid index specified\n");

View File

@ -6641,33 +6641,24 @@ todo_wine
v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 2);
hr = v->lpVtbl->GetDesc(v, &var_desc);
todo_wine
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
ok(!strcmp(var_desc.Name, "f1"), "Unexpected name %s.\n", var_desc.Name);
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
}
ok(!strcmp(var_desc.Name, "f1"), "Unexpected name %s.\n", var_desc.Name);
todo_wine
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 3);
hr = v->lpVtbl->GetDesc(v, &var_desc);
todo_wine
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
ok(!strcmp(var_desc.Name, "f2"), "Unexpected name %s.\n", var_desc.Name);
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
}
ok(!strcmp(var_desc.Name, "f2"), "Unexpected name %s.\n", var_desc.Name);
todo_wine
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 4);
hr = v->lpVtbl->GetDesc(v, &var_desc);
todo_wine
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
ok(!strcmp(var_desc.Name, "s_blendstate"), "Unexpected name %s.\n", var_desc.Name);
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
}
ok(!strcmp(var_desc.Name, "s_blendstate"), "Unexpected name %s.\n", var_desc.Name);
todo_wine
ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
v = child_effect->lpVtbl->GetVariableByName(child_effect, "s_texture");
hr = v->lpVtbl->GetDesc(v, &var_desc);