Commit Graph

265 Commits

Author SHA1 Message Date
Stefan Dösinger 9e0ba3eab0 ddraw: Make default pool resources dynamic.
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag
is now redundant.
2013-10-24 19:01:56 +02:00
Stefan Dösinger db68ffcba1 ddraw: Treat D3DTEXTUREMANAGE like TEXTUREMANAGE.
Sim City 4 uses this flag. The main problem I noticed was with
WINED3D_MAP_DISCARD handling introduced for surfaces in patches that
aren't yet in the tree, but the difference already matters for older
cards because of video memory accounting.
2013-10-23 17:02:57 +02:00
Henri Verbeet 3fb53e21fb ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet df01e8d6cc ddraw: Fix render target refcount handling.
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Stefan Dösinger f69ba15a92 ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
Stefan Dösinger 80638b6d2f wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
Stefan Dösinger b88daee3bc ddraw: Create managed pool textures.
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Henri Verbeet 6f321ff2f9 ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary surface,
it should set DDSCAPS_3DDEVICE as well.
2013-09-05 13:18:23 +02:00
Henri Verbeet 4de77fa23f wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem(). 2013-06-14 11:46:20 +02:00
Henri Verbeet 86eb211159 ddraw: Rename PixelFormat_DD2WineD3D() to wined3dformat_from_ddrawformat().
For consistency with the other D3D dlls.
2013-06-07 11:58:27 +02:00
Henri Verbeet d6bc4fe71a wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
Henri Verbeet b23739316c wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube(). 2013-06-05 17:31:39 +02:00
Henri Verbeet 9d4cbd6195 wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d(). 2013-06-05 17:31:39 +02:00
Henri Verbeet ce912d5149 wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
Henri Verbeet 191db92fd5 ddraw: Move the mipmap desc fixup code to ddraw_surface_create_texture() from device_parent_create_texture_surface(). 2012-10-25 11:48:19 +02:00
Henri Verbeet ddbe791d37 wined3d: Set texture_level in surface_set_texture_target() as well. 2012-10-24 11:24:22 +02:00
Henri Verbeet 9d127a4d36 wined3d: wined3d_surface_set_palette() never fails. 2012-10-09 09:59:38 +02:00
Henri Verbeet 82282db65e ddraw: Properly release the ddraw reference when the last interface is released in ddraw_surface_release_iface(). 2012-10-01 12:11:09 +02:00
Jacek Caban 4551135f7a ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
Henri Verbeet e5bb2e7d8b ddraw: Create texture surfaces from device_parent_create_texture_surface().
Instead of creating them in advance and hoping we can find them back later.
2012-07-13 10:29:35 -05:00
Henri Verbeet d4fa0d8de2 ddraw: Get rid of some redundant TRACE_ON invocations. 2012-07-13 10:29:25 -05:00
Henri Verbeet c722f2d31e ddraw: Merge ddraw_surface_destroy() into ddraw_surface_cleanup(). 2012-06-13 21:35:38 +02:00
Henri Verbeet 8cef8b3587 wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures. 2012-04-13 10:48:51 +02:00
Henri Verbeet daedd0077d ddraw: Get rid of IDirect3DDeviceImpl. 2012-04-10 16:21:25 +02:00
Henri Verbeet 9d317e632f ddraw: Properly retrieve an interface pointer in ddraw_surface7_GetPalette(). 2012-04-09 12:02:55 +02:00
Henri Verbeet 02b9988f48 ddraw: Simplify updating palette entries in d3d_texture2_Load(). 2012-04-09 12:02:51 +02:00
Henri Verbeet cf30899f1a ddraw: Version 1 devices are aggregated by the surface that created them. 2012-04-06 20:11:17 +02:00
Henri Verbeet 4f91eb3fe1 ddraw: Keep track of the ddraw version used to create a device.
This also obsoletes the "from_surface" device field.
2012-04-04 17:22:19 +02:00
Henri Verbeet ecd1c78c48 ddraw: Surface versions before 7 return E_INVALIDARG on failure in QueryInterface(). 2012-04-03 12:00:13 +02:00
Henri Verbeet 75aa0b38f7 ddraw: The various D3D device interfaces can't be queried from version 7 surfaces. 2012-04-03 12:00:10 +02:00
Henri Verbeet 814fd3b39e ddraw: The texture interface shares its refcount with the surface interface version used to create the surface.
This probably implies that on native the texture interface is part of a
separate object that's aggregated by the surface.
2012-04-02 12:39:28 +02:00
Henri Verbeet 7dd4f439e3 ddraw: The texture interfaces can't be queried from version 7 surfaces. 2012-04-02 12:39:22 +02:00
Henri Verbeet 8481625fa4 ddraw: Explicitly check for the IDirectDrawColorControl interface in ddraw_surface7_QueryInterface(). 2012-04-02 12:39:19 +02:00
Henri Verbeet f7719a89ad ddraw: Querying IUnknown for a surface should return the IDirectDrawSurface interface. 2012-03-30 10:43:49 +02:00
Henri Verbeet a623075612 ddraw: Replace a ERR in ddraw_surface7_QueryInterface() with a WARN. 2012-03-30 10:43:44 +02:00
Henri Verbeet f3d1d4790c ddraw: Get rid of a couple of redundant else-statements. 2012-03-30 10:43:33 +02:00
Henri Verbeet 6f35ec6092 ddraw: Make ddraw_surface_wined3d_parent_ops static. 2012-03-26 18:15:07 +02:00
Henri Verbeet d0a37cdeb5 ddraw: Get rid of IDirectDrawPaletteImpl. 2012-03-13 10:26:54 +01:00
Henri Verbeet 5f43cd2631 ddraw: Get rid of IDirectDrawSurfaceImpl. 2012-03-12 10:44:01 +01:00
Henri Verbeet 1cee1891fd ddraw: Get rid of IDirectDrawImpl. 2012-03-09 11:32:35 +01:00
Henri Verbeet f20e07b77b ddraw: Always pin surfaces. 2012-02-22 11:26:32 +01:00
Stefan Dösinger 551c732d74 ddraw: Properly set the color key in texture::load. 2012-01-31 17:49:15 +01:00
Henri Verbeet 0d8e6719d5 ddraw: AddAttachedSurface() just references whatever we pass it. 2012-01-31 13:46:30 +01:00
Alexandre Julliard 5f42f7d4fa ddraw: AddRef the correct interface pointer in AddAttachedSurface. 2012-01-25 21:38:32 +01:00
Matteo Bruni e51d3f6de6 ddraw: Accept pointers to wrong IDirectDrawSurface versions. 2012-01-24 11:56:06 +01:00
Henri Verbeet 67d4be0347 ddraw: Just pin all version 1 surfaces. 2012-01-19 11:56:35 +01:00
Henri Verbeet e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet cf636cc3b3 ddraw: Allow querying the surface interface if a device was created from a surface. 2012-01-18 12:37:38 +01:00
Henri Verbeet e70990041b wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef. 2012-01-13 17:34:31 +01:00
Henri Verbeet afb64506ba ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc(). 2012-01-13 17:34:30 +01:00