Marcus Meissner
|
6148f785f9
|
user32: Mark internal functions with hidden visibility.
|
2011-04-22 12:59:20 +02:00 |
Jacek Caban
|
55b2722816
|
wininet: Use wrappers for HeapReAlloc calls.
|
2011-04-22 12:59:17 +02:00 |
Alexandre Julliard
|
d2ff461615
|
winex11: Clip out the top-level windows when repainting the desktop.
|
2011-04-22 12:16:33 +02:00 |
Thomas Mullaly
|
2e61684c51
|
wininet: Prevent a race condition which results in handles being leaked.
|
2011-04-22 11:14:09 +02:00 |
André Hentschel
|
d0ea543f11
|
ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM.
|
2011-04-22 11:14:00 +02:00 |
Francois Gouget
|
dad6598599
|
gameux: Make some functions static.
|
2011-04-22 10:45:16 +02:00 |
Francois Gouget
|
b383111574
|
d3dx9_36: Make some is_valid_xxx() functions static.
|
2011-04-22 10:45:05 +02:00 |
Henri Verbeet
|
c852200b03
|
wined3d: Get rid of IWineD3DSurface::GetType().
|
2011-04-22 10:44:28 +02:00 |
Henri Verbeet
|
cc39bde98d
|
wined3d: Get rid of wined3d_volume_get_type().
|
2011-04-22 10:44:23 +02:00 |
Henri Verbeet
|
efc080e3a3
|
wined3d: Get rid of wined3d_buffer_get_type().
|
2011-04-22 10:44:20 +02:00 |
Henri Verbeet
|
82e39ced7f
|
wined3d: Make sure we release the correct DC in context_update_window().
|
2011-04-22 10:44:16 +02:00 |
Henri Verbeet
|
ac95c302ff
|
ddraw: Replace the light list with a standard Wine list.
|
2011-04-22 10:43:57 +02:00 |
Akihiro Sagawa
|
f50ad1223d
|
po: Update Japanese translation.
|
2011-04-21 17:29:41 +02:00 |
Akihiro Sagawa
|
5368652d6b
|
comdlg32: Update Japanese resource.
|
2011-04-21 17:29:36 +02:00 |
Dylan Smith
|
183d03871d
|
d3dxof/tests: Make expected value in string and comparison match.
|
2011-04-21 16:53:43 +02:00 |
Dylan Smith
|
7cf7421e7a
|
d3dxof: Initialize binary member variable of xobjects.
|
2011-04-21 16:53:43 +02:00 |
Dylan Smith
|
8cae5c2312
|
d3dxof: GetName can be used to just get the name length.
|
2011-04-21 16:53:43 +02:00 |
Dylan Smith
|
10fbf5f542
|
d3dxof: Avoid overflowing temp buffers for large tokens.
|
2011-04-21 16:53:43 +02:00 |
Dylan Smith
|
555fe78766
|
d3dxof: Add missing checks for remaining bytes during parsing.
|
2011-04-21 16:53:43 +02:00 |
Piotr Caban
|
18b8f951bf
|
msvcrt: Added _resetstkoflw implementation.
|
2011-04-21 16:53:43 +02:00 |
Alexandre Julliard
|
bd1fab7862
|
user32: Don't start menu tracking when the owner window is invalid.
|
2011-04-21 16:53:42 +02:00 |
Jacek Caban
|
354a74e004
|
wininet: Use wrappers for HeapAlloc calls.
|
2011-04-21 16:53:42 +02:00 |
Vincent Povirk
|
a08aa5391e
|
windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
|
2011-04-21 16:53:42 +02:00 |
Nicolas Le Cam
|
66b11a00b5
|
dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
|
2011-04-21 16:53:42 +02:00 |
Henri Verbeet
|
03b388609d
|
ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
|
2011-04-21 16:53:42 +02:00 |
Henri Verbeet
|
6ff226f502
|
ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
|
2011-04-21 16:53:41 +02:00 |
Henri Verbeet
|
cbf78c5d49
|
ddraw: Release the wined3d surface first in ddraw_surface_destroy().
|
2011-04-21 16:53:41 +02:00 |
Henri Verbeet
|
25c0941e50
|
ddraw: Add a separate function for surface cleanup.
|
2011-04-21 16:53:41 +02:00 |
Henri Verbeet
|
f6e4f4a122
|
wined3d: Get rid of the mipmap hint code.
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
|
2011-04-21 16:53:41 +02:00 |
Rico Schüller
|
f296fe68ff
|
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
|
2011-04-21 16:53:41 +02:00 |
Rico Schüller
|
1ae414bc64
|
d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
|
2011-04-21 16:53:40 +02:00 |
Rico Schüller
|
b483ab8200
|
d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
|
2011-04-21 16:53:27 +02:00 |
André Hentschel
|
5789311201
|
ntdll: Fix usage of ContextFlags on Sparc.
|
2011-04-21 12:45:31 +02:00 |
André Hentschel
|
c7600f8d75
|
ntdll: Fix usage of ContextFlags on ARM.
|
2011-04-21 12:45:29 +02:00 |
André Hentschel
|
e40d1aae36
|
ntdll: Be more generic when storing ARM context.
|
2011-04-21 12:45:27 +02:00 |
Alexandre Julliard
|
79c2e55b5a
|
user32: Only call the driver when the cursor position has really changed.
|
2011-04-20 20:30:09 +02:00 |
Alexandre Julliard
|
abe5440e32
|
server: Also return the previous cursor position in the set_cursor request.
|
2011-04-20 20:29:16 +02:00 |
Dmitry Timoshkov
|
f339b6c0f1
|
winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel.
|
2011-04-20 16:34:25 +02:00 |
Huw Davies
|
a9675b3509
|
gdi32: Add a directional bias for the case when the Bresenham error term is zero.
|
2011-04-20 16:34:15 +02:00 |
Michael Stefaniuc
|
a3e77bfe59
|
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
|
2011-04-20 16:34:01 +02:00 |
Michael Stefaniuc
|
aab2d427e3
|
d3d9: COM cleanup for the IDirect3DVolume9 iface.
|
2011-04-20 16:33:55 +02:00 |
Michael Stefaniuc
|
31bea55ef4
|
d3d9: COM cleanup for the IDirect3DTexture9 iface.
|
2011-04-20 16:33:42 +02:00 |
Andrew Nguyen
|
6329d0d47d
|
msvcrt: Avoid the use of SetFilePointerEx in _lseeki64.
|
2011-04-20 16:33:31 +02:00 |
Rico Schüller
|
0a23fc7b29
|
d3dx9: Implement ID3DXBaseEffect::GetPassByName().
|
2011-04-20 16:32:10 +02:00 |
Rico Schüller
|
2e2b3c775b
|
d3dx9: Implement ID3DXBaseEffect::GetPass().
|
2011-04-20 16:32:06 +02:00 |
Rico Schüller
|
f284dc77f2
|
d3dx9: Implement ID3DXBaseEffect::GetPassDesc().
|
2011-04-20 16:32:02 +02:00 |
Rico Schüller
|
8afc8dc0c7
|
d3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
|
2011-04-20 16:31:58 +02:00 |
Matteo Bruni
|
a3c12c5be4
|
wined3d: Fallback to our private window when context activation fails otherwise.
|
2011-04-20 16:31:48 +02:00 |
Matteo Bruni
|
edebabc2ec
|
wined3d: Add two functions for GL context activation/restore.
|
2011-04-20 16:31:45 +02:00 |
André Hentschel
|
894f892b93
|
winedbg: Fix PC adjustment for ARM.
|
2011-04-20 16:31:11 +02:00 |