Paul Vriens
cc20a0da59
d3d9/tests: Initialize a variable (Coverity).
2010-03-31 16:12:32 +02:00
Roderick Colenbrander
342c6c6de5
d3d9: Add source/destination and backbuffer tests for StretchRect.
2010-03-30 13:55:28 +02:00
Henri Verbeet
ab4bf7600a
d3d9/tests: Add some message processing to test_wndproc().
...
For some reason Windows XP allows device creation to be blocked by the lack of
message processing in wndproc_thread(). Thanks to Wylda for helping debug
this. Disabled testing the focus and foreground windows after creating the
device for the moment.
2010-03-25 10:02:11 +01:00
Paul Vriens
a0da7b6d3b
d3d9/tests: Fix timeouts on Win9x/WinMe.
2010-03-19 12:26:37 +01:00
Henri Verbeet
a62e5a4678
d3d9/tests: Extend the window proc / focus window tests.
2010-03-18 10:23:58 +01:00
Stefan Dösinger
48d6167c29
d3d9: Remove old debug messages from the tests.
2010-03-17 16:10:15 +01:00
Stefan Dösinger
f5b5f7176a
d3d9: Windows 7 rejects invalid rectangles.
2010-03-17 16:09:55 +01:00
Stefan Dösinger
25c6dbfc2a
d3d9: Remove the double unlock test.
2010-03-17 16:09:16 +01:00
Stefan Dösinger
d790530df3
wined3d: Make resources 16 byte aligned.
2010-03-17 13:36:39 +01:00
Stefan Dösinger
eb355ece4a
d3d9: Fix test failures on Windows 7.
2010-03-16 17:02:23 +01:00
Alexandre Julliard
bef5645eb1
makefiles: Remove the no longer needed explicit separators for dependencies.
2010-03-16 13:28:19 +01:00
Ričardas Barkauskas
1e754f5e2e
d3d9/tests: Test ATI2N pitch and locking offset behaviour.
2010-03-16 13:03:35 +01:00
Alexandre Julliard
6164ce2d82
makefiles: Use the standard C_SRCS variable as the list of test files.
...
This enables it to be auto-updated by make_makefiles.
2010-02-22 10:47:11 +01:00
Stefan Dösinger
bb035638d0
d3d: Make sure vertexbuffer lock doesn't return a NULL pointer.
2010-02-09 11:33:53 +01:00
Stefan Dösinger
8912b372ed
d3d9: Move the vertex buffer alignment test into buffer.c.
2010-02-02 14:10:11 +01:00
Stefan Dösinger
1d486a5abe
d3d9: Test buffer lock flags.
2010-02-02 14:09:57 +01:00
Henri Verbeet
69861cf873
wined3d: Get rid of the depth range hack.
2010-01-27 11:16:07 +01:00
Henri Verbeet
983f96b82f
d3d9: Add depth clamp tests.
2010-01-27 11:15:49 +01:00
Paul Vriens
e0405286bc
d3d9/tests: Correct the size of a memcmp.
2010-01-11 11:35:28 -06:00
Paul Vriens
e38e54e3f4
d3d9/tests: Fix size parameter for memcmp (Coccinelle).
2010-01-08 10:14:01 +01:00
Henri Verbeet
d992e77b9c
d3d9/tests: Add message tests for windowed devices.
2009-12-29 11:05:52 +01:00
Henri Verbeet
a96aa28d98
d3d9/tests: Add some tests for focus behaviour.
2009-12-23 14:27:29 +01:00
Henri Verbeet
f262cf7603
d3d9/tests: A volume really isn't a resource, despite having all the methods.
2009-12-22 13:48:25 +01:00
Henri Verbeet
79a2045395
wined3d: NULL vertex declarations are captured, but not applied.
2009-12-21 15:01:22 +01:00
Henri Verbeet
bd46ccc38e
d3d9: Add a test to show D3D replaces the window proc.
2009-12-15 11:44:09 +01:00
Alexandre Julliard
506a62776c
d3d9/tests: Fix some pointer cast warnings on 64-bit.
2009-12-09 12:04:27 +01:00
Huw Davies
14b343fcd0
d3d9/tests: Destroy the window after we release the device.
...
Although either order is supposed to work, the former crashes with Wine.
2009-12-03 15:26:52 +01:00
Henri Verbeet
b644d11333
d3d9/tests: Add a small test for IDirect3D9Ex::GetAdapterLUID().
2009-12-02 13:06:08 +01:00
Henri Verbeet
bdad5ace2a
d3d9/tests: Trace the viewport in clear_test().
...
There are some failures in this test on Win7 that appear to be related to the
initial viewport. Perhaps this trace will help narrow it down.
2009-12-01 13:16:22 +01:00
Stefan Dösinger
7f961c0796
d3d9: Abort the x8l8v8u8 test if the format is not supported.
2009-11-12 15:18:09 +01:00
Henri Verbeet
5f8e6cb5e0
d3d9/tests: Don't require dynamic usage for textures in the stateblock tests.
2009-11-12 13:13:37 +01:00
Stefan Dösinger
b49a9cbfd2
d3d9: Run the visual tests in a window.
2009-11-09 19:59:33 +01:00
Stefan Dösinger
69612bb241
d3d9: Make the visual test read the backbuffer.
2009-11-09 19:59:29 +01:00
Henri Verbeet
fff8b09fb4
d3d9/tests: Release the IDirect3D9Ex interface in test_qi_ex_to_base().
2009-10-23 12:03:08 +02:00
Louis Lenders
786271e1a1
d3d9/tests: Test {IDirect3DTexture9, IDirect3DSurface9}::UnlockRect for rectangles that are not locked.
2009-10-20 15:00:40 +02:00
Henri Verbeet
d17cd37d3b
d3d9/tests: Remove an unused color result.
2009-10-19 11:45:30 +02:00
Henri Verbeet
023446f109
d3d9/tests: Check some more return values (LLVM/Clang).
2009-10-16 13:37:12 +02:00
James Helferty
2b5ff09160
d3d9/tests: Fix position of EndScene in visual test.
2009-10-15 12:06:17 +02:00
Henri Verbeet
aa96a4559e
d3d9: Add some stateblock tests for device resources.
2009-10-13 11:38:28 +02:00
Henri Verbeet
803eab27c7
d3d9: Cleanup the stateblock test callbacks a bit.
2009-10-12 12:36:05 +02:00
Henri Verbeet
8f91327b89
d3d9: Only run the vertex/pixel shader constant apply tests when the implementation supports them.
2009-10-12 12:35:47 +02:00
Henri Verbeet
de45a38003
d3d9: Add tests for D3DSBT_PIXELSTATE stateblocks.
2009-10-09 11:50:30 +02:00
Henri Verbeet
489264d495
d3d9: Add tests for D3DSBT_VERTEXSTATE stateblocks.
2009-10-09 11:50:30 +02:00
Henri Verbeet
50e1106eca
d3d9: Add some tests for CreateStateBlock().
2009-10-08 13:53:59 +02:00
Henri Verbeet
dfe07023c4
d3d9: Don't test D3DRS_DEBUGMONITORTOKEN in the stateblock tests.
2009-10-08 13:53:39 +02:00
Henri Verbeet
ffcfbc2aeb
d3d8: Rename abort_stateblock() to release_stateblock() in the stateblock tests.
2009-10-08 13:53:24 +02:00
Stefan Dösinger
fcd0bc8f54
d3d9: Reduce the YUV test precision.
2009-10-08 12:03:20 +02:00
Henri Verbeet
3cb7e87284
d3d9: Use separate fields for data to check/apply in the stateblock tests.
2009-10-07 12:24:21 +02:00
Henri Verbeet
063d3d181b
d3d9: Get rid of the unused "return_data_buffer" in the stateblock tests.
2009-10-07 12:24:09 +02:00
Henri Verbeet
7d0d8c0245
d3d9: Make the individual stateblock tests responsible for checking data.
2009-10-06 12:02:41 +02:00