Commit Graph

1495 Commits

Author SHA1 Message Date
Andrew Sheldon d1b2eea421 wined3d: Add GPU information for Radeon RX 6800(XT) / 6900 XT.
Signed-off-by: Andrew Sheldon <asheldon55@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:21 +02:00
Henri Verbeet bd9aca2cc8 wined3d: Implement wined3d_swapchain_set_gamma_ramp() on top of wined3d_output_set_gamma_ramp().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:52 +01:00
Henri Verbeet e27ea1e03a dxgi: Implement dxgi_output_SetGammaControl().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:50 +01:00
Zebediah Figura da9726a16c wined3d: Support WINED3D_RTYPE_BUFFER in wined3d_check_device_format().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-12 16:10:46 +01:00
Andrey Gusev c66e0e5723 wined3d: Add AMD Radeon RX 5500M.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-05 22:53:46 +01:00
Jan Sikorski f3aceef725 wined3d: Store stencil reference value in wined3d_state.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-03 21:01:26 +01:00
Zhiyi Zhang 98f490bdfc wined3d: Support multiple outputs.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-26 17:53:54 +01:00
Zebediah Figura 9cbe273558 wined3d: Use debug_d3dusage() for both usage and usage query flags.
Avoid spurious FIXME messages in wined3d_check_device_format().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-04 17:12:45 +01:00
Rafał Harabień e6c777d26d d3d9: Fix handling of D3DENUM_WHQL_LEVEL.
D3DENUM_NO_WHQL_LEVEL from Direct3D 8 was replaced with D3DENUM_WHQL_LEVEL in
Direct3D 9.

Signed-off-by: Rafał Harabień <rafalh92@outlook.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-14 16:21:49 +01:00
Andrey Gusev c1c129f3b8 wined3d: Add NVIDIA GeForce GTX 1060 Mobile.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-03 20:18:38 +01:00
Zhiyi Zhang d8c9671d4d wined3d: Do not use wined3d_output_get_desc() to retrieve display rotation.
Most of the time when wined3d_output_get_desc() is called, display rotation is not needed.
Retrieving display rotation is quite expensive because it needs to query information from XRandR.
So use wined3d_output_get_display_mode() to retrieve display rotation when needed.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50096
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 21:05:05 +01:00
Zhiyi Zhang b911e56045 wined3d: Restore display modes for all outputs when doing mode restoration.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-03 21:47:27 +01:00
Paul Gofman 18d1b2453f wined3d: Add GPU information for NVIDIA GeForce GTX 1080 Mobile.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-16 22:00:21 +02:00
Zhiyi Zhang 9288f31015 dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:21:33 +02:00
Zebediah Figura 7665383553 wined3d: Check for UAV support in wined3d_check_device_format.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 15:53:07 +02:00
Zebediah Figura 2b170bbd8b wined3d: Move the stencil depth fail operation to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 18:33:35 +02:00
Zebediah Figura 9c744d5cb9 wined3d: Move the stencil fail operation to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 18:33:33 +02:00
Zebediah Figura 2479702652 wined3d: Move the stencil pass operation to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 18:33:31 +02:00
Zebediah Figura ba4c2ac03a wined3d: Move the stencil function to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 18:33:29 +02:00
Zebediah Figura 690ff3dbea wined3d: Move the stencil write mask to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 17:03:58 +02:00
Zebediah Figura 92ca89b4a5 wined3d: Move the stencil read mask to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 17:03:58 +02:00
Zebediah Figura 94becf6fc6 wined3d: Move the stencil enable state to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 17:03:58 +02:00
Zebediah Figura 4a5760b28b wined3d: Move the depth write enable state to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 17:03:58 +02:00
Zebediah Figura 1acc410b10 wined3d: Fully move the depth buffer enable state to wined3d_depth_stencil_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-25 16:50:19 +02:00
Zebediah Figura 2612381273 wined3d: Introduce a depth/stencil state object.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-25 16:50:19 +02:00
Zebediah Figura 21017243b8 wined3d: Store the sample mask in wined3d_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-02 21:25:23 +02:00
Matteo Bruni ffc3c099d4 wined3d: Set proper values for the guard band caps.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-23 22:30:48 +02:00
Matteo Bruni adf73f7371 wined3d: Fail adapter creation if driver version info can't be found.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-23 22:30:48 +02:00
Matteo Bruni 1e25ff3cc4 wined3d: Correctly destroy the adapter on format initialization failure in no3d mode.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-23 22:30:48 +02:00
Matteo Bruni 435f7fb2f2 wined3d: Add GPU information for AMD Raven Ridge.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-17 23:16:51 +02:00
Matteo Bruni 6d22962101 wined3d: Update reported NVIDIA driver version for Fermi+ GPUs.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-14 22:31:23 +02:00
Matteo Bruni 4a274314ff wined3d: Update reported AMD RX driver version.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-14 22:31:21 +02:00
Matteo Bruni 905a52b3b6 wined3d: Automatically assign reported driver D3D version / feature level.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-14 22:31:19 +02:00
Matteo Bruni a76475909d wined3d: Fix / update reported driver model version.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-14 22:31:17 +02:00
Zhiyi Zhang 122a28a313 wined3d: Use valid adapter LUIDs if they are available.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 16:06:06 +02:00
Zhiyi Zhang 597433ab6b wined3d: Call wined3d_adapter_init() before initialising any adapter field.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 16:06:06 +02:00
Henri Verbeet 0801337496 wined3d: Get rid of the special format handling in wined3d_check_depth_stencil_format().
By simply removing WINED3DFMT_FLAG_DEPTH_STENCIL from
WINED3DFMT_S1_UINT_D15_UNORM and WINED3DFMT_S4X4_UINT_D24_UNORM. That's also
the only way these formats could be used by GL, so this allows us to remove
them from format_texture_info[] completely.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 00:05:44 +02:00
Henri Verbeet 67d0038e49 wined3d: Do not explicitly check 3D depth/stencil capabilities in wined3d_check_device_format().
WINED3D_RTYPE_NONE checks both 2D and 3D resource capabilities, but has
special handling for 3D depth/stencil capabilities. For
WINED3D_RTYPE_TEXTURE_3D, WINED3D_BIND_DEPTH_STENCIL is not an allowed bind
flag, so we never get here. This fixes a regression introduced by commit
9b8847ed7b.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-15 20:56:48 +02:00
Henri Verbeet 9b8847ed7b wined3d: Introduce WINED3DFMT_FLAG_DEPTH_STENCIL.
To indicate whether WINED3D_BIND_DEPTH_STENCIL is valid for the format.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Henri Verbeet acb7923881 wined3d: Wait for the command stream to finish before removing the context in adapter_no3d_uninit_3d().
Like we do in adapter_gl_uninit_3d() and adapter_vk_uninit_3d().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-02 11:14:34 +02:00
Henri Verbeet 7379451a06 wined3d: Add a supported extensions array to the wined3d_vk_info structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-18 19:35:19 +02:00
Henri Verbeet 95b66030bb wined3d: Make the adapter responsible for draws.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-28 11:17:48 +02:00
Henri Verbeet e46b69475b wined3d: Make the adapter responsible for compute dispatch.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-28 11:17:40 +02:00
Henri Verbeet 599a299288 wined3d: Add a miscellaneous state template for the Vulkan adapter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 09:12:15 +02:00
Henri Verbeet d1bc6843ba wined3d: Drop the bind flag parameters to wined3d_adapter_ops.adapter_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 09:12:12 +02:00
Henri Verbeet 32d17f1e9a wined3d: Drop the "bind_flags" parameter to wined3d_adapter_ops.adapter_map_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-22 16:47:41 +02:00
Henri Verbeet cef12f97d6 wined3d: Drop the "bind_flags" parameter to wined3d_adapter_ops.adapter_unmap_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-22 16:47:41 +02:00
Zhiyi Zhang b6968ab59d wined3d: Correct a comment in wined3d_check_device_type().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 21:51:02 +02:00
Zhiyi Zhang f91dd56ccd wined3d: Do not clip the cursor after changing display modes.
DirectDraw should clip the cursor to the primary monitor only when the
cooperative level is DDSCL_EXCLUSIVE. For Direct3D 8, 9 and DXGI,
changing display modes shouldn't clip the cursor as tests showed.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-09 21:04:04 +02:00
Lukáš Horáček 0804914bb7 wined3d: Add GTX 1660 SUPER as a card.
Signed-off-by: Lukáš Horáček <flgx16@gmail.com>
Signed-off-by: Torge Matthies <openglfreak@googlemail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-26 18:34:50 +01:00