wined3d: Correct a comment in wined3d_check_device_type().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1755,7 +1755,7 @@ HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d,
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debug_d3dformat(backbuffer_format), windowed);
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/* The task of this function is to check whether a certain display / backbuffer format
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* combination is available on the given adapter. In fullscreen mode microsoft specified
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* combination is available on the given output. In fullscreen mode microsoft specified
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* that the display format shouldn't provide alpha and that ignoring alpha the backbuffer
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* and display format should match exactly.
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* In windowed mode format conversion can occur and this depends on the driver. */
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