Commit Graph

78098 Commits

Author SHA1 Message Date
Huw Davies e0a60312d1 rpcrt4: Handle non-conformant bogus structures. 2011-04-27 11:55:01 +02:00
Nikolay Sivov f79c4d6fa2 comctl32/syslink: Call default procedure directly when needed. 2011-04-27 11:54:49 +02:00
Nikolay Sivov f6b3376ec7 comctl32/tests: Remove practically unused parameters from test functions. 2011-04-27 11:54:47 +02:00
Michael Stefaniuc 31057e4b75 msxml3: COM cleanup in domdoc.c. 2011-04-27 11:53:12 +02:00
Michael Stefaniuc 1da5c9d17f shell32/tests: COM cleanup in shlfolder.c. 2011-04-27 11:53:06 +02:00
André Hentschel ac3ed42601 winedbg: Copy the x86 implementation of fetch_integer for ARM. 2011-04-27 11:52:43 +02:00
André Hentschel b7ea0cb084 winedbg: Fill the dbg_internal_var array for ARM. 2011-04-27 11:52:29 +02:00
Marcus Meissner 1ef0fca796 msxml3: Mark internal symbols as hidden. 2011-04-27 11:52:03 +02:00
Marcus Meissner 4485696248 shell32: Mark internal symbols as hidden. 2011-04-27 11:52:00 +02:00
Henri Verbeet 34ba20fe35 wined3d: Merge the IWineD3DSurface::Unmap() implementations. 2011-04-27 11:50:53 +02:00
Henri Verbeet 825341e7c2 wined3d: Merge the IWineD3DSurface::Map() implementations. 2011-04-27 11:50:48 +02:00
Henri Verbeet a2ef014342 wined3d: Merge the IWineD3DSurface::Release() implementations. 2011-04-27 11:50:41 +02:00
Henri Verbeet d9ace3c9f7 wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette().
For offscreen surfaces this might actually remove the texture we just loaded.
2011-04-27 11:50:35 +02:00
Henri Verbeet a05841bd1a wined3d: Rename "pCaps" to "caps". 2011-04-27 11:50:29 +02:00
Marcus Meissner a247c7fd49 sane.ds: Mark internal functions as hidden. 2011-04-27 11:50:20 +02:00
Marcus Meissner 2c1d581ced twain_32: Mark some functions static and other internal ones hidden. 2011-04-27 11:50:08 +02:00
André Hentschel dae65898e2 dbghelp: Implement sparc_map_dwarf_register. 2011-04-27 11:49:53 +02:00
Dylan Smith 46a96b139e d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency. 2011-04-27 11:49:36 +02:00
Dylan Smith c8a8bc3a62 d3dx9: Implement ID3DXMesh::GenerateAdjacency. 2011-04-27 11:49:15 +02:00
Dylan Smith e4fd5d0a60 d3dx9: Support the option flags for D3DXCreateMesh. 2011-04-27 11:49:08 +02:00
Aurimas Fišeras cff8753d26 po: Update Lithuanian translation. 2011-04-26 18:07:39 +02:00
Marcus Meissner 0ecf958e72 gphoto2.ds: Mark internal symbols as hidden. 2011-04-26 16:18:24 +02:00
Matteo Bruni e1ac6078b5 d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
Spotted by Gerald Pfeifer and Nicolas Le Cam.
2011-04-26 16:18:08 +02:00
Matteo Bruni b17fd2a3af d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
Maarten Lankhorst c385a93505 winealsa: Zero buffer, only write data if needed. 2011-04-26 16:18:00 +02:00
Stefan Dösinger e140077cc7 d3d8: Add more tests for NULL render targets. 2011-04-26 16:17:45 +02:00
Stefan Dösinger 463162b414 d3d8: Don't reapply the old DS if SetDepthStencilSurface failed. 2011-04-26 16:17:43 +02:00
Alexandre Julliard 0036e438db dinput: Pass mouse messages through if the request to clip the cursor is rejected. 2011-04-26 16:04:23 +02:00
Alexandre Julliard c52f415415 dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode. 2011-04-26 16:04:00 +02:00
Alexandre Julliard 5f2daff124 dinput: Add a helper function for mouse warping. 2011-04-26 15:31:32 +02:00
Alexandre Julliard 8578f9c375 dinput: Get rid of some redundant coordinate mappings. 2011-04-26 15:31:31 +02:00
Alexandre Julliard 897fdfd423 winex11: Refuse to clip cursor to a 1x1 window if we don't have XInput2 support. 2011-04-26 15:31:30 +02:00
Austin English dede8eba9f ole2.dll16: Add a stub for ReleaseStgMedium. 2011-04-26 15:31:29 +02:00
John Fremlin 66c42df02e oleau32: Stop incorrectly parsing dates in bogus YDM order in European locales. 2011-04-26 15:31:28 +02:00
Rico Schüller a5fbbbe4a9 d3dx9: Fix flags for annotation structures. 2011-04-26 15:31:28 +02:00
Rico Schüller 03204e99b7 d3dx9: Improve get_parameter_by_name(). 2011-04-26 15:31:27 +02:00
Rico Schüller dbfc4dfc8d d3dx9: Improve ID3DXBaseEffect::GetParameter(). 2011-04-26 15:31:27 +02:00
Marcus Meissner e1fcd78928 secur32: Mark internal symbols with hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner c2f2f1911c jscript: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner 58040f9508 rpcrt4: Mark internal symbols with hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner 0615969f2b dsound: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner 32e05d7b61 comdlg32: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner 3ed1339219 gdiplus: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Marcus Meissner 2ac87cb695 wininet: Mark internal symbols as hidden visibility. 2011-04-26 15:31:26 +02:00
Marcus Meissner 3587158631 urlmon: Mark internal functions as hidden. 2011-04-26 15:31:26 +02:00
Nicolas Le Cam 64111e2518 winspool.drv: Fix uninitialized variable warning. 2011-04-26 10:52:57 +02:00
Nicolas Le Cam d4e7dacfc1 mshtml: Fix uninitialized variable warning. 2011-04-26 10:49:49 +02:00
Nicolas Le Cam f54042df66 msctf/tests: Fix uninitialized variable warning. 2011-04-26 10:49:47 +02:00
Henri Verbeet 3f0120241b wined3d: Enable SM3 if ARB_shader_texture_lod is supported. 2011-04-26 10:46:52 +02:00
Henri Verbeet 9d0e17e9ea wined3d: Either set SM3 for both vertex and fragment shaders or for neither. 2011-04-26 10:46:45 +02:00