Jacek Caban
268e2dc900
dxgi.idl: Added DXGI_PRESENT_* defines.
2013-09-17 16:22:52 +02:00
Stefan Dösinger
7aa17eaa5c
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
...
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
2013-09-17 16:22:29 +02:00
André Hentschel
0e867236dc
msvcrt/tests: Load the correct function on ARM.
2013-09-17 12:27:00 +02:00
André Hentschel
22cd7a10cf
kernel32/tests: Add initial CreateFile2 tests based on the CreateFileW tests.
2013-09-17 12:27:00 +02:00
Hans Leidekker
d36e7c080c
wsnmp32: Add stub implementations for a couple of functions.
2013-09-17 12:26:57 +02:00
Henri Verbeet
6d02c19f2b
d3d10core: Avoid LPVOID.
2013-09-17 12:01:27 +02:00
Henri Verbeet
592b347c79
d3d10core: Avoid LPSTR.
2013-09-17 12:01:25 +02:00
Henri Verbeet
d2d0c42b6d
ddraw: Verify that the surface is a render target in d3d_device_create().
2013-09-17 12:01:23 +02:00
Henri Verbeet
3fb53e21fb
ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
...
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet
df01e8d6cc
ddraw: Fix render target refcount handling.
...
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Piotr Caban
6594212dd6
msvcrt: Fix Inf and NaN handling in printf function.
2013-09-16 19:51:04 +02:00
Huw Davies
57ed5bf32e
iphlpapi: Use proper multibyte to unicode conversion.
2013-09-16 19:50:40 +02:00
Dmitry Timoshkov
b145f42b0f
shlwapi: Write file access also assumes read access.
2013-09-16 19:50:14 +02:00
Dmitry Timoshkov
75fc26f680
shlwapi/tests: Add a read/write test for IStream on files.
2013-09-16 19:50:11 +02:00
Stefan Dösinger
bbfca4863c
wined3d: Store the instance count in the context structure.
2013-09-16 13:06:03 +02:00
Stefan Dösinger
59e0b841c7
wined3d: Move device_preload_textures into context.c.
2013-09-16 13:06:01 +02:00
Stefan Dösinger
112617f00b
wined3d: Move tex_unit_map and friends into the context.
2013-09-16 13:05:58 +02:00
Stefan Dösinger
f29c24f2de
wined3d: Pass the context to surface_internal_preload.
2013-09-16 13:05:55 +02:00
Stefan Dösinger
fe44be5fde
wined3d: Pass the context to the internal texture_preload function.
2013-09-16 13:05:52 +02:00
Henri Verbeet
19f028ce6d
dxgi: Avoid LPVOID.
2013-09-16 12:51:13 +02:00
Henri Verbeet
e032d013d7
dxgi: Avoid LPCSTR.
2013-09-16 12:51:13 +02:00
Henri Verbeet
dbdde3bd4b
ddraw: Take surface usage into account when checking format capabilities in CreateSurface().
2013-09-16 12:51:13 +02:00
Henri Verbeet
d1e44ff775
wined3d: Pass a resource to wined3d_resource_free_sysmem().
2013-09-16 12:51:13 +02:00
Henri Verbeet
261246ef21
wined3d: Pass a resource to wined3d_resource_allocate_sysmem().
2013-09-16 12:51:13 +02:00
Alexandre Julliard
2b2bf64d3b
libwine: Put the server directory inside the wineprefix on Android.
2013-09-16 12:51:11 +02:00
Alexandre Julliard
876189a405
libwine: Don't add a user id to the server directory if not supported.
2013-09-16 12:43:07 +02:00
Alexandre Julliard
16c8ca8082
libwine: Use the argv[0] directory as bin directory only if all other methods fail.
2013-09-16 12:34:44 +02:00
Alexandre Julliard
b618910b84
msxml3: Don't use libxslt without libxml.
2013-09-16 11:47:19 +02:00
Thomas Faber
e12c8c0ce9
comctl32: Fix build with MSVC.
2013-09-16 11:47:19 +02:00
Bruno Jesus
29aab5df59
ws2_32: Fix the error returned for denied SOCK_RAW attempts.
2013-09-16 11:47:19 +02:00
Bruno Jesus
5762067b20
ws2_32: Fix WSASocket return code for invalid combination of socket type and protocol.
2013-09-16 11:47:19 +02:00
Bruno Jesus
78ca87a00b
ws2_32: Make WS_EnterSingleProtocol return a boolean.
2013-09-16 11:47:19 +02:00
Bruno Jesus
44ea5334ca
ws2_32: Avoid magic numbers.
2013-09-16 11:47:19 +02:00
Bruno Jesus
e0581b38a7
ws2_32: Advertise protocol entries as default.
2013-09-16 11:47:19 +02:00
Alexandre Julliard
f9c76be084
server: Trigger a repaint on layered windows the first time the attributes are set.
2013-09-14 13:53:08 +02:00
Alexandre Julliard
24fa9a2cde
Release 1.7.2.
2013-09-13 20:11:57 +02:00
Huw Davies
2f25ddfd14
iphlpapi: Add support for ip6 dns addresses.
2013-09-13 14:19:36 +02:00
Huw Davies
334875f38e
iphlpapi: Move dns server enumeration to a single function.
2013-09-13 14:19:36 +02:00
Huw Davies
01d5632e5e
iphlpapi/tests: Increase buffer size to prevent overflow.
2013-09-13 14:19:36 +02:00
Huw Davies
73e0efac9d
fonts: Add some box-type glyphs to wingdings.
2013-09-13 14:19:33 +02:00
Dmitry Timoshkov
6a6b4c5000
kernel32/tests: Add a file access test.
2013-09-13 12:14:12 +02:00
Dmitry Timoshkov
b07f431878
shlwapi: Merge two case statements.
2013-09-13 11:18:23 +02:00
Aric Stewart
4247e80a79
user32: Use Uniscribe ScriptBreak and the resulting Unicode Line Break algorithm to break lines for DT_WORDBREAK.
2013-09-13 11:17:00 +02:00
Francois Gouget
7c146b8aa0
msi: Make some dialog_xxx() functions static.
2013-09-13 10:57:45 +02:00
Francois Gouget
0a177833ef
sane.ds: SANE_SaneSetDefaults() is only used if SONAME_LIBSANE is defined.
2013-09-13 10:57:18 +02:00
Henri Verbeet
674b1e922d
d3d9: Avoid LPVOID.
2013-09-13 10:57:05 +02:00
Henri Verbeet
e55e24a731
d3d9: Avoid LPCWSTR.
2013-09-13 10:57:03 +02:00
Henri Verbeet
fc85f4f7d6
wined3d: Never set the first render target to the front buffer in wined3d_device_init_3d().
2013-09-13 10:57:00 +02:00
Henri Verbeet
3c023a5db5
wined3d: Just set the first render target to NULL in wined3d_device_reset().
2013-09-13 10:56:52 +02:00
Henri Verbeet
def0558b45
wined3d: Just set the first render target to NULL in wined3d_device_uninit_3d().
2013-09-13 10:56:49 +02:00