Andrey Gusev
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e7f0a8a081
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Assorted spelling and typos fixes.
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2014-01-27 17:00:11 +01:00 |
Henri Verbeet
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7dc0738911
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d3drm: Initialize the actual array in d3drm_light_array_create() as well.
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2013-10-28 14:22:41 +01:00 |
Henri Verbeet
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c0d05d9f4f
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d3drm: Initialize the actual array in d3drm_visual_array_create() as well.
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2013-10-28 14:22:38 +01:00 |
Henri Verbeet
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bf235a6669
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d3drm: Initialize the actual array in d3drm_frame_array_create() as well.
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2013-10-28 14:22:36 +01:00 |
Marcus Meissner
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8431e75af3
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d3drm: Added some freeing of memory in error paths (Coverity).
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2013-10-14 10:48:23 +02:00 |
Henri Verbeet
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34548b4dfe
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d3drm: Get rid of the IDirect3DRMFrameImpl typedef.
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2013-10-11 11:06:25 +02:00 |
Henri Verbeet
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666c6b36f1
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d3drm: Get rid of the IDirect3DRMFrameArrayImpl typedef.
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2013-10-11 11:06:23 +02:00 |
Henri Verbeet
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3ffd998c46
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d3drm: Get rid of the IDirect3DRMVisualArrayImpl typedef.
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2013-10-10 10:45:05 +02:00 |
Henri Verbeet
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cb49cff060
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d3drm: Introduce impl_from_IDirect3DRMFrameArray().
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2013-10-10 10:45:02 +02:00 |
Henri Verbeet
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44f5d4bd64
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d3drm: Introduce impl_from_IDirect3DRMVisualArray().
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2013-10-09 11:11:11 +02:00 |
Henri Verbeet
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cd16932bf3
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d3drm: Compare with the correct IID in IDirect3DRMVisualArrayImpl_QueryInterface().
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2013-10-09 11:11:09 +02:00 |
Henri Verbeet
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e9f2fce16b
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d3drm: Get rid of the IDirect3DRMLightArrayImpl typedef.
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2013-10-08 09:09:09 +02:00 |
Henri Verbeet
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7a0390d85a
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d3drm: Avoid VOID.
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2013-09-23 20:38:18 +02:00 |
Henri Verbeet
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39991e759a
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d3drm: Avoid LPDWORD.
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2013-09-10 11:10:14 +02:00 |
Henri Verbeet
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16c48f9d84
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d3drm: Avoid LPVOID.
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2013-09-09 22:09:58 +02:00 |
Henri Verbeet
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a9f3bc43e5
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d3drm: Avoid LPSTR.
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2013-09-09 22:09:58 +02:00 |
Henri Verbeet
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75deeb4589
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d3drm: Avoid LPCSTR.
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2013-09-06 12:00:26 +02:00 |
Henri Verbeet
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be6b54f52f
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d3drm: Avoid LPUNKNOWN.
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2013-08-20 11:50:41 +02:00 |
Henri Verbeet
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ee6734e848
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d3drm: Avoid LPDIRECT3DRMLIGHTARRAY.
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2013-08-15 16:24:13 +02:00 |
Henri Verbeet
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861b1053e2
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d3drm: Avoid LPDIRECT3DRMVISUALARRAY.
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2013-06-06 11:47:26 +02:00 |
Henri Verbeet
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8c882f6819
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d3drm: Avoid LPDIRECT3DRMFRAMEARRAY.
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2013-06-05 17:31:40 +02:00 |
Henri Verbeet
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735e69f94e
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d3drm: Avoid LPDIRECT3DRMMATERIAL2.
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2013-05-29 12:12:33 +02:00 |
Henri Verbeet
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19a519e90a
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d3drm: Avoid LPDIRECT3DRMMATERIAL.
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2013-05-28 14:55:15 +02:00 |
Henri Verbeet
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397cc3f42d
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d3drm: Avoid LPDIRECT3DRMTEXTURE3.
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2013-05-28 14:55:12 +02:00 |
Henri Verbeet
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769efb1f63
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d3drm: Avoid LPDIRECT3DRMTEXTURE.
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2013-05-27 19:29:04 +02:00 |
Henri Verbeet
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b8e3cee783
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d3drm: Avoid LPDIRECT3DRMLIGHT.
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2013-04-25 13:40:00 +02:00 |
Henri Verbeet
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c179bee494
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d3drm: Avoid LPDIRECT3DRMVISUAL.
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2013-04-22 15:26:17 +02:00 |
Henri Verbeet
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65f9ddc2ca
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d3drm: Avoid LPDIRECT3DRMFRAME3.
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2013-04-22 15:26:15 +02:00 |
Henri Verbeet
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c050cdb3d2
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d3drm: Avoid LPDIRECT3DRMFRAME.
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2013-04-19 10:43:48 +02:00 |
Henri Verbeet
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0c228f5faf
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d3drm: Just use RGBA_MAKE.
D3DCOLOR_ARGB is a d3d8+ thing, ddraw has RGBA_MAKE.
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2013-04-15 15:16:22 +02:00 |
Michael Stefaniuc
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5ef8a8b2f2
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d3drm: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-08 10:44:31 +01:00 |
Henri Verbeet
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740c44f5ff
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d3drm: Avoid LPD3DRMMATERIALOVERRIDE.
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2013-01-28 14:05:26 +01:00 |
Henri Verbeet
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1557d2e4ff
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d3drm: Avoid LPD3DRMBOX.
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2013-01-25 11:18:02 +01:00 |
Henri Verbeet
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5114cbd23c
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d3drm: Avoid LPD3DRMRAY.
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2013-01-24 14:32:55 +01:00 |
Henri Verbeet
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f90bdedd90
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d3drm: Avoid LPD3DVECTOR.
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2013-01-23 12:48:28 +01:00 |
Henri Verbeet
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e650f49f0e
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d3drm: Avoid LPD3DVALUE.
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2013-01-23 12:48:20 +01:00 |
Henri Verbeet
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34dd6ff2e4
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d3drm: Avoid LPDIRECTDRAWSURFACE.
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2012-11-20 11:44:11 +01:00 |
Frédéric Delanoy
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1ae9acb0df
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d3drm: Fix a leak (coverity).
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2012-11-08 15:37:53 +01:00 |
André Hentschel
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2a42410e7c
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d3drm: Fix memcpy arguments for matrix transformations (coverity).
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2012-10-19 11:16:16 +02:00 |
André Hentschel
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c10d95b64a
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d3drm: Add SceneBackground handling.
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2012-08-13 17:01:43 +02:00 |
Michael Stefaniuc
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9e183990f2
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d3drm: Make IDirect3DRMx_CreateFrame() more forgiving about the parent frame.
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2012-07-02 10:54:49 +02:00 |
Michael Stefaniuc
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4754a3d605
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d3drm: Get rid of unsafe_impl_from_IDirect3DRMFrame2().
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2012-06-27 11:36:41 +02:00 |
André Hentschel
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9014211796
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d3drm: Implement IDirect3DRMFrameX_GetClassName.
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2012-06-15 10:31:33 +02:00 |
Francois Gouget
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04f19989d0
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d3drm: Make Direct3DRM{Frame,Light,Visual}Array_create() static.
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2012-06-12 11:10:22 +02:00 |
Francois Gouget
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86a2fcf614
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d3drm: Move up the IDirect3DRM{Frame,Light,Visual}Array implementations to avoid forward declarations.
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2012-06-12 11:10:17 +02:00 |
Christian Costa
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6e15d91927
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d3drm: Implement IDirect3DRMFrameXImpl_GetLights and IDirect3DRMLightArray interface.
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2012-05-30 17:17:53 +02:00 |
Christian Costa
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22856e9c96
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d3drm: Hande parent when creating a new frame.
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2012-05-17 17:21:15 +02:00 |
Christian Costa
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9e44f89d6b
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d3drm: Implement IDirect3DRMFrameX_AddTransform.
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2012-05-17 17:20:51 +02:00 |
Christian Costa
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20bf183726
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d3drm: Free visual and light resources when releasing frame.
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2012-05-16 20:27:28 +02:00 |
Christian Costa
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37c427f54a
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d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.
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2012-05-16 20:27:25 +02:00 |