d3drm: Avoid LPDIRECT3DRMLIGHTARRAY.
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cf3053f504
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ee6734e848
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@ -703,14 +703,13 @@ static D3DCOLOR WINAPI IDirect3DRMFrame2Impl_GetColor(IDirect3DRMFrame2* iface)
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetLights(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMLIGHTARRAY *lights)
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetLights(IDirect3DRMFrame2 *iface, IDirect3DRMLightArray **lights)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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IDirect3DRMFrameImpl *frame = impl_from_IDirect3DRMFrame2(iface);
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TRACE("(%p/%p)->(%p)\n", iface, This, lights);
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TRACE("iface %p, lights %p.\n", iface, lights);
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return IDirect3DRMFrame3_GetLights(&This->IDirect3DRMFrame3_iface, lights);
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return IDirect3DRMFrame3_GetLights(&frame->IDirect3DRMFrame3_iface, lights);
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}
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static D3DRMMATERIALMODE WINAPI IDirect3DRMFrame2Impl_GetMaterialMode(IDirect3DRMFrame2* iface)
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@ -1721,8 +1720,7 @@ static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetColor(IDirect3DRMFrame3* iface)
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMFrame3Impl_GetLights(IDirect3DRMFrame3* iface,
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LPDIRECT3DRMLIGHTARRAY *lights)
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static HRESULT WINAPI IDirect3DRMFrame3Impl_GetLights(IDirect3DRMFrame3 *iface, IDirect3DRMLightArray **lights)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
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IDirect3DRMLightArrayImpl* obj;
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@ -918,7 +918,7 @@ static void test_Frame(void)
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IDirect3DRMVisualArray *visual_array;
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IDirect3DRMLight *light1;
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IDirect3DRMLight *light_tmp;
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LPDIRECT3DRMLIGHTARRAY pLightArray;
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IDirect3DRMLightArray *light_array;
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D3DCOLOR color;
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DWORD count;
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CHAR cname[64] = {0};
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@ -1193,18 +1193,18 @@ static void test_Frame(void)
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CHECK_REFCOUNT(pFrameP1, 3);
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CHECK_REFCOUNT(light1, 2);
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pLightArray = NULL;
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hr = IDirect3DRMFrame_GetLights(pFrameP1, &pLightArray);
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light_array = NULL;
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hr = IDirect3DRMFrame_GetLights(pFrameP1, &light_array);
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ok(hr == D3DRM_OK, "Cannot get lights (hr = %x)\n", hr);
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if (pLightArray)
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if (light_array)
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{
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count = IDirect3DRMLightArray_GetSize(pLightArray);
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count = IDirect3DRMLightArray_GetSize(light_array);
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ok(count == 1, "count = %u\n", count);
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hr = IDirect3DRMLightArray_GetElement(pLightArray, 0, &light_tmp);
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hr = IDirect3DRMLightArray_GetElement(light_array, 0, &light_tmp);
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ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
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ok(light_tmp == light1, "light_tmp = %p\n", light_tmp);
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IDirect3DRMLight_Release(light_tmp);
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IDirect3DRMLightArray_Release(pLightArray);
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IDirect3DRMLightArray_Release(light_array);
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}
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/* Delete Light */
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@ -1106,7 +1106,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame,IDirect3DRMVisual)
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STDMETHOD(AddVisual)(THIS_ IDirect3DRMVisual *visual) PURE;
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STDMETHOD(GetChildren)(THIS_ struct IDirect3DRMFrameArray **children) PURE;
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STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
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STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE;
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STDMETHOD(GetLights)(THIS_ struct IDirect3DRMLightArray **lights) PURE;
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STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE;
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STDMETHOD(GetParent)(THIS_ IDirect3DRMFrame **parent) PURE;
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STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_position) PURE;
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@ -1339,7 +1339,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
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STDMETHOD(AddVisual)(THIS_ IDirect3DRMVisual *visual) PURE;
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STDMETHOD(GetChildren)(THIS_ struct IDirect3DRMFrameArray **children) PURE;
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STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
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STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE;
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STDMETHOD(GetLights)(THIS_ struct IDirect3DRMLightArray **lights) PURE;
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STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE;
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STDMETHOD(GetParent)(THIS_ IDirect3DRMFrame **parent) PURE;
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STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_position) PURE;
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@ -1621,7 +1621,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
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STDMETHOD(AddVisual)(THIS_ LPUNKNOWN) PURE;
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STDMETHOD(GetChildren)(THIS_ struct IDirect3DRMFrameArray **children) PURE;
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STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
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STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE;
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STDMETHOD(GetLights)(THIS_ struct IDirect3DRMLightArray **lights) PURE;
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STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE;
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STDMETHOD(GetParent)(THIS_ IDirect3DRMFrame3 **parent) PURE;
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STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *return_position) PURE;
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