d3drm: Introduce impl_from_IDirect3DRMVisualArray().
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cd16932bf3
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@ -92,6 +92,11 @@ static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame
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static inline IDirect3DRMFrameImpl *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface);
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static inline IDirect3DRMVisualArrayImpl *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMVisualArrayImpl, IDirect3DRMVisualArray_iface);
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}
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static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray *iface)
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{
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return CONTAINING_RECORD(iface, struct d3drm_light_array, IDirect3DRMLightArray_iface);
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@ -235,7 +240,7 @@ static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisua
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static ULONG WINAPI IDirect3DRMVisualArrayImpl_AddRef(IDirect3DRMVisualArray* iface)
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{
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IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %u\n", iface, ref);
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@ -245,7 +250,7 @@ static ULONG WINAPI IDirect3DRMVisualArrayImpl_AddRef(IDirect3DRMVisualArray* if
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static ULONG WINAPI IDirect3DRMVisualArrayImpl_Release(IDirect3DRMVisualArray* iface)
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{
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IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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ULONG i;
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@ -265,7 +270,7 @@ static ULONG WINAPI IDirect3DRMVisualArrayImpl_Release(IDirect3DRMVisualArray* i
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/*** IDirect3DRMArray methods ***/
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static DWORD WINAPI IDirect3DRMVisualArrayImpl_GetSize(IDirect3DRMVisualArray* iface)
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{
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IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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TRACE("(%p)->() = %d\n", iface, This->size);
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@ -276,7 +281,7 @@ static DWORD WINAPI IDirect3DRMVisualArrayImpl_GetSize(IDirect3DRMVisualArray* i
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static HRESULT WINAPI IDirect3DRMVisualArrayImpl_GetElement(IDirect3DRMVisualArray *iface,
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DWORD index, IDirect3DRMVisual **visual)
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{
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IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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TRACE("(%p)->(%u, %p)\n", iface, index, visual);
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