Commit Graph

94826 Commits

Author SHA1 Message Date
Henri Verbeet 12a05be5b6 wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
This mostly affects the initial placement of the VBO. If an application really
does use a static buffer as if it was a dynamic one the driver is likely to
migrate it out of VRAM anyway, we shouldn't penalize more well-behaved
applications for that.
2013-04-15 15:16:11 +02:00
Nikolay Sivov f91c0356e7 mshtml: Implement IHTMLTable_get_tBodies. 2013-04-15 15:15:45 +02:00
Nikolay Sivov 8f985884ea user32: Use defined constants to identify message box buttons. 2013-04-15 15:15:40 +02:00
André Hentschel e1c884256e kernel32: Silence a noisy FIXME in GetConsoleKeyboardLayoutNameW. 2013-04-15 15:15:25 +02:00
Michael Stefaniuc bd0b829142 dplayx: Merge the DirectPlayLobby QueryInterface helper. 2013-04-15 15:15:17 +02:00
Michael Stefaniuc 02e9c99976 dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts. 2013-04-15 15:15:13 +02:00
André Hentschel f8c77fbd62 setupapi: Add stub keyword to some FIXMEs. 2013-04-15 15:14:30 +02:00
André Hentschel f79fa294c9 setupapi: Add stubs for CM_Reenumerate_DevNode and CM_Reenumerate_DevNode_Ex. 2013-04-15 15:14:25 +02:00
Alexandre Julliard 887473ed87 Release 1.5.28. 2013-04-12 20:35:09 +02:00
Jacek Caban c54a989430 mshtml: Added parser compatMode tests. 2013-04-12 16:29:14 +02:00
Piotr Caban 3f39f69f41 msvcrt: Add forwards to __pioinfo structure. 2013-04-12 16:28:55 +02:00
Sergey Guralnik 108173fd09 user32/tests: SetWindowPos() propagates update region from WS_CLIPCHILDREN child to its children. 2013-04-12 16:28:13 +02:00
Nikolay Sivov 61a6a4f476 comctl32: Export TaskDialogIndirect by ordinal and name. 2013-04-12 16:26:17 +02:00
Daniel Lehman 12f3ac4f46 ntdll: Use larger virtual heap for 64-bit. 2013-04-12 11:56:10 +02:00
Michael Stefaniuc dc89f4faa5 dplayx: Cleanup the DirectPlayLobby object creation. 2013-04-12 11:56:01 +02:00
Michael Stefaniuc d6345bacdc dplayx: Move the lock into the DirectPlayLobby object. 2013-04-12 11:55:55 +02:00
Michael Stefaniuc 1e22d29303 dplayx: Add both interfaces to the DirectPlayLobby object and stop cloning the object. 2013-04-12 11:55:51 +02:00
Michael Stefaniuc 91ae663c59 dplayx: Use separate QueryInterface, AddRef and Release methods for IDirectPlayLobby3 + 3A. 2013-04-12 11:55:34 +02:00
Michael Stefaniuc 9f10f092f6 dplayx: Introduce impl_from_IDirectPlayLobby3A(). 2013-04-12 11:55:15 +02:00
Michael Stefaniuc 2c21bac664 dplayx: Assimilate the inherited methods into IDirectPlayLobby3A. 2013-04-12 11:55:10 +02:00
Dmitry Timoshkov 37f7e7ea0c kernel32: TerminateProcess unlike NtTerminateProcess is supposed to fail with process == 0. 2013-04-12 11:49:17 +02:00
Dmitry Timoshkov 521cf664d3 kernel32: Add a test for threads state when a process is being terminated. 2013-04-12 11:49:14 +02:00
Dmitry Timoshkov 54e2211db0 kernel32: Add a shared memory test. 2013-04-12 11:49:09 +02:00
Nikolay Sivov 872788356c oledb32: Implement DBTYPE_I4 -> DBTYPE_VARIANT conversion. 2013-04-11 19:32:33 +02:00
Nikolay Sivov 1d462aabea oledb32: Destination status and length are optional. 2013-04-11 19:32:33 +02:00
Piotr Caban 8985e968d4 winedump: Dump parameters default values in typelib. 2013-04-11 19:32:32 +02:00
Piotr Caban 06845a443e oleaut32: Use MSFT_VarFunc to store FUNCDESC. 2013-04-11 19:32:32 +02:00
Piotr Caban ea5dbbb0fb oleaut32: Use MSFT_VarRecord to store VARDESC. 2013-04-11 19:32:31 +02:00
Piotr Caban b0dcf32b85 oleaut32: Make typeinfo offsets table dynamic. 2013-04-11 19:32:31 +02:00
Piotr Caban 5e6016e2a7 oleaut32: Don't add stdole2 import when TYPEFLAG_FDISPATCHABLE is set. 2013-04-11 19:32:31 +02:00
Jonathan Liu ff27c49d3c d3dcompiler.h: Add function pointer typedefs. 2013-04-11 19:32:30 +02:00
Jonathan Liu 4936b8e5ec d3dcompiler.h: Fix typos. 2013-04-11 19:32:30 +02:00
Matteo Bruni 6118676c20 winex11.drv: Fix attributes conversion in wglCreateContextAttribsARB(). 2013-04-11 19:32:28 +02:00
Matteo Bruni 3e564b1e93 wined3d: Use 0 as GL internal format for WINED3DFMT_NULL. 2013-04-11 17:38:18 +02:00
Sergey Guralnik 80bc3838a7 extrac32: Avoid appending redundant backslash to path end. 2013-04-11 15:12:00 +02:00
Sergey Guralnik 7925c9b028 extrac32: Create directory for extracted file if need. 2013-04-11 15:11:57 +02:00
Erich Hoover 56c1a8b062 server: Report administrator ownership by default for registry objects. 2013-04-11 13:15:58 +02:00
Alexandre Julliard 62beef5a72 server: Add a helper function to compute an SID length. 2013-04-11 13:00:06 +02:00
Sam Edwards 33d31a3547 wined3d: Properly handle backbuffer_width/_height=0 in wined3d_device_reset. 2013-04-11 12:06:49 +02:00
Ken Thomases 2e226b9ad8 winemac: Don't order the window on-screen in -[WineWindow adjustWindowLevel]. 2013-04-11 12:06:41 +02:00
Alexandre Julliard d8c72febc8 kernel32: Make event/mutex/semaphore functions hotpatchable. 2013-04-10 23:54:08 +02:00
Francois Gouget cabbc4d983 wininet: Make urlcache_{entry_create,get_entry_info}() static. 2013-04-10 19:47:28 +02:00
Alexandre Julliard b3b498b5cc icinfo: Fix vsnprintfW usage. 2013-04-10 16:16:47 +02:00
Ken Thomases 71377c5652 libwine: Make [v]snprintW() always null-terminate the buffer, even if it's short. 2013-04-10 16:16:46 +02:00
Stefan Dösinger 822bcfdf74 wined3d: Remove the unused idx_data parameter from draw_primitive. 2013-04-10 16:16:44 +02:00
Matteo Bruni f6d2737e62 wined3d: Make the entire surface current after clearing a discarded depth buffer. 2013-04-10 15:46:49 +02:00
Matteo Bruni 50a91e11c6 wined3d: Update comment on top of format_texture_info[]. 2013-04-10 15:46:30 +02:00
Matteo Bruni 075fa6547c wined3d: Avoid redundant glDrawBuffer() calls. 2013-04-10 15:46:26 +02:00
Matteo Bruni 0d563a69dd wined3d: Fix typo, really check whether color fixups are supported. 2013-04-10 15:46:22 +02:00
Matteo Bruni a0c06a94aa wined3d: Reset all the dummy textures to 0 on destroy. 2013-04-10 15:46:18 +02:00