dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts.

This commit is contained in:
Michael Stefaniuc 2013-04-13 21:41:32 +02:00 committed by Alexandre Julliard
parent f8c77fbd62
commit 02e9c99976
2 changed files with 43 additions and 40 deletions

View File

@ -83,7 +83,8 @@ typedef struct IDirectPlayLobbyImpl
{
IDirectPlayLobby3 IDirectPlayLobby3_iface;
IDirectPlayLobby3A IDirectPlayLobby3A_iface;
LONG ulInterfaceRef;
LONG numIfaces; /* "in use interfaces" refcount */
LONG ref3, ref3A;
CRITICAL_SECTION lock;
DirectPlayLobbyData* dpl;
} IDirectPlayLobbyImpl;
@ -152,40 +153,12 @@ static HRESULT WINAPI DPL_QueryInterface( IDirectPlayLobbyImpl *This, REFIID rii
return S_OK;
}
/*
* Simple procedure. Just increment the reference count to this
* structure and return the new reference count.
*/
static ULONG WINAPI DPL_AddRef( IDirectPlayLobbyImpl *This )
static void dplobby_destroy(IDirectPlayLobbyImpl *obj)
{
ULONG ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
TRACE( "ref count incremented to %u for %p\n", ulInterfaceRefCount, This );
return ulInterfaceRefCount;
}
/*
* Simple COM procedure. Decrease the reference count to this object.
* If the object no longer has any reference counts, free up the associated
* memory.
*/
static ULONG WINAPI DPL_Release( IDirectPlayLobbyImpl *This )
{
ULONG ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
TRACE( "ref count decremented to %u for %p\n", ulInterfaceRefCount, This );
/* Deallocate if this is the last reference to the object */
if( ulInterfaceRefCount == 0 )
{
DPL_DestroyLobby1( This );
This->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection( &This->lock );
HeapFree( GetProcessHeap(), 0, This );
}
return ulInterfaceRefCount;
DPL_DestroyLobby1( obj );
obj->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection( &obj->lock );
HeapFree( GetProcessHeap(), 0, obj );
}
static HRESULT WINAPI IDirectPlayLobby3AImpl_QueryInterface( IDirectPlayLobby3A *iface, REFIID riid,
@ -205,25 +178,53 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_QueryInterface( IDirectPlayLobby3 *i
static ULONG WINAPI IDirectPlayLobby3AImpl_AddRef(IDirectPlayLobby3A *iface)
{
IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3A( iface );
return DPL_AddRef( This );
ULONG ref = InterlockedIncrement( &This->ref3A );
TRACE( "(%p) ref3A=%d\n", This, ref );
if ( ref == 1 )
InterlockedIncrement( &This->numIfaces );
return ref;
}
static ULONG WINAPI IDirectPlayLobby3Impl_AddRef(IDirectPlayLobby3 *iface)
{
IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3( iface );
return DPL_AddRef( This );
ULONG ref = InterlockedIncrement( &This->ref3 );
TRACE( "(%p) ref3=%d\n", This, ref );
if ( ref == 1 )
InterlockedIncrement( &This->numIfaces );
return ref;
}
static ULONG WINAPI IDirectPlayLobby3AImpl_Release(IDirectPlayLobby3A *iface)
{
IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3A( iface );
return DPL_Release( This );
ULONG ref = InterlockedDecrement( &This->ref3A );
TRACE( "(%p) ref3A=%d\n", This, ref );
if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
dplobby_destroy( This );
return ref;
}
static ULONG WINAPI IDirectPlayLobby3Impl_Release(IDirectPlayLobby3 *iface)
{
IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3( iface );
return DPL_Release( This );
ULONG ref = InterlockedDecrement( &This->ref3 );
TRACE( "(%p) ref3=%d\n", This, ref );
if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
dplobby_destroy( This );
return ref;
}
@ -1520,7 +1521,9 @@ HRESULT dplobby_create( REFIID riid, void **ppv )
obj->IDirectPlayLobby3_iface.lpVtbl = &dpl3_vt;
obj->IDirectPlayLobby3A_iface.lpVtbl = &dpl3A_vt;
obj->ulInterfaceRef = 1;
obj->numIfaces = 1;
obj->ref3 = 1;
obj->ref3A = 0;
InitializeCriticalSection( &obj->lock );
obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayLobbyImpl.lock");

View File

@ -6487,7 +6487,7 @@ static void test_COM_dplobby(void)
hr = IDirectPlayLobby_QueryInterface(dpl, &IID_IDirectPlayLobbyA, (void**)&dplA);
ok(hr == S_OK, "QueryInterface for IID_IDirectPlayLobbyA failed: %08x\n", hr);
refcount = IDirectPlayLobby_AddRef(dplA);
todo_wine ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
IDirectPlayLobby_Release(dplA);
hr = IDirectPlayLobby_QueryInterface(dpl, &IID_IDirectPlayLobby2, (void**)&dpl2);