Commit Graph

8249 Commits

Author SHA1 Message Date
Henri Verbeet c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet 4005eb2a18 wined3d: Get rid of WINED3DRECT. 2010-08-31 14:23:47 +02:00
Louis Lenders 2274150759 kernel32: Add stub for WerRegisterFile. 2010-08-30 15:38:30 +02:00
Louis Lenders afa53a37a4 kernel32: Add stub for GetUserDefaultLocaleName. 2010-08-30 15:36:28 +02:00
Nikolay Sivov 3780b08239 include: Add xml DOMDocument60 definition. 2010-08-30 11:27:23 +02:00
Vincent Povirk 0b532eb834 windowscodecs: Add test for IWICStream::InitializeFromIStreamRegion. 2010-08-30 11:26:29 +02:00
Matteo Bruni e574c89f88 include: Update some d3d10shader.h definitions. 2010-08-30 11:26:28 +02:00
Matteo Bruni 390b480356 d3dcompiler: Stub D3DCompile implementation. 2010-08-30 11:26:28 +02:00
Alexandre Julliard a919735870 include: Specify calling convention explicitly in idl files where needed. 2010-08-27 13:53:17 +02:00
Piotr Caban 471bad1ee8 msvcrt: Added _strdate_s and _wstrdate_s implementation. 2010-08-27 12:05:42 +02:00
Piotr Caban 7d0c04d31c msvcrt: Added _strtime_s and _wstrtime_s implementation. 2010-08-27 12:05:10 +02:00
David Hedberg 479a9ee11e include: Fix INameSpaceTreeControlEvents interface declaration. 2010-08-26 17:21:08 +02:00
Louis Lenders 830867a121 mscoree/tests: Add some tests for GetRequestedRuntimeInfo. 2010-08-26 13:44:57 +02:00
Louis Lenders b534bf1d59 include: Add RUNTIME_INFO_FLAGS enumeration to mscoree header. 2010-08-26 13:44:45 +02:00
Henri Verbeet 5ed9403c74 d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
2010-08-26 12:41:53 +02:00
Henri Verbeet 42b814c7d1 wined3d: Remove the GetContainer() methods from the public wined3d interface.
There's nothing left that uses these.
2010-08-26 12:41:39 +02:00
Kai Tietz c74f749648 include: Fixed LIST_ENTRY macro type casts for win64. 2010-08-25 17:38:07 +02:00
Henri Verbeet cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet 0df144164b wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill(). 2010-08-24 12:24:43 +02:00
Austin English 7b37a6d47e ntdll: Add Sparc processor support. 2010-08-24 12:21:38 +02:00
Alexandre Julliard a2ca2ebd50 server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically. 2010-08-23 17:09:45 +02:00
Damjan Jovanovic ebee19701c configure: Check for libicns. 2010-08-23 13:51:32 +02:00
Detlef Riekenberg 2e5d7064a6 include: Add more TOKEN_INFORMATION_CLASS result struct. 2010-08-23 13:43:18 +02:00
Austin English e92a552dca dbghelp: Add initial Sparc CPU support. 2010-08-23 13:41:17 +02:00
Henri Verbeet b93a9b37fa wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
The structure is nicer to work with than the array.
2010-08-23 12:05:24 +02:00
Nikolay Sivov 33ee0cae46 comctl32/tests: Use reduced IMAGELISTDRAWPARAMS structure size for tests. 2010-08-20 13:46:33 +02:00
Rico Schüller 12d14c695f d3dcompiler: Add D3DCreateBlob() declaration. 2010-08-20 13:21:36 +02:00
Misha Koshelev 46050fb377 d3dx9: Add tests for FVF <-> declaration conversion. 2010-08-19 17:32:18 +02:00
Mariusz Pluciński 8333559036 gameux: Add definitions of resource identifiers to header file. 2010-08-18 17:45:54 +02:00
Andrew Nguyen eb69648cf5 include: Add definitions for IP_ADAPTER_ADDRESSES flag values. 2010-08-17 14:40:46 +02:00
Andrew Nguyen 2e0a7e7f4a include: Add prototype for GetAdaptersAddresses. 2010-08-17 14:40:46 +02:00
David Hedberg 6fbfb7cd1d shell32: Partial implementation of IShellItem::BindToHandler. 2010-08-17 14:21:22 +02:00
André Hentschel 40bc5f646f ntdll: Add more error codes. 2010-08-17 11:55:39 +02:00
Henri Verbeet 61db577a4b wined3d: Remove SetContainer() from the public IWineD3DSurface interface. 2010-08-17 11:55:32 +02:00
Henri Verbeet 89e6a60732 wined3d: Remove SetContainer() from the public IWineD3DVolume interface. 2010-08-17 11:55:32 +02:00
Rico Schüller 1394627fcc d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll. 2010-08-17 11:42:39 +02:00
Rico Schüller 09b347aeda d3d10: Fix d3dcommon.h inclusion. 2010-08-17 11:38:00 +02:00
André Hentschel aef6e3d232 user32: Use a macro instead of direct values. 2010-08-16 17:28:55 +02:00
Detlef Riekenberg c8c1266881 include: Add inaddr.h. 2010-08-16 16:38:03 +02:00
Aric Stewart 2fb344c117 usp10: Generalize out applying Opentype features and define default features for currently known scripts. 2010-08-16 15:54:22 +02:00
André Hentschel a0e7587419 dwmapi: Add stub for DwmDefWindowProc. 2010-08-16 15:54:08 +02:00
Nikolay Sivov 8e968fd290 comctl32/monthcal: Add some tests for post-V1 hittest fields. 2010-08-04 13:26:00 +02:00
Misha Koshelev bf46b4fdfc d3dx9: Add stub and tests for D3DXCreateMesh. 2010-08-04 13:19:00 +02:00
Misha Koshelev 995c653d11 d3dx9: Add _D3DXMESH enumeration. 2010-08-04 13:17:51 +02:00
André Hentschel 38ca35fe57 ntdll: Add SXS error codes. 2010-08-04 12:13:50 +02:00
Matteo Bruni 2d14335f6f include: Stub d3dcompiler.h, d3d11shader.h. 2010-08-04 12:11:10 +02:00
Matteo Bruni a9e792d6d3 include: Fix some d3d10shader.h defines. 2010-08-04 12:09:37 +02:00
Matteo Bruni 392804b1c8 include: Add some d3dcompiler-related definitions. 2010-08-04 12:08:48 +02:00
Mike Kaplinskiy e7b9bf3f8b include/mswsock: Add WS_ prefix if necessary. 2010-08-03 11:43:01 +02:00
Detlef Riekenberg 51aef89bea include: Add a closing bracket. 2010-08-03 11:04:42 +02:00