Commit Graph

10 Commits

Author SHA1 Message Date
Henri Verbeet a6409ed027 d2d1: Implement d2d_factory_CreateDrawingStateBlock(). 2015-02-18 23:21:39 +09:00
Henri Verbeet 76dd63e422 d2d1: Implement d2d_d3d_render_target_CreateBitmap(). 2014-09-16 12:24:34 +02:00
Henri Verbeet be415203c7 d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
Henri Verbeet c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet e2c7b442a1 d2d1: Implement d2d_d3d_render_target_Clear().
This is of course a fairly naive initial implementation. We'd probably want to
batch up drawing operations, and only execute them on EndDraw() or Flush() to
reduce state setup overhead.
2014-09-08 11:35:57 +02:00
Henri Verbeet c903192243 d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
Henri Verbeet cfde833140 d2d1: Implement d2d_d3d_render_target_CreateSolidColorBrush(). 2014-06-17 10:37:31 +02:00
Henri Verbeet 53d1bbf041 d2d1: Implement d2d_factory_CreateDxgiSurfaceRenderTarget(). 2014-05-20 09:44:13 +02:00
Henri Verbeet 089832e6d5 d2d1: Implement D2D1CreateFactory(). 2014-05-20 09:43:40 +02:00
Henri Verbeet 67981d6db7 d2d1: Add a stub D2D1CreateFactory() implementation. 2014-02-18 11:45:20 +01:00