Eric Pouech
07baf69080
dbghelp: SymFindFileInPath doesn't check for the parameters passed when looking in a directory, whatever the dbghelp's options.
2008-09-04 13:47:26 +02:00
Eric Pouech
2994e98850
dbghelp: Improve the symbol loader for .DBG files.
...
When looking for a .DBG file, first look for a .DBG file matching all
attributes, then for a .DBG partially matching the attributes.
2008-09-04 13:47:11 +02:00
Eric Pouech
d600115387
dbghelp: Improve the symbol loader.
...
When looking for a PDB file, no longer use SymFindFileInPath as it
doesn't actually check the signatures, but use an internal function
instead.
2008-09-04 13:46:54 +02:00
Vincent Povirk
3cce9ad9c6
shell32: Move SHAppBarMessage implementation from shell32 to explorer.
2008-09-04 13:32:42 +02:00
Vincent Povirk
491e44d425
user32/tests: Don't check menu items when testing MNS_CHECKORBMP.
...
If the MNS_CHECKORBMP style is set on a menu, and the menu is checked,
the bitmap is not drawn. For the menu tests, that means we get no
WM_DRAWITEM message for an owner-drawn bitmap, and the bounding box of
the bitmap is not tested. We should leave the menu item unchecked in
this case so we can test it.
2008-09-04 12:44:13 +02:00
Stefan Dösinger
da1030f36c
wined3d: Compressed surface sizes are multiples of 4.
...
Since those surfaces are stored in blocks, the 4 pixel step doesn't only apply to surfaces < 4, but
also to surfaces bigger than that, with a non-multiple-of-4 size.
2008-09-04 12:44:00 +02:00
Nikolay Sivov
50bfa9b0eb
gdiplus: Stubs for AdjustableArrowCap calls.
2008-09-04 12:31:38 +02:00
Nikolay Sivov
9c60a57ad1
gdiplus: Fix curve closing in GdipDrawClosedCurve2.
2008-09-04 12:31:24 +02:00
Nikolay Sivov
72304d8377
gdiplus: Initial GdipFlattenPath implementation.
2008-09-04 12:31:12 +02:00
Alexander Dorofeyev
78312704d9
wined3d: Remove obsolete code & ModifyLocation TODO.
...
This fbo logic appears to have already been implemented in ModifyLocation.
2008-09-04 12:29:57 +02:00
Alexander Dorofeyev
1bcd6e4508
wined3d: Get rid of gl buffer variable in BltOverride.
...
Uses This == dstSwapchain->frontBuffer instead as suggested by Henri Verbeet.
2008-09-04 12:29:50 +02:00
Alexander Dorofeyev
7c38816819
wined3d: Remove glDrawBuffer calls in BltOverride.
...
Handled in ActivateContext, must be remains of pre-context management code.
2008-09-04 12:29:42 +02:00
Alexander Dorofeyev
5c7f2906ee
wined3d: Make the condition to enter p8 conversion shader path more strict.
...
This prevents shader path from being entered for an offscreen surface
when there is p8 render target and fixes failures in ddraw visual test
(with opengl rendering and RTL_READDRAW mode) and visual glitches in
Red Alert.
2008-09-04 12:29:35 +02:00
Alexandre Julliard
3e78cca50c
msvcrt/tests: Fix the %n format test for Vista.
2008-09-04 12:27:29 +02:00
Rico Schüller
525e30e6b7
wined3d/d3d9: Set the initial scissorrect to the dimesions of the backbuffer from the first swapchain of the device.
2008-09-04 12:26:59 +02:00
Dmitry Timoshkov
97f2cbc1ea
ntdll: Add support for NtSetInformationProcess(ProcessExecuteFlags).
2008-09-04 11:53:00 +02:00
James Hawkins
3f00006f1f
msi: Source for new patch files can only be compressed.
2008-09-04 11:52:21 +02:00
Nicolas Le Cam
22e69c0ee4
comctl32: Implement LVM_GETUNICODEFORMAT.
2008-09-04 11:51:40 +02:00
Jacek Caban
720e8c6252
jscript: Added parser memory managment.
2008-09-04 11:50:45 +02:00
Jacek Caban
b51a156ff1
jscript: Added lexer.
2008-09-04 11:50:28 +02:00
Jacek Caban
9ebdd11126
jscript: Added parser.
2008-09-04 11:47:56 +02:00
Hongbo Ni
2656c02dd6
winspool: Add simplified and traditional Chinese resources.
2008-09-04 11:42:48 +02:00
Hongbo Ni
ab08a0102f
wininet: Add simplified and traditional Chinese resources.
2008-09-04 11:42:45 +02:00
Hongbo Ni
29beb84b6b
wineps: Add simplified and traditional Chinese resources.
2008-09-04 11:42:42 +02:00
Hongbo Ni
7d35b15539
shlwapi: Add simplified and traditional Chinese resources.
2008-09-04 11:42:38 +02:00
Hongbo Ni
e96792f8ba
shdoclc: Add simplified and traditional Chinese resources.
2008-09-04 11:42:33 +02:00
Hongbo Ni
4648b353e4
setupapi: Add simplified and traditional Chinese resources.
2008-09-04 11:42:13 +02:00
Hongbo Ni
68aba12fb1
serialui: Add simplified and traditional Chinese resources.
2008-09-04 11:42:09 +02:00
Hongbo Ni
ea20c68a11
sane.ds: Add simplified and traditional Chinese resources.
2008-09-04 11:42:06 +02:00
Hongbo Ni
b71c0a67ec
oledlg: Add simplified and traditional Chinese resources.
2008-09-04 11:42:03 +02:00
Hongbo Ni
275a454823
oleaut32: Add simplified and traditional Chinese resources.
2008-09-04 11:41:59 +02:00
Hongbo Ni
6a7ad7efb5
msvfw32: Add simplified and traditional Chinese resources.
2008-09-04 11:41:56 +02:00
Hongbo Ni
9eb3a9c157
msi: Add simplified and traditional Chinese resources.
2008-09-04 11:41:53 +02:00
Hongbo Ni
642fb1e6a1
mshtml: Add simplified and traditional Chinese resources.
2008-09-04 11:41:50 +02:00
Hongbo Ni
dd0239e6ce
msacm32: Add simplified and traditional Chinese resources.
2008-09-04 11:41:46 +02:00
Hongbo Ni
24a26a1435
mpr: Add simplified and traditional Chinese resources.
2008-09-04 11:41:43 +02:00
Hongbo Ni
cd01bf4291
localui: Add simplified and traditional Chinese resources.
2008-09-04 11:41:39 +02:00
Hongbo Ni
2c248cb0b1
localspl: Add simplified and traditional Chinese resources.
2008-09-04 11:41:35 +02:00
Hongbo Ni
ee288272a5
htctrl: Add simplified and traditional Chinese resources.
2008-09-04 11:41:32 +02:00
Hongbo Ni
092f298aa1
gphoto2: Add simplified and traditional Chinese resources.
2008-09-04 11:41:29 +02:00
Hongbo Ni
baf3460459
credui: Add simplified and traditional Chinese resources.
2008-09-04 11:41:26 +02:00
Hongbo Ni
e36ef9a5c9
browseui: Add simplified and traditional Chinese resou.
2008-09-04 11:41:23 +02:00
Hongbo Ni
030e678c9e
avifil32: Add simplified and traditional Chinese resources.
2008-09-04 11:41:19 +02:00
Hongbo Ni
8bf5594d77
appwiz: Add simplified and traditional Chinese resources.
2008-09-04 11:41:16 +02:00
Shunichi Fuji
de251e1c62
gdi32: Adjust FT_MulFix function to Freetype cvs head.
2008-09-04 11:41:08 +02:00
Henri Verbeet
615f75faec
wined3d: IWineD3DSurface_PreLoad() doesn't do an implicit glBindTexture() anymore.
...
This was exposed by moving texture id generation from Preload() to BindTexture().
2008-09-04 11:15:33 +02:00
Henri Verbeet
632102cd14
wined3d: Correct a TRACE and remove an incorrect comment.
2008-09-04 11:15:24 +02:00
Henri Verbeet
4b354e8e62
wined3d: Fix a variable name inside a VTRACE.
2008-09-04 11:15:17 +02:00
Henri Verbeet
5fd7a59e70
wined3d: Use the correct representative for texture transform states.
2008-09-04 11:15:09 +02:00
Henri Verbeet
d37c6fc0a9
wined3d: Depth stencil tracking depends on the value of This->render_offscreen.
2008-09-04 11:15:01 +02:00