Hans Leidekker
728bf77c83
winhttp: Implement WinHttpReadData.
2008-08-26 12:07:43 +02:00
Hans Leidekker
d7f5467652
winhttp: Implement WinHttpQueryDataAvailable.
2008-08-26 12:07:43 +02:00
Hans Leidekker
b170ac20dd
winhttp: Implement WinHttpReceiveResponse.
2008-08-26 12:07:43 +02:00
Hans Leidekker
f07f2304b0
winhttp: Implement WinHttpSendRequest.
2008-08-26 12:07:43 +02:00
Hans Leidekker
266c4b2c04
winhttp: Add networking infrastructure.
2008-08-26 12:07:43 +02:00
Hans Leidekker
ac95d77e1f
winhttp: Add support for querying most of the standard header attributes.
2008-08-26 12:07:43 +02:00
Paul Vriens
8be7d00041
shell32/tests: Run tests again on win95.
2008-08-26 12:07:43 +02:00
Paul Vriens
d9f37dd022
d3dxof/tests: Run tests again on win9x.
2008-08-26 12:07:43 +02:00
Alexandre Julliard
42563b407b
msvcrt/tests: Add support for some broken demangle results on older Windows versions.
2008-08-26 12:07:43 +02:00
Alexandre Julliard
fcdce5c6f3
ntdll/tests: Allow alternate results in the string tests to make them pass on Vista.
2008-08-26 12:07:43 +02:00
Alexandre Julliard
f7a8436e92
ntdll/tests: Allow alternate results in the info test to make it pass on Vista.
2008-08-26 12:07:42 +02:00
Alexandre Julliard
d1f8dd1549
ntdll/tests: Allow alternate results in the env test to make it pass on Vista.
2008-08-26 12:07:42 +02:00
Alexandre Julliard
517644971c
shell32/tests: Fix an unsigned comparison warning.
2008-08-26 12:07:42 +02:00
Alexandre Julliard
1f563440aa
wininet/tests: Add support for optional notifications. Fix the test to pass again on Windows and Wine.
2008-08-26 12:07:42 +02:00
Nikolay Sivov
078c6a3925
gdiplus: Implemented GdipIsInfiniteRegion with tests.
2008-08-26 12:07:42 +02:00
Nikolay Sivov
32ac2d1909
gdiplus: Test for default Graphics clipping region.
2008-08-26 12:07:42 +02:00
Nikolay Sivov
c61ece6752
gdiplus: Basic parameter check in GdipTransformPoints with tests.
2008-08-26 12:07:42 +02:00
Nikolay Sivov
960de09ed1
gdiplus: GdipDeleteGraphics affected by busy state too. Test added.
2008-08-26 12:07:42 +02:00
Vladimir Pankratov
722e1f9fce
shell32: Update Russian translation.
2008-08-26 12:07:42 +02:00
Roy Shea
65d9871463
mstask: Implemented (Set|Get)Trigger.
2008-08-26 12:07:42 +02:00
Roy Shea
7c5f411e7a
mstask: Implemented CreateTrigger.
2008-08-26 12:07:42 +02:00
Luis C. Busquets Pérez
21060b0762
d3dx8: D3DXQuaternionRotationMatrix correct compare value for the trace.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
058ebe3789
winex11: Add a run-total fps counter to the fps debug channel.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
9b94c0abb9
wined3d: Make the alphaop == colorop matching a bit smarter.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
4767be8cde
wined3d: The final luminance factor is clamped.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
f8ead75566
wined3d: Declare the texture factor when D3DTOP_BLENDFACTORALPHA is used.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
9a6bc683e1
wined3d: Use the correct texture limit.
...
We have to use the texture limit of the fragment pipeline in use here,
not the fixed function GL texture limit.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
8fc2cfe432
wined3d: Fix projected bump mapping.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
6c6a6a2e61
wined3d: Implement D3DTA_ALPHAREPLICATE in arbfp and atifs.
...
Also adds a simple test for this. In the fixed function and nvrc/nvts
code this already works properly.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
6c12b81552
wined3d: Implement D3DTOP_BUMPENVMAPLUMINANCE.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
e8b9f167d6
wined3d: Fix the texcoord size mask.
...
There is room for 8 texture coordinates, not just 4.
2008-08-26 12:07:41 +02:00
Stefan Dösinger
58ac095d9d
ddraw: Don't destroy the application's window.
2008-08-26 12:07:40 +02:00
Damjan Jovanovic
506ff74bb1
oleaut32: Thousands separator support for VarFormat.
2008-08-26 12:07:40 +02:00
Andrew Talbot
b31766fee6
dxdiagn: Sign-compare warning fix.
2008-08-26 12:07:40 +02:00
Paul Vriens
56ba2baa01
kernel32/tests: Use skip instead of trace.
2008-08-26 10:57:50 +02:00
Paul Vriens
ac07480fab
kernel32/tests: Use a file that is available on all platforms.
2008-08-26 10:57:05 +02:00
Paul Vriens
920c1fc77a
kernel32/tests: Fix two failures on win9x.
2008-08-26 10:56:58 +02:00
Paul Vriens
70c7cd2bd6
advapi32/tests: Don't test unimplemented functions.
2008-08-26 10:56:50 +02:00
Paul Vriens
e3bd938bd1
advapi32/tests: SC_MANAGER_ENUMERATE_SERVICE is enough.
2008-08-26 10:56:46 +02:00
Jacek Caban
7d367d9260
jscript: Added JSGlobal typelib.
2008-08-26 10:56:40 +02:00
Alexandre Julliard
348b3b3af0
dnsapi: Fix compile without the resolv library.
2008-08-25 16:14:51 +02:00
Alexandre Julliard
fb17ae0b83
winhttp: Add support for building on Windows.
2008-08-25 15:56:50 +02:00
Alexandre Julliard
911ce51daf
winhttp: Fix WinHttpSetDefaultProxyConfiguration spec entry.
2008-08-25 15:56:41 +02:00
Alexandre Julliard
e84bc545c3
gdi32: Add missing WineEngRealizationInfo function for the non-freetype case.
2008-08-25 15:38:27 +02:00
Alexandre Julliard
b3ec2e5f95
makefiles: Recurse into all directories for install-lib and install-dev too.
2008-08-25 14:27:03 +02:00
Alexandre Julliard
9ce31cf80b
d3dxof: Don't make local variables static.
2008-08-25 12:37:48 +02:00
Christian Costa
2f98206111
d3dxof: Implement storage of parsed information.
2008-08-25 12:36:30 +02:00
Damjan Jovanovic
05a2c56622
oleaut32: Fix negative number handling in VarFormat.
2008-08-25 12:36:26 +02:00
Roy Shea
2172120fae
mstask: Implemented PersistFile_Save stub.
2008-08-25 12:28:10 +02:00
Stefan Dösinger
e110f2c680
wined3d: Don't retry less strict formats if a match was found.
2008-08-25 12:26:26 +02:00
Stefan Dösinger
61a900fdfc
wined3d: Fix the drawStridedSlow callback function calling convention.
...
Since some of those function pointers are direct GL functions the function
prototype needs the WINE_GLAPI calling convention. This makes prevents
drawStridedSlow from crashing with USE_WIN32_OPENGL.
2008-08-25 12:26:17 +02:00
Stefan Dösinger
ec633bf789
wined3d: Disable D3DFMT_A2W10V10U10.
2008-08-25 12:25:33 +02:00
Stefan Dösinger
1043a04673
wined3d: Disable D3DFMT_A4L4.
2008-08-25 12:25:23 +02:00
Stefan Dösinger
f39e122477
wined3d: Add fixed function sRGB write correction.
2008-08-25 12:25:13 +02:00
Stefan Dösinger
6c87a66355
wined3d: Get a GL context before creating a PBO.
2008-08-25 12:24:43 +02:00
Stefan Dösinger
ba58adaaf6
wined3d: Remove a few texture initializations.
...
This is done by LoadLocation now.
2008-08-25 12:24:33 +02:00
Stefan Dösinger
f0f32912a6
wined3d: Make sure the pixel shader is compiled.
...
If we're heading out of the pixelshader handler early, and a pixel
shader is in use, the pixel shader may not be compiled. The vertex
shader handler then checks if the pixel shader is dirty, and calls the
shader backend to apply the shader if it isn't. Thus, in the case of
GLSL, the shader code could attempt to link an uncompiled shader into
the program. This isn't much of a problem because when the fog is
applied, the pixel shader is compiled and the program re-linked.
2008-08-25 12:24:24 +02:00
Stefan Dösinger
5b77a2f90b
wined3d: Override the default filter of conditional np2 textures.
2008-08-25 12:24:06 +02:00
Markus Hitter
cadb885473
user32: Better reflect the current state of DrawIconEx.
2008-08-25 12:23:42 +02:00
Chris Robinson
9f82368908
wined3d: Use the proper internal type for some formats.
2008-08-25 12:23:00 +02:00
David Adam
86d392cce8
d3dx8: Remove useless variables.
2008-08-25 12:22:54 +02:00
Alexandre Julliard
dbb535e4e9
configure: Use the generic directory enabling mechanism to turn off dlls that depend on external libraries.
2008-08-25 12:12:28 +02:00
Alexandre Julliard
49163da1d1
configure: Generate the dlls directory lists in configure instead of make_makefiles.
2008-08-25 12:02:27 +02:00
James Hawkins
4b9fd1d5e2
msi: Store the _Columns and _Tables tables in the database structure.
2008-08-25 11:40:46 +02:00
James Hawkins
3bec162d51
msi: Skip the component action detection logic if there is no product code.
2008-08-25 11:40:38 +02:00
James Hawkins
d596ae29d8
msi: Skip the feature action detection logic if there is no product code.
2008-08-25 11:40:30 +02:00
James Hawkins
c855fbfcd8
msi: Don't install a feature that is disabled.
2008-08-25 11:40:22 +02:00
James Hawkins
9288055beb
msi: Only set the action to source if the component has a local feature.
2008-08-25 11:40:15 +02:00
James Hawkins
3807a91739
msi: Fix the logic to determine the appropriate action of the feature.
2008-08-25 11:40:09 +02:00
James Hawkins
63064f7a45
msi: Handle features installed as source in MsiQueryFeatureState.
2008-08-25 11:40:02 +02:00
Jacek Caban
ad156168d1
mshtml: Added IHTMLElement::get_parentElement implementation.
2008-08-25 11:39:56 +02:00
Jacek Caban
480087666d
mshtml: Added IHTMLDocument::get_Script implementation.
2008-08-25 11:39:50 +02:00
Paul Vriens
60f3e577c2
advapi32/tests: Fix a crash.
2008-08-25 11:39:41 +02:00
Paul Vriens
10217fae29
advapi32/tests: Remove duplicate test.
2008-08-25 11:39:31 +02:00
Henri Verbeet
978b0b4784
d3dx9: Improve a few TRACEs.
2008-08-25 11:39:22 +02:00
Henri Verbeet
6fbbcd19e7
wined3d: Move a TRACE up a few lines.
2008-08-25 11:39:16 +02:00
Henri Verbeet
e3507a725f
wined3d: glDeleteFramebuffersEXT() needs a context.
2008-08-25 11:39:10 +02:00
Nikolay Sivov
f0a507e1fc
gdiplus: Made Graphics calls check for busy state.
2008-08-25 11:38:14 +02:00
Nikolay Sivov
366ae1e6c6
gdiplus: Basic GdipGetDC/GdipReleaseDC implementation.
2008-08-25 11:38:02 +02:00
Nikolay Sivov
4570501155
gdiplus: Added a test for GdipGetDC/GdipReleaseDC behaviour + fixes to be able to run it.
2008-08-25 11:37:40 +02:00
Nikolay Sivov
ac23eb7939
gdiplus: Free memory after some GraphicsPath tests.
2008-08-25 11:37:26 +02:00
Nikolay Sivov
6e37ec6bc3
gdiplus: Use GdipFree instead of HeapFree in GdipDeleteGraphics.
2008-08-25 11:37:18 +02:00
Nikolay Sivov
0db63a0264
gdiplus: Free memory after some Graphics tests.
2008-08-25 11:37:07 +02:00
Piotr Caban
ceb8979222
msxml3: Added custom queryresult DISPIDs implementation.
2008-08-25 11:29:45 +02:00
Chris Robinson
eca8577d53
wined3d: Use 8 bits-per-component for the PBO test internal format.
...
GL_RGBA doesn't gaurantee an internal storage depth, which can cause the test
to fail if it's stored with less than 8 bits of precision. Some nVidia
drivers would actually store with 4 bits of precision.
2008-08-25 11:29:38 +02:00
Muneyuki Noguchi
4b8134a242
user32: Update Japanese translation.
2008-08-25 11:14:11 +02:00
Muneyuki Noguchi
4c3d30dfd6
shell32: Update Japanese translation.
2008-08-25 11:14:07 +02:00
Muneyuki Noguchi
7654b6aa72
comdlg32: Update Japanese translation.
2008-08-25 11:14:03 +02:00
David Adam
acaeb92042
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
2008-08-22 11:32:09 +02:00
David Adam
bb67a925d6
ddraw: Only ddraw checks wether one can give a null pointer to SetMaterial.
2008-08-22 11:32:09 +02:00
Paul Vriens
f0a821a1ae
advapi32/tests: Add tests for EnumServicesStatusExA.
2008-08-22 11:32:09 +02:00
Paul Vriens
ce64e0d055
advapi32: Prevent a crash when passing an allowed NULL parameter.
2008-08-22 11:32:09 +02:00
Paul Vriens
0539b463e6
advapi32/tests: Add tests for EnumServicesStatusA.
2008-08-22 11:32:09 +02:00
Paul Vriens
7947522001
advapi32/tests: Add tests for QueryServiceStatusEx.
2008-08-22 11:32:09 +02:00
Paul Vriens
9d906d0df8
advapi32/tests: Add tests for QueryServiceStatus.
2008-08-22 11:32:09 +02:00
Paul Vriens
6381303c01
advapi32/tests: Add helper function to get function pointers.
2008-08-22 11:32:09 +02:00
Alexander Nicolaysen Sørnes
bae5e6e1e5
dpnet: Add stubbed DirectPlay8Peer interface.
2008-08-22 11:32:09 +02:00
Roy Shea
f208025228
mstask: Implemented partial stub for (Set|Get)AccountInformation.
2008-08-22 11:32:08 +02:00
Roy Shea
a597d9eaed
mstask: Implemented (Set|Get)MaxRunTime.
2008-08-22 11:32:08 +02:00
Roy Shea
37708b1e5c
mstask: Implemented (Set|Get)Comment.
2008-08-22 11:32:08 +02:00
Roy Shea
2f95e5123b
mstask: Implement (Set|Get)Parameters.
2008-08-22 11:32:08 +02:00
Roy Shea
aec0eb87de
mstask: Task PersistFile AddRef, QueryInterface, and Release.
2008-08-22 11:32:08 +02:00
Piotr Caban
2841755c16
msxml3: Added IDispatchEx QueryInterface test.
2008-08-22 10:42:37 +02:00
Piotr Caban
3e3a5b187e
msxml3: Added queryresult's IDispatchEx implementation.
...
File dispex.c is copied from mshtml.dll. Jacek helped me to write this patch.
2008-08-22 10:42:33 +02:00
Piotr Caban
12f7e0aa39
msxml3: Code clean up.
2008-08-22 10:41:29 +02:00
Piotr Caban
379e543bba
msxml3: Use LoadTypeLibEx to register typelib.
2008-08-22 10:41:21 +02:00
Maarten Lankhorst
dc22442141
dsound: Tune some parameters to make pulseaudio work.
2008-08-22 10:41:16 +02:00
Maarten Lankhorst
944cb7ea15
winealsa.drv: Tune some parameters to make pulseaudio work.
...
Kudos to pulseaudio for actually respecting buffer_time and period_time.
2008-08-22 10:41:13 +02:00
Hongbo Ni
a8a359ac68
comctl32: Update simplified Chinese resource.
2008-08-22 10:40:43 +02:00
Hongbo Ni
7fe167eeae
comdlg32: Update simplified Chinese resource.
2008-08-22 10:40:40 +02:00
Hongbo Ni
2a881472d5
shell32: Update simplified Chinese resource.
2008-08-22 10:40:36 +02:00
Hongbo Ni
d24b6e424f
user32: Update simplified Chinese resource.
2008-08-22 10:40:33 +02:00
Nikolay Sivov
4a44100aa7
gdiplus: Implemented GdipFillClosedCurve2[I].
2008-08-22 10:39:52 +02:00
Stefan Leichter
3ad8b7ea1a
rasapi: Fix test failure on platforms vista, w2k8.
2008-08-22 10:39:44 +02:00
Huw Davies
08c2b101f2
crypt32: Remove some unnecessary code.
2008-08-22 10:39:31 +02:00
Huw Davies
e714064515
crypt32: Don't decrease the size of the buffer, since we're already counting the characters that we're adding to it.
2008-08-22 10:39:28 +02:00
Roderick Colenbrander
fd0e60180a
wined3d: Fix window rewrite regression.
2008-08-22 10:39:23 +02:00
H. Verbeet
b917bdaa52
wined3d: Remove useless hash_table_entry_t typedef.
...
It doesn't add much.
2008-08-22 10:39:08 +02:00
H. Verbeet
05931f4a5a
wined3d: Track FBOs per-context.
...
Although sharing FBOs across contexts is allowed by EXT_framebuffer_object
(issue 76), it causes issues with nVidia drivers. Considering the GL 3 spec
explicitly disallows sharing of FBOs accross contexts (Appendix D), this
patch is probably the right thing to do.
2008-08-22 10:38:59 +02:00
H. Verbeet
2f99bcdde2
wined3d: Move depth stencil location handling code up a couple of lines.
...
This is just for clarity, so that render targets and the depth stencil are
handled in the same place.
2008-08-22 10:38:30 +02:00
Damjan Jovanovic
1cbd1c2bf3
oleaut32: Add a failing VarFormat test.
2008-08-22 10:37:56 +02:00
Alexandre Julliard
5d900bb0f6
Avoid some size_t printf format warnings.
2008-08-21 16:05:15 +02:00
Alexandre Julliard
49421014b7
kernel32: Fix a compiler warning on Mac OS.
2008-08-21 16:04:58 +02:00
Lei Zhang
098dc7b330
comctl32: Set listview focus on WM_LBUTTONUP instead of WM_LBUTTONDOWN.
2008-08-21 14:11:58 +02:00
Roy Shea
ca73655124
mstask: Implemented (Set|Get)ApplicationName.
2008-08-21 13:42:08 +02:00
Alexander Dorofeyev
67631163ff
wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette.
...
It has to update the whole surface, so NULL must be passed to
x11_copy_to_screen. Fixes a regression in Red Alert.
2008-08-21 13:35:35 +02:00
Alexander Dorofeyev
03ae71dad9
wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
...
It indicates support of colorkey transparency on textures, so set it because
wined3d supports it. Fixes transparency problems in Forsaken.
2008-08-21 13:35:30 +02:00
Alexander Dorofeyev
1da8a032af
wined3d: Disable TEXTURE_RECTANGLE in SetupForBlit.
2008-08-21 13:35:23 +02:00
Alexander Dorofeyev
e718eae9e2
ddraw/tests: Skip cubemap tests when cubemap isn't supported.
2008-08-21 13:35:12 +02:00
Stefan Dösinger
c38b2fe09e
wined3d: Filter out more spam.
2008-08-21 13:34:23 +02:00
Stefan Dösinger
b692e86104
wined3d: De-pickify the texbem test.
2008-08-21 13:34:06 +02:00
Stefan Dösinger
a901f0966d
d3d9: Make the bumpmap test less picky.
2008-08-21 13:33:58 +02:00
Stefan Dösinger
c425bbccab
wined3d: Set the texture wrap default with the NP2 emulation properly.
2008-08-21 13:33:42 +02:00
Stefan Dösinger
46109da87d
wined3d: Don't skip applying texdims with shaders.
...
There's no need to do that with the nvts and opengl ffp fixed function
fragment pipeline, it's perfectly well defined in GL which one takes
effect. This removes a few more troubles when switching between
shaders and arbfp.
2008-08-21 13:33:30 +02:00
Stefan Dösinger
ec94c2ea99
wined3d: Don't enable texture dimensions with shaders.
...
ARB and GLSL don't need that. If a shader backend like atifs or nvts
need it in the future, the shader backend should deal with that rather
than the ffp pipeline.
2008-08-21 13:33:20 +02:00
Stefan Dösinger
77204574d1
wined3d: Prefer aux buffer matches over alpha matches.
...
Half Life 2 uses D3DFMT_X8R8G8B8 for the back buffer, but macos
supports aux buffers only on D3DFMT_A8R8G8B8. I think having aux
buffers is more important right now than having a precise alpha
match.
2008-08-21 13:33:09 +02:00
Stefan Dösinger
08f4b87f96
winex11: Do not cap the cursor size.
2008-08-21 13:28:57 +02:00
Stefan Dösinger
bbf313e76a
d3d9: Test for fixed function value clamping.
2008-08-21 13:27:58 +02:00
Stefan Dösinger
bab367e1a0
wined3d: Update the overlay when the destination was drawn to.
2008-08-21 13:27:47 +02:00
David Adam
2972775b20
appwiz.cpl: Add the French resource.
2008-08-21 13:27:03 +02:00
Piotr Caban
7b7a187956
msxml3: Fix IVBErrorHandler related bugs.
2008-08-21 13:26:36 +02:00
Piotr Caban
126c0abeef
msxml3: Add error handling when reading from IStream.
2008-08-21 13:26:26 +02:00
Piotr Caban
655155feb8
msxml3: Add ISAXAttributes_getValueFromQName implementation.
2008-08-21 13:26:11 +02:00
Piotr Caban
c9893d176d
msxml3: Add ISAXAttributes_getValueFromName implementation.
2008-08-21 13:26:04 +02:00
Piotr Caban
fa221f56a3
msxml3: Add ISAXAttributes_getIndexFromQName implementation.
2008-08-21 13:25:58 +02:00
Piotr Caban
0afbcd5def
msxml3: Add ISAXAttributes_getIndexFromName implementation.
2008-08-21 13:25:50 +02:00
Piotr Caban
5e1af9b965
msxml3: Add ISAXAttributes_getName implementation.
2008-08-21 13:25:34 +02:00
Piotr Caban
f3ab228ae7
msxml3: Fix checking if ContentHandler was set.
2008-08-21 13:25:24 +02:00
Piotr Caban
03f7909709
msxml3: Add ISAXContentHandler_endPrefix event.
2008-08-21 13:24:13 +02:00
Alexander Nicolaysen Sørnes
edf48ea287
kernel32/winerr: Add Norwegian Bokmål translation.
2008-08-21 12:51:56 +02:00